View Issue Details

IDProjectCategoryView StatusLast Update
0002386FSSCPgameplaypublic2011-10-02 08:12
ReporterFUBAR-BDHR Assigned ToThe_E  
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionfixed 
Product Version3.6.13 
Fixed in Version3.6.13 
Summary0002386: Ships with no ets flag that dont have afterburners or shields never recharge weapons
DescriptionRelative table entries:

$Shields: 0
$Power Output: 4
$Max Weapon Eng: 1
$Flags: ( "bomber" "player_ship" "intrinsic no shields" "no ets"
                      "generate icon" "in tech database" "dont collide invisible" )
$Afterburner: NO

The primaries are ballistic but use energy as an overheat mechanism.
TagsNo tags attached.

Activities

Zacam

2011-04-26 22:26

administrator   ~0012669

Trunk Commit 7107 adjust systems handling when "no ets" is used.
Please see if this change addressed this issue or not.

CommanderDJ

2011-10-01 13:10

developer   ~0012871

Just tested this with r7776. The issue does not arise.

Issue History

Date Modified Username Field Change
2011-01-26 00:54 FUBAR-BDHR New Issue
2011-04-26 22:26 Zacam Note Added: 0012669
2011-04-26 22:26 Zacam Status new => feedback
2011-10-01 13:10 CommanderDJ Note Added: 0012871
2011-10-02 08:12 The_E Status feedback => resolved
2011-10-02 08:12 The_E Fixed in Version => 3.6.13
2011-10-02 08:12 The_E Resolution open => fixed
2011-10-02 08:12 The_E Assigned To => The_E