2017-07-20 23:09 EDT

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    PID # Attachment count CategorySeverityStatusUpdatedSummary
  000319254 [FSSCP]
localization
majorconfirmed2017-06-24Freespace look always for the translated strings in the missions, not for the initial default one.
  0003197    [FSSCP]
FRED
minornew2017-04-24Ship editor initial status screen does not reliably update mission file
  000319442 [FSSCP]
AI
crashnew2017-04-06Inexplicable crashing that might be related to AI
  0003190    [FSSCP]
FS2NetD
minornew2017-01-30FS2NetD website displays negative scores incorrectly
  00023672   [FSSCP]
graphics
minornew2017-01-10Any animation with thruster in the name will not load and gives no error
  000298631 [FSSCP]
lab
minorconfirmed2017-01-10Certain lists in the ship lab extend beyond screen.
  000300692 [FSSCP]
FRED
minorconfirmed2017-01-01FRED crashes when left open and idle for long periods of time.
  00031802   [FSSCP]
turrets
minornew2016-11-22Protect ship - Turret threats: Laser protect ship also causes it to be protected from beams, turrets still track.
  000286911 [FSSCP]
FRED
minornew2016-04-17Changing AI class of a group of ships can mess up departure cues
  000287622 [FSSCP]
FRED graphics
minornew2016-03-29No warning and background not rendered if first sun doesn't exist
  00021391   [FSSCP]
gameplay
minornew2016-03-20AI will fire secondaries at start when mission is restarted
  0002871 1 [FSSCP]
FRED
minornew2016-03-20Invalid AI class on turret causes FRED to stop responding
  0002892    [FSSCP]
FRED
minornew2016-03-20Invalid bitmaps in background 2 not being detected during load/save
  0002902 1 [FSSCP]
HUD
tweaknew2016-03-20Player engine loop uses forward velocity for volume
  0003169    [FSSCP]
physics
minornew2016-03-20Weapon Object Radius is Ignored for Ship-Weapon Collision Checks
  000182671 [FSSCP]
multiplayer
textnew2015-12-19Switching to campaign mode doesn't update mission description
  0003171    [FSSCP]
FRED
minornew2015-08-08FRED doesn't copy multiple waypoint lists
  0003167    [FSSCP]
HUD
minornew2015-06-24Offscreen indicator does not stay on center monitor
  00030102   [FSSCP]
beams
minornew2015-05-22Beams stay whilst ship casting them has been destroyed.
  0003155276 [FSSCP]
HUD
majornew2015-04-23Some HUD tables break targeting brackets at 4K resolutions
  00023552   [FSSCP]
FRED
featurenew2015-04-16Primary and secondary banks with no default weapons cannot be set
  0003142    [FSSCP]
scripting
minornew2015-02-16$On Weapon Fired Issues
  000312941 [FSSCP]
graphics
minornew2015-01-25Lod 2+ rendered shiny even if shinemap is black
  000312562 [FSSCP]
turrets
majornew2014-11-05Difference in turret firing arcs between Hades retail model and Hades MVP model
  0001931122 [FSSCP]
user interface
crashfeedback2014-10-07Having more then 39 ship classes in loadout casues crash
  00016073   [FSSCP]
multiplayer
minornew2014-08-30Rotating subsystems do not rotate for clients
  00031002   [FSSCP]
HUD
tweaknew2014-08-25Newly created hcf files are ignored until FSO is restarted
  00026614   [FSSCP]
user interface
minornew2014-08-18Bank axis does not work with Rx, Ry, Rz
  000306211 [FSSCP]
FRED
minornew2014-06-16Background modifications wont save after importing background in FRED
  0003044    [FSSCP]
graphics
minornew2014-05-16Thruster-Jets for non player ships not rendering reliably
  00030341   [FSSCP]
scripting
minornew2014-04-21Throttle flickers when using LUA_FULL_CONTROLS
  000198341 [FSSCP]
multiplayer
featurefeedback2014-04-21Discussion: Hand off nebula rendering to clients completely from standalone
  0003008    [FSSCP]
graphics
minornew2014-02-16External weapon fire is off when $Show Primary Models: set to no
  0003003    [FSSCP]
FRED
featurenew2014-02-02replace texture sexp
  00029961   [FSSCP]
graphics
majornew2014-01-04Flickering screen when using resolution higher to 1080p
  0002984    [FSSCP]
graphics
minornew2013-12-21-trans doesn't work on cockpit pof
  000282715   [FSSCP]
multiplayer
blockfeedback2013-12-04Problems configuring multiplayer connections
  0002972    [FSSCP]
graphics
minornew2013-12-03Inconsistent Thruster Particle Generation
  00018931   [FSSCP]
multiplayer
trivialfeedback2013-12-03Clients occasionally jump from place to place.
  000248611 [FSSCP]
multiplayer
minorfeedback2013-12-03Respawning near ship sporadically doesn't work for player-controlled ships
  000201221 [FSSCP]
multiplayer
majorfeedback2013-12-01Reinforcements not working for clients in TvT
  00023891   [FSSCP]
multiplayer
minorfeedback2013-12-01Multiplayer fighters with ballistic primaries spawn with negative ammo counts
  0002129 2 [FSSCP]
multiplayer
crashnew2013-12-01Assert: (signature >= NPERM_SIG_MIN) in multiutil.cpp line 214
  0002965 3 [FSSCP]
graphics
minornew2013-11-27Weapon glowpoints appear to stay in origin position if using external models
  0002948 1 [FSSCP]
graphics
minornew2013-11-01Flickering glowpoints when different On and Off time
  00029241   [FSSCP]
graphics
minornew2013-10-20Team Color not applied to Cockpits and LODs
   0002935    [wxFRED]
featurenew2013-10-13Mission Simulation/Preview Feature for wxFRED
  0002928    [FSSCP]
graphics
minornew2013-09-29afterburner trails rendered after engine is destroyed
  0002927    [FSSCP]
graphics
minornew2013-09-29thrusters not being rendered in cockpit view
  0002915 1 [FSSCP]
scripting
minornew2013-09-01gr.drawMonochromeImage() dimensions define bounding box rather than image dimensions

newfeedbackacknowledgedconfirmedassignedcode review