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IDProjectCategoryView StatusLast Update
0003034FSSCPscriptingpublic2022-06-10 18:04
Reporterzookeeper Assigned ToMjnMixael  
PrioritynormalSeverityminorReproducibilityalways
Status closedResolutionunable to reproduce 
Summary0003034: Throttle flickers when using LUA_FULL_CONTROLS
DescriptionUsing the attached script (as tables/whatever-sct.tbm) shouldn't really do anything, yet it causes the player's throttle to flicker, seemingly between what it should be and the previous value.

I haven't found a workaround or found anything that one might be supposed to do to prevent the issue. It's also not because setControlMode() is called every frame; the same thing happens for instance with an $On Gameplay Start hook.
Steps To Reproduce#Conditional Hooks

$State: GS_STATE_GAME_PLAY

$On Frame: [

    ba.setControlMode(LUA_FULL_CONTROLS)

]

#End
TagsNo tags attached.

Activities

m_m

2014-04-21 08:14

developer   ~0015706

I can reproduce this issue. What is the intended behavior of LUA_FULL_CONTROLS?

MjnMixael

2022-06-10 17:30

manager   ~0017117

I just tested this on retail data with the attached script and could not reproduce the issue.

Recommend closing.
controls-sct.tbm (112 bytes)

Issue History

Date Modified Username Field Change
2014-04-20 20:32 zookeeper New Issue
2014-04-21 08:14 m_m Note Added: 0015706
2022-06-10 17:30 MjnMixael File Added: controls-sct.tbm
2022-06-10 17:30 MjnMixael Note Added: 0017117
2022-06-10 18:04 z64555 Assigned To => MjnMixael
2022-06-10 18:04 z64555 Status new => closed
2022-06-10 18:04 z64555 Resolution open => unable to reproduce