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IDProjectCategoryView StatusLast Update
0003207FSSCPHUDpublic2018-04-13 14:58
ReporterSpoon Assigned To 
PrioritynormalSeverityminorReproducibilityalways
Status closedResolutionunable to reproduce 
OSWin 7 
Product Version3.8 
Summary0003207: When giving the player a ballistic weapon through sexp, the ballistic hud gauge ends up crazy
DescriptionUsing the set-primary-weapon sexp and assigning the player a "ballistic" flagged weapon with an ammo count. With the Enable analog ballistic ammo gauge flag in the launcher enabled.
See screenshot for result.
TagsNo tags attached.

Activities

Spoon

2018-04-13 01:13

reporter  

screen0244.png (212,662 bytes)   
screen0244.png (212,662 bytes)   

m_m

2018-04-13 08:39

developer   ~0016917

Could you provide a test mod for reproducing this with retail data?

Spoon

2018-04-13 14:54

reporter   ~0016918

Apparantly... not.
I mean, I set up a test case, but it straight didnt happen in retail. And then when I checked again in WoD it stopped happening there too. Leaving me more than a bit puzzled why it would go away on its own like that.

I guess uh, close this issue for now.

I dont know anymore.

m_m

2018-04-13 14:57

developer   ~0016920

Ok. You can post here if the issue starts happening again.

Issue History

Date Modified Username Field Change
2018-04-13 01:13 Spoon New Issue
2018-04-13 01:13 Spoon File Added: screen0244.png
2018-04-13 08:39 m_m Note Added: 0016917
2018-04-13 14:54 Spoon Note Added: 0016918
2018-04-13 14:57 m_m Note Added: 0016920
2018-04-13 14:58 m_m Status new => closed
2018-04-13 14:58 m_m Resolution open => unable to reproduce