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IDProjectCategoryView StatusLast Update
0002495FSSCPgraphicspublic2021-01-09 09:22
ReporterAxem Assigned ToMjnMixael  
PrioritynormalSeverityminorReproducibilityalways
Status closedResolutionsuspended 
Summary0002495: Odd behavior with texture replace
DescriptionTexture Replace only seems to replace the specific map that you tell it to. I was told earlier that you should only have to replace the base map and the game should realize there are other maps for it to look at. This seems to have been changed in some way.

http://lazymodders.fsmods.net/axemart/FreeSpace/baseinvisible.jpg

All of the base textures have been replaced with invisible.dds, a completely invisible texture. The -shine, -glow and -normal maps are all copies of invisible. The main texture appears to be invisible, but the other maps are still being rendered with it.
Additional InformationAttached a mod folder with required texture files that shows the problem.

Base Only Invisible only has their base textures replaced with invisible.

All Invisible has all of its maps specifically replaced with invisible.
TagsNo tags attached.

Activities

2011-09-06 01:22

 

TextureReplaceBug.7z (3,937 bytes)

karajorma

2011-09-06 02:37

administrator   ~0012803

I don't think this is a bug. Certain mods wanted it this way for things like nameplates etc.

Axem

2011-09-06 02:54

reporter   ~0012804

As discussed in IRC, maybe a checkbox option so this behavior works like that then.

MjnMixael

2021-01-09 09:22

manager   ~0017053

Migrated to GitHub as a QtFRED feature request.

Issue History

Date Modified Username Field Change
2011-09-06 01:22 Axem New Issue
2011-09-06 01:22 Axem File Added: TextureReplaceBug.7z
2011-09-06 02:37 karajorma Note Added: 0012803
2011-09-06 02:54 Axem Note Added: 0012804
2021-01-09 09:22 MjnMixael Assigned To => MjnMixael
2021-01-09 09:22 MjnMixael Status new => closed
2021-01-09 09:22 MjnMixael Resolution open => suspended
2021-01-09 09:22 MjnMixael Note Added: 0017053