Index: code/ai/aiturret.cpp
===================================================================
--- code/ai/aiturret.cpp	(revision 5382)
+++ code/ai/aiturret.cpp	(working copy)
@@ -1951,7 +1951,7 @@
 			// actual gun point and normal, not just the one for whole turret.
 			// moved here as if there are two weapons with indentical fire stamps
 			// they would have shared the fire point.
-			tv2e = v2e;
+			tv2e = gvec;
 	
 			// make sure to reset this for current weapon
 			ok_to_fire = false;
