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FS2_Open
Open source remastering of the Freespace 2 engine
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This is the complete list of members for script_state, including all inherited members.
| CreateLuaState() | script_state | |
| EndFrame() | script_state | |
| EvalString(const char *string, const char *format=NULL, void *rtn=NULL, const char *debug_str=NULL) | script_state | |
| GetGlobal(char *name, char format='\0', void *data=NULL) | script_state | |
| GetHookVar(char *name, char format='\0', void *data=NULL) | script_state | |
| GetLuaSession() | script_state | inline |
| IsConditionOverride(int action, object *objp=NULL) | script_state | |
| IsOverride(script_hook &hd) | script_state | |
| LoadBm(char *name) | script_state | |
| operator=(script_state &in) | script_state | |
| OutputMeta(char *filename) | script_state | |
| ParseChunk(script_hook *dest, char *debug_str=NULL) | script_state | |
| ParseCondition(const char *filename="<Unknown>") | script_state | |
| RemGlobal(char *name) | script_state | |
| RemHookVar(char *name) | script_state | |
| RemHookVars(unsigned int num,...) | script_state | |
| RunBytecode(script_hook &hd, char format='\0', void *data=NULL) | script_state | |
| RunCondition(int condition, char format='\0', void *data=NULL, class object *objp=NULL, int more_data=0) | script_state | |
| script_state(char *name) | script_state | |
| SetHookObject(char *name, object *objp) | script_state | |
| SetHookObjects(int num,...) | script_state | |
| SetHookVar(char *name, char format, void *data=NULL) | script_state | |
| UnloadImages() | script_state | |
| ~script_state() | script_state |