========================================================================== DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning categories can be shown and no debug_filter.cfg info will be saved. ========================================================================== FreeSpace version: 3.6.10 Passed cmdline options: -targetinfo -mod fsport-str,fsport -window Building file index... Found root pack 'C:\games\freespace2\fsport\fsport-fs1_training.vp' with a checksum of 0x83776570 Found root pack 'C:\games\freespace2\fsport\fsport-hi_res.vp' with a checksum of 0x9b3bb212 Found root pack 'C:\games\freespace2\fsport\fsport-missions.vp' with a checksum of 0xa64dd452 Found root pack 'C:\games\freespace2\fsport\fsport3_1.vp' with a checksum of 0x8a10e3b4 Found root pack 'C:\games\freespace2\fsport\sparky_hi_fs1.vp' with a checksum of 0x7415e66c Found root pack 'C:\games\freespace2\fsport\stu_fs1.vp' with a checksum of 0x5a3e68e7 Found root pack 'C:\games\freespace2\fsport\tango_fs1.vp' with a checksum of 0xbcf2447f Found root pack 'C:\games\freespace2\fsport\warble_fs1.vp' with a checksum of 0x49c6c98d Found root pack 'C:\games\freespace2\multi-mission-pack.vp' with a checksum of 0x377695e0 Found root pack 'C:\games\freespace2\multi-voice-pack.vp' with a checksum of 0xd50e7442 Found root pack 'C:\games\freespace2\multimissions.vp' with a checksum of 0x6220d65b Found root pack 'C:\games\freespace2\root_fs2.vp' with a checksum of 0xce10d76c Found root pack 'C:\games\freespace2\smarty_fs2.vp' with a checksum of 0xddeb3b1e Found root pack 'C:\games\freespace2\sparky_fs2.vp' with a checksum of 0x164fe65a Found root pack 'C:\games\freespace2\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1 Found root pack 'C:\games\freespace2\stu_fs2.vp' with a checksum of 0xd77da83a Found root pack 'C:\games\freespace2\tango1_fs2.vp' with a checksum of 0x4c25221e Found root pack 'C:\games\freespace2\tango2_fs2.vp' with a checksum of 0x86920b82 Found root pack 'C:\games\freespace2\tango3_fs2.vp' with a checksum of 0x705e8d71 Found root pack 'C:\games\freespace2\warble_fs2.vp' with a checksum of 0xd85c305d Searching root 'C:\games\freespace2\fsport-str\' ... 104 files Searching root 'C:\games\freespace2\fsport\' ... 44 files Searching root pack 'C:\games\freespace2\fsport\fsport-fs1_training.vp' ... 226 files Searching root pack 'C:\games\freespace2\fsport\fsport-hi_res.vp' ... 108 files Searching root pack 'C:\games\freespace2\fsport\fsport-missions.vp' ... 128 files Searching root pack 'C:\games\freespace2\fsport\fsport3_1.vp' ... 731 files Searching root pack 'C:\games\freespace2\fsport\sparky_hi_fs1.vp' ... 1144 files Searching root pack 'C:\games\freespace2\fsport\stu_fs1.vp' ... 1277 files Searching root pack 'C:\games\freespace2\fsport\tango_fs1.vp' ... 69 files Searching root pack 'C:\games\freespace2\fsport\warble_fs1.vp' ... 110 files Searching root 'C:\games\freespace2\' ... 377 files Searching root pack 'C:\games\freespace2\multi-mission-pack.vp' ... 110 files Searching root pack 'C:\games\freespace2\multi-voice-pack.vp' ... 307 files Searching root pack 'C:\games\freespace2\multimissions.vp' ... 380 files Searching root pack 'C:\games\freespace2\root_fs2.vp' ... 157 files Searching root pack 'C:\games\freespace2\smarty_fs2.vp' ... 10 files Searching root pack 'C:\games\freespace2\sparky_fs2.vp' ... 3027 files Searching root pack 'C:\games\freespace2\sparky_hi_fs2.vp' ... 1337 files Searching root pack 'C:\games\freespace2\stu_fs2.vp' ... 2355 files Searching root pack 'C:\games\freespace2\tango1_fs2.vp' ... 32 files Searching root pack 'C:\games\freespace2\tango2_fs2.vp' ... 15 files Searching root pack 'C:\games\freespace2\tango3_fs2.vp' ... 10 files Searching root pack 'C:\games\freespace2\warble_fs2.vp' ... 52 files Found 23 roots and 12110 files. Setting language to English Initializing OpenAL... Using 'Generic Software' as OpenAL sound device... OpenAL Vendor : Creative Labs Inc. OpenAL Renderer : Software OpenAL Version : 1.1 ... OpenAL successfully initialized! Failed to init speech Initializing OpenGL graphics device at 1024x768 with 16-bit color... Initializing WGL... Requested WGL Video values = R: 5, G: 6, B: 5, depth: 16, double-buffer: 1 Actual WGL Video values = R: 8, G: 8, B: 8, depth: 32, double-buffer: 1 OpenGL Vendor : NVIDIA Corporation OpenGL Renderer : Quadro NVS 110M/PCI/SSE2 OpenGL Version : 2.0.1 Using extension "GL_EXT_fog_coord". Using extension "GL_ARB_multitexture". Using extension "GL_ARB_texture_env_add". Using extension "GL_ARB_texture_compression". Using extension "GL_EXT_texture_compression_s3tc". Using extension "GL_EXT_texture_filter_anisotropic". Using extension "GL_ARB_texture_env_combine". Using extension "GL_EXT_compiled_vertex_array". Using extension "GL_EXT_draw_range_elements". Using extension "GL_ARB_texture_mirrored_repeat". Using extension "GL_ARB_texture_non_power_of_two". Using extension "GL_ARB_vertex_buffer_object". Using extension "GL_ARB_pixel_buffer_object". Using extension "GL_SGIS_generate_mipmap". Using extension "GL_EXT_framebuffer_object". Using extension "GL_ARB_texture_rectangle". Using extension "GL_EXT_bgra". Using extension "GL_ARB_texture_cube_map". Using extension "GL_EXT_texture_lod_bias". Using extension "GL_ARB_point_sprite". Using extension "GL_ARB_shading_language_100". Using extension "GL_ARB_shader_objects". Using extension "GL_ARB_vertex_shader". Using extension "GL_ARB_fragment_shader". Using extension "GL_NV_vertex_program3". Found special extension function "wglSwapIntervalEXT". Compiling shader -> null-v.sdr / null-f.sdr ... Shader in_error! Disabling GLSL! Max texture units: 4 (4) Max elements vertices: 4096 Max elements indices: 4096 Max texture size: 4096x4096 Can use compressed textures: YES Texture compression available: YES Using trilinear texture filter. ... OpenGL init is complete! Size of bitmap info = 705 KB Size of bitmap extra info = 40 bytes ANI cursorweb with size 24x24 (25.0% wasted) GRAPHICS: Initializing default colors... SCRIPTING: Beginning initialization sequence... SCRIPTING: Beginning Lua initialization... LUA: Opening LUA state... LUA: Initializing base Lua libraries... LUA: Beginning ADE initialization ADE: Initializing enumeration constants... ADE: Assigning Lua session... SCRIPTING: Beginning main hook parse sequence.... Wokka! Error opening file (scripting.tbl)! TABLES: Unable to parse 'scripting.tbl'! Error code = 5. SCRIPTING: Inititialization complete. SCRIPTING: Splash screen overrides checked SCRIPTING: Splash hook has been run SCRIPTING: Splash screen conditional hook has been run Using high memory settings... Wokka! Error opening file (interface.tbl)! WMCGUI: Unable to parse 'interface.tbl'! Error code = 5. ANI 2_radar1 with size 209x170 (33.6% wasted) Windoze reported 16 joysticks, we found 1 Current soundtrack set to -1 in event_music_reset_choices Wokka! Error opening file (armor.tbl)! TABLES: Unable to parse 'armor.tbl'! Error code = 5. TBM => Starting parse of 'fsport-aip.tbm' ... TBM => Starting parse of 'str-aip.tbm' ... TBM => Starting parse of 'fsport-turretangles-shp.tbm' ... TBM => Starting parse of 'fsport-resetmodels-shp.tbm' ... TBM => Starting parse of 'fsport-abtrails-shp.tbm' ... TBM => Starting parse of 'fsport-reticle-hdg.tbm' ... loading animated cursor "cursor" ANI cursor with size 18x24 (25.0% wasted) Ships.tbl is : INVALID!!!! Weapons.tbl is : INVALID!!!! cfile_init() took 378 Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0) ANI cursor.ani with size 18x24 (25.0% wasted) Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_INITIAL_PLAYER_SELECT (37) Someone passed an extension to bm_load for file 'GTI.pcx' WARNING: "Tried to load a main hall 6, but valid main halls are only 0 through 5; defaulting to main hall 0" at MainHallMenu.cpp:1069 ANI 2_main1-m1.ani with size 298x368 (28.1% wasted) ANI 2_main1-m2.ani with size 187x224 (12.5% wasted) ANI 2_main1-d1.ani with size 110x123 (3.9% wasted) ANI 2_main1-d6.ani with size 91x72 (43.8% wasted) ANI 2_main1-d3.ani with size 234x210 (18.0% wasted) ANI 2_main1-d4.ani with size 293x165 (35.5% wasted) ANI 2_main1-d5.ani with size 136x234 (8.6% wasted) ANI 2_main1-d2.ani with size 163x118 (7.8% wasted) Frame 0 too long!!: frametime = 1.188 (1.188) Got event GS_EVENT_NEW_CAMPAIGN (26) in state GS_STATE_MAIN_MENU (1) Got event GS_EVENT_START_GAME (1) in state GS_STATE_MAIN_MENU (1) =================== STARTING LEVEL LOAD ================== Reassigning player to squadron Galactic Terran Intelligence Someone passed an extension to bm_load for file 'GTI.pcx' ANI 2_Loading.ani with size 824x43 (32.8% wasted) Starting model page in... Beginning level bitmap paging... Loading warp model -1 MISSION LOAD: 'str01.fs2' Hmmm... Extension passed to mission_load... Reassigning player to squadron Galactic Terran Intelligence Someone passed an extension to bm_load for file 'GTI.pcx' Someone passed an extension to bm_load for file 'pvn.pcx' Someone passed an extension to bm_load for file 'gta.pcx' Loading model 'subspacenode.pof' IBX: Found a good IBX to read for 'subspacenode.pof'. IBX-DEBUG => POF checksum: 0x699fba4b, IBX checksum: 0x04779ca2 -- "subspacenode.pof" Starting mission message count : 163 Ending mission message count : 179 Current soundtrack set to -1 in event_music_reset_choices Loading model 'fighter06.pof' IBX: Found a good IBX to read for 'fighter06.pof'. IBX-DEBUG => POF checksum: 0x6ae05668, IBX checksum: 0x231d8994 -- "fighter06.pof" Loading model 'fighter05.pof' IBX: Found a good IBX to read for 'fighter05.pof'. IBX-DEBUG => POF checksum: 0x805852cc, IBX checksum: 0xd4e838e7 -- "fighter05.pof" Loading model 'capital01.pof' IBX: Found a good IBX to read for 'capital01.pof'. IBX-DEBUG => POF checksum: 0xbcfaa21d, IBX checksum: 0xe47a536b -- "capital01.pof" Warning: Ignoring unrecognized subsystem fighterbay, believed to be in ship capital01.pof Allocating space for at least 25 new ship subsystems ... a total of 200 is now available (25 in-use). Loading model 'fighter07.pof' IBX: Found a good IBX to read for 'fighter07.pof'. IBX-DEBUG => POF checksum: 0x7151e2a6, IBX checksum: 0x197c4ab6 -- "fighter07.pof" Loading model 'fighter01.pof' IBX: Found a good IBX to read for 'fighter01.pof'. IBX-DEBUG => POF checksum: 0xd17abc7a, IBX checksum: 0x4c24ae2d -- "fighter01.pof" Loading model 'fighter02.pof' IBX: Found a good IBX to read for 'fighter02.pof'. IBX-DEBUG => POF checksum: 0xb6987fda, IBX checksum: 0xe8bbc1ad -- "fighter02.pof" Loading model 'fighter04.pof' IBX: Found a good IBX to read for 'fighter04.pof'. IBX-DEBUG => POF checksum: 0x5ce5f357, IBX checksum: 0x7d8600fd -- "fighter04.pof" Loading model 'fighter09.pof' IBX: Found a good IBX to read for 'fighter09.pof'. IBX-DEBUG => POF checksum: 0x5cd5d194, IBX checksum: 0xf4160ce9 -- "fighter09.pof" Loading model 'freighter04.pof' IBX: Found a good IBX to read for 'freighter04.pof'. IBX-DEBUG => POF checksum: 0xf7f327c9, IBX checksum: 0x406785f3 -- "freighter04.pof" Loading model 'freighter05.pof' IBX: Found a good IBX to read for 'freighter05.pof'. IBX-DEBUG => POF checksum: 0x78eb73aa, IBX checksum: 0x63d1295c -- "freighter05.pof" Loading model 'transport02.pof' IBX: Found a good IBX to read for 'transport02.pof'. IBX-DEBUG => POF checksum: 0xd0de0983, IBX checksum: 0xa7a368fb -- "transport02.pof" Loading model 'cruiser02.pof' IBX: Found a good IBX to read for 'cruiser02.pof'. IBX-DEBUG => POF checksum: 0xad222d6b, IBX checksum: 0x3abbd4c9 -- "cruiser02.pof" Loading model 'science01.pof' IBX: Found a good IBX to read for 'science01.pof'. IBX-DEBUG => POF checksum: 0x3911607d, IBX checksum: 0xbd19c832 -- "science01.pof" Unknown special object type $reactor while reading model science01.pof Loading model 'GunPlatform01.pof' IBX: Found a good IBX to read for 'GunPlatform01.pof'. IBX-DEBUG => POF checksum: 0x1d97b141, IBX checksum: 0x6f076789 -- "GunPlatform01.pof" Loading model 'support02.pof' IBX: Found a good IBX to read for 'support02.pof'. IBX-DEBUG => POF checksum: 0x3b830e73, IBX checksum: 0xa00820a1 -- "support02.pof" Loading model 'capital03.pof' IBX: Found a good IBX to read for 'capital03.pof'. IBX-DEBUG => POF checksum: 0xc9fea734, IBX checksum: 0x8dcdcd4c -- "capital03.pof" Warning: Ignoring unrecognized subsystem fighterbay 1, believed to be in ship capital03.pof Warning: Ignoring unrecognized subsystem fighterbay 2, believed to be in ship capital03.pof Allocating space for at least 5 new ship subsystems ... a total of 400 is now available (203 in-use). ANI 2_lock1_fs1 with size 46x46 (28.1% wasted) ANI 2_lockspin_fs1 with size 51x51 (20.3% wasted) ANI 2_lead1_fs1 with size 40x40 (37.5% wasted) ANI 2_energy2_fs1 with size 85x96 (25.0% wasted) ANI toggle1 with size 57x20 (37.5% wasted) ANI weapons1 with size 126x20 (37.5% wasted) ANI 2_toparc1_fs1 with size 250x59 (7.8% wasted) ANI 2_toparc2_fs1 with size 31x34 (46.9% wasted) ANI 2_toparc3_fs1 with size 31x34 (46.9% wasted) ANI 2_leftarc_fs1 with size 78x136 (46.9% wasted) ANI 2_rightarc1_fs1 with size 78x139 (45.7% wasted) ANI 2_rightarc4_fs1 with size 43x43 (32.8% wasted) ANI 2_rightarc5_fs1 with size 43x43 (32.8% wasted) ANI 2_rightarc6_fs1 with size 43x43 (32.8% wasted) ANI 2_reticle1_fs1 with size 38x24 (25.0% wasted) ANI targhit1 with size 31x21 (34.4% wasted) ANI energy1 with size 12x41 (35.9% wasted) ANI targetview1 with size 137x156 (39.1% wasted) ANI targetview2 with size 4x96 (25.0% wasted) ANI targetview3 with size 7x20 (37.5% wasted) ANI damage1 with size 148x25 (21.9% wasted) ANI support1 with size 108x24 (25.0% wasted) ANI objective1 with size 149x21 (34.4% wasted) ANI wingman1 with size 71x53 (17.2% wasted) ANI wingman2 with size 35x53 (17.2% wasted) ANI wingman3 with size 14x53 (17.2% wasted) ANI netlag1 with size 29x30 (6.3% wasted) ANI head1 with size 164x132 (48.4% wasted) ANI time1 with size 47x23 (28.1% wasted) Loading model 'starfield.pof' WARNING: "Can't open model file " at ModelRead.cpp:1997 Loading model 'Sdebris01.pof' IBX: Found a good IBX to read for 'Sdebris01.pof'. IBX-DEBUG => POF checksum: 0xdbc264aa, IBX checksum: 0xa125dd45 -- "Sdebris01.pof" Loading model 'Tdebris01.pof' IBX: Found a good IBX to read for 'Tdebris01.pof'. IBX-DEBUG => POF checksum: 0xc5e851cf, IBX checksum: 0x041a19e8 -- "Tdebris01.pof" Loading model 'Vdebris01.pof' IBX: Found a good IBX to read for 'Vdebris01.pof'. IBX-DEBUG => POF checksum: 0xb1f1e35d, IBX checksum: 0xb43bc857 -- "Vdebris01.pof" =================== STARTING LEVEL DATA LOAD ================== About to page in ships! ANI shield-f01 with size 112x93 (27.3% wasted) ANI shield-f04 with size 112x93 (27.3% wasted) ANI shield-f05 with size 112x93 (27.3% wasted) ANI shield-f06 with size 112x93 (27.3% wasted) Loading model 'support01.pof' IBX: Found a good IBX to read for 'support01.pof'. IBX-DEBUG => POF checksum: 0xa84ed470, IBX checksum: 0xc0206ea2 -- "support01.pof" WARNING: "Ship 'GTD Orion#Intrepid' does not have subsystem '面面面面面面面面面面面面面面面面turret01a' linked into the model file, 'capital01.pof'." at Ship.cpp:15645 Freeing all existing models...