View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0003166 | FSSCP | graphics | public | 2015-06-22 17:35 | 2015-06-22 20:48 |
Reporter | valrog | Assigned To | |||
Priority | urgent | Severity | major | Reproducibility | always |
Status | closed | Resolution | no change required | ||
Summary | 0003166: Failed to set graphic mode | ||||
Description | When I start the start the launcher, the resolution drop down is empty and I get the following error: --------------------------- Launcher --------------------------- Failed to set graphic mode --------------------------- OK --------------------------- | ||||
Steps To Reproduce | 1. Start the launcher. 2. (Optional) Click on the Video tab to see that the resolution drop down is empty 3. Click on Run I then get the following error: I get the following error: --------------------------- Launcher --------------------------- Failed to set graphic mode --------------------------- OK --------------------------- After that, the dialog window appears: --------------------------- Warning! --------------------------- Unable to go fullscreen! ntdll.dll! NtWaitForSingleObject + 12 bytes KERNELBASE.dll! WaitForSingleObject + 18 bytes fs2_open_3_7_2_RC3_NO-SSE-DEBUG.exe! SCP_DumpStack + 354 bytes fs2_open_3_7_2_RC3_NO-SSE-DEBUG.exe! Warning + 416 bytes fs2_open_3_7_2_RC3_NO-SSE-DEBUG.exe! opengl_go_fullscreen + 369 bytes fs2_open_3_7_2_RC3_NO-SSE-DEBUG.exe! gr_opengl_init + 416 bytes fs2_open_3_7_2_RC3_NO-SSE-DEBUG.exe! gr_init_sub + 1302 bytes fs2_open_3_7_2_RC3_NO-SSE-DEBUG.exe! gr_init + 611 bytes fs2_open_3_7_2_RC3_NO-SSE-DEBUG.exe! game_init + 806 bytes fs2_open_3_7_2_RC3_NO-SSE-DEBUG.exe! game_main + 519 bytes fs2_open_3_7_2_RC3_NO-SSE-DEBUG.exe! WinMain + 330 bytes fs2_open_3_7_2_RC3_NO-SSE-DEBUG.exe! __tmainCRTStartup + 358 bytes fs2_open_3_7_2_RC3_NO-SSE-DEBUG.exe! WinMainCRTStartup + 15 bytes KERNEL32.DLL! BaseThreadInitThunk + 36 bytes ntdll.dll! RtlInitializeExceptionChain + 143 bytes ntdll.dll! RtlInitializeExceptionChain + 90 bytes I keep getting the above window when I click "No" to continue. There are different values each time. E.g. --------------------------- Warning! --------------------------- Unable to go fullscreen! SYSFER.DLL! FirstHookFunc + 8968 bytes ntdll.dll! NtWaitForSingleObject + 12 bytes KERNELBASE.dll! WaitForSingleObject + 18 bytes fs2_open_3_7_2_RC3_NO-SSE-DEBUG.exe! SCP_DumpStack + 354 bytes fs2_open_3_7_2_RC3_NO-SSE-DEBUG.exe! Warning + 416 bytes fs2_open_3_7_2_RC3_NO-SSE-DEBUG.exe! opengl_go_fullscreen + 369 bytes fs2_open_3_7_2_RC3_NO-SSE-DEBUG.exe! gr_opengl_activate + 66 bytes fs2_open_3_7_2_RC3_NO-SSE-DEBUG.exe! gr_activate + 101 bytes fs2_open_3_7_2_RC3_NO-SSE-DEBUG.exe! Warning + 711 bytes fs2_open_3_7_2_RC3_NO-SSE-DEBUG.exe! opengl_go_fullscreen + 369 bytes fs2_open_3_7_2_RC3_NO-SSE-DEBUG.exe! gr_opengl_activate + 66 bytes fs2_open_3_7_2_RC3_NO-SSE-DEBUG.exe! gr_activate + 101 bytes fs2_open_3_7_2_RC3_NO-SSE-DEBUG.exe! change_window_active_state + 253 bytes fs2_open_3_7_2_RC3_NO-SSE-DEBUG.exe! win32_message_handler + 1020 bytes USER32.dll! CallNextHookEx + 177 bytes USER32.dll! CallNextHookEx + 785 bytes USER32.dll! CallWindowProcW + 149 bytes OPENGL32.dll! glDebugEntry + 3911 bytes USER32.dll! CallNextHookEx + 177 bytes USER32.dll! CallNextHookEx + 785 bytes USER32.dll! CallNextHookEx + 1388 bytes USER32.dll! CallNextHookEx + 1897 bytes ntdll.dll! KiUserCallbackDispatcher + 54 bytes USER32.dll! PeekMessageA + 333 bytes fs2_open_3_7_2_RC3_NO-SSE-DEBUG.exe! win32_process + 50 bytes fs2_open_3_7_2_RC3_NO-SSE-DEBUG.exe! os_poll + 37 bytes fs2_open_3_7_2_RC3_NO-SSE-DEBUG.exe! mve_video_display + 317 bytes fs2_open_3_7_2_RC3_NO-SSE-DEBUG.exe! mve_play_next_chunk + 266 bytes fs2_open_3_7_2_RC3_NO-SSE-DEBUG.exe! mve_play + 95 bytes [...] Sometimes I can see the opening video in a small window, but I can't alt-tab to it. Then it closes and the above debug window again shows a similar error with different values. | ||||
Tags | No tags attached. | ||||