#Mission Info $Version: 0.10 $Name: XSTR("Untitled", -1) $Author: P4-3ghz $Created: 09/06/09 at 01:51:40 $Modified: 09/06/09 at 02:01:50 $Notes: This is a FRED2_OPEN created mission. $End Notes: $Mission Desc: XSTR("Put mission description here ", -1) $end_multi_text +Game Type Flags: 1 +Flags: 0 +Disallow Support: 0 +Hull Repair Ceiling: 0.000000 +Subsystem Repair Ceiling: 100.000000 +Viewer pos: -582.735718, 2044.581421, -1414.713623 +Viewer orient: 0.994793, -0.000000, -0.101912, 0.065914, 0.762683, 0.643405, 0.077726, -0.646772, 0.758712 $AI Profile: FS2 RETAIL #Command Briefing #Briefing $start_briefing $num_stages: 0 $end_briefing #Debriefing_info $Num stages: 0 #Players ;! 1 total $Starting Shipname: Alpha 1 $Ship Choices: ( "GTF Ulysses" 5 "GTF Hercules" 5 "GTF Hercules Mark II" 5 "GTF Ares" 5 "GTF Erinyes" 5 "GTF Loki" 5 "GTF Pegasus" 5 "GTF Perseus" 5 "GTF Myrmidon" 5 "SF Mara (terrans)" 5 "GTB Artemis" 5 "GTB Artemis D.H." 5 "GTB Medusa" 5 "GTB Ursa" 5 "GTB Zeus" 5 "GTB Boanerges" 5 "GVF Ptah" 5 ) +Weaponry Pool: ( "Subach HL-7" 17 "Subach HL-D" 16 "Mekhu HL-7" 16 "Mekhu HL-7D" 16 "Akheton SDG" 16 "Morning Star" 16 "MorningStar D" 16 "Prometheus R" 17 "Prometheus S" 16 "Prometheus D" 16 "Maxim" 16 "Maxim D" 16 "UD-8 Kayser" 16 "UD-D Kayser" 16 "Circe" 16 "Lamprey" 16 "Rockeye" 500 "Rockeye D" 500 "Tempest" 500 "Tempest D" 500 "Hornet" 500 "Hornet D" 500 "Tornado" 500 "Tornado D" 500 "Harpoon" 514 "Harpoon D" 500 "Trebuchet" 500 "TAG-A" 500 "TAG-B" 500 "Piranha" 500 "Stiletto II" 500 "Infyrno" 500 "Infyrno D" 500 "Cyclops" 500 "Cyclops#short" 500 "Helios" 500 "EMP Adv." 500 ) #Objects ;! 9 total $Name: Alpha 1 ;! Object #0 $Class: GTF Ulysses $Team: Friendly $Location: 0.000000, 0.000000, 0.000000 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 8 $Name: Leo 1 ;! Object #1 $Class: PVFR Ma'at $Team: Friendly $Location: -787.741150, -9.271567, 991.957947 $Orientation: 1.000000, -0.000000, 0.000000, 0.000000, 0.999392, 0.034880, -0.000000, -0.034880, 0.999392 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 257 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 14 $Name: VAC 4 1 ;! Object #2 $Class: VAC 4 $Team: Friendly $Location: -787.109924, 0.000011, 976.899963 $Orientation: 1.000000, 0.000000, -0.000000, -0.000000, 1.000000, 0.000000, 0.000000, -0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Docked With: Leo 1 $Docker Point: cargo dock $Dockee Point: cargo dock +Group: 0 +Use Table Score: +Score: 3 $Name: Leo 2 ;! Object #3 $Class: PVFR Ma'at $Team: Friendly $Location: 65.326546, -9.271596, 852.473999 $Orientation: 1.000000, -0.000000, 0.000000, 0.000000, 0.999392, 0.034880, -0.000000, -0.034880, 0.999392 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 257 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 14 $Name: VAC 4 2 ;! Object #4 $Class: VAC 4 $Team: Friendly $Location: 65.957779, -0.000017, 837.416016 $Orientation: 1.000000, 0.000000, -0.000000, -0.000000, 1.000000, 0.000000, 0.000000, -0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Docked With: Leo 2 $Docker Point: cargo dock $Dockee Point: cargo dock +Group: 0 +Use Table Score: +Score: 3 $Name: Cancer 1 ;! Object #5 $Class: PVFR Ma'at $Team: Friendly $Location: -893.255554, -9.271494, 2484.442871 $Orientation: 1.000000, -0.000000, 0.000000, 0.000000, 0.999392, 0.034880, -0.000000, -0.034880, 0.999392 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Docked With: VAC 4 7 $Docker Point: cargo dock $Dockee Point: cargo dock +Orders Accepted: 257 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 14 $Name: Cancer 2 ;! Object #6 $Class: PVFR Ma'at $Team: Friendly $Location: 307.212860, -9.271529, 2231.859863 $Orientation: 1.000000, -0.000000, 0.000000, 0.000000, 0.999392, 0.034880, -0.000000, -0.034880, 0.999392 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Docked With: VAC 4 8 $Docker Point: cargo dock $Dockee Point: cargo dock +Orders Accepted: 257 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 14 $Name: VAC 4 7 ;! Object #7 $Class: VAC 4 $Team: Friendly $Location: -892.624329, 0.000079, 2469.384766 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 3 $Name: VAC 4 8 ;! Object #8 $Class: VAC 4 $Team: Friendly $Location: 307.844116, 0.000044, 2216.801758 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( has-time-elapsed 5 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 3 #Wings ;! 3 total $Name: Leo $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Leo 1 $Arrival Location: Hyperspace $Arrival Cue: ( is-previous-event-false "SM1-01" "Iota 2 Destroyed" ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 2 total "Leo 1" "Leo 2" ) +Flags: ( ) $Name: Alpha $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Alpha 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 1 total "Alpha 1" ) +Hotkey: 0 +Flags: ( ) $Name: Cancer $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Cancer 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 2 total "Cancer 1" "Cancer 2" ) +Flags: ( ) #Events ;! 0 total #Goals ;! 0 total #Waypoints ;! 0 lists total #Messages ;! 0 total #Reinforcements ;! 0 total #Background bitmaps ;! 0 total $Num stars: 500 $Ambient light level: 7895160 +Nebula: Nebula01 +Color: Blue +Pitch: 253 +Bank: 342 +Heading: 319 #Asteroid Fields #Music $Event Music: None $Briefing Music: None #End