Assert: bm_bitmaps[bitmapnum].handle == handle
File: e:\languages\visual studio projects\visual c++\fs2_open\code\bmpman\bmpman.cpp
Line: 1585

Call stack:
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    gr_d3d_aabitmap()    hud_show_weapons()    HUD_render_2d()    game_render_hud_2d()    game_frame()    game_do_frame()    game_do_state()    gameseq_process_events()    WinMainSub()    WinMain()    WinMainCRTStartup()    kernel32.dll 7c816d4f()
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