2018-05-27 18:48 EDT


View Issue Details Jump to Notes ]
IDProjectCategoryView StatusLast Update
0002792wxFREDpublic2013-02-10 14:48
ReporterWoolie Wool 
Assigned ToGoober5000 
PrioritynormalSeverityfeatureReproducibilityN/A
StatusclosedResolutionno change required 
Summary0002792: Restrict default player orders
DescriptionIt makes little sense for all the friendly ships in a mission to respect the orders of the player. I would like to suggest that wxFRED by default assign no player orders at all to ships other than fighters and bombers, and possibly no player orders to ships outside the three starting wings. A mission designer could add player orders to these ships himself as needed but they would not be enabled unless specifically checked by the author.
TagsNo tags attached.
Attached Files

-Relationships
+Relationships

-Notes

~0014700

Goober5000 (administrator)

I think this is a matter of taste. In most missions, wings that arrive later on are reinforcements for the player, so the player should be able to command them. And the FREDder has the ability to change whether any given wing can accept orders or not.

As for the other question, you can change the default orders accepted by editing objecttypes.tbl.

Closing as no change required.
+Notes

-Issue History
Date Modified Username Field Change
2013-02-08 21:11 Woolie Wool New Issue
2013-02-10 14:48 Goober5000 Note Added: 0014700
2013-02-10 14:48 Goober5000 Assigned To => Goober5000
2013-02-10 14:48 Goober5000 Status new => closed
2013-02-10 14:48 Goober5000 Resolution open => no change required
+Issue History