View Issue Details

IDProjectCategoryView StatusLast Update
0000156FSSCPgraphicspublic2005-03-23 10:50
ReporterLightspeed Assigned Totaylor  
PrioritynormalSeverityfeatureReproducibilityalways
Status resolvedResolutionfixed 
Summary0000156: Animated Laser bitmaps (once again)
DescriptionWell, it doesn't crash anymore (see previous bug report) but it still doesn't work properly.

1) The shot will NOT be animated (it uses the first image of the ANI during the whole 'lifetime')

2) It seems to be unaffected by "laser head radius" and "laser tail radius" and "laser length"
TagsNo tags attached.

Activities

Bobboau

2004-03-28 18:13

developer   ~0000600

put this into a mod pack, and post it here

Lightspeed

2004-03-28 20:21

reporter   ~0000604

just put any FS2 ANI name (for example "shieldhit01a") in the @Laser Bitmap: field of your weapons table.

Lightspeed

2004-04-14 15:57

reporter   ~0000774

*bumps* someone gonna fix this along with the animated beam texture bug?

They might be related.

taylor

2004-11-02 07:17

administrator   ~0001322

The frames just weren't updated in a way that allowed it to be "played" properly. There were two ways to calculate the frame in the code but the one that worked properly was commented out.

As far as the radius and length options go I didn't have a problem with them. Changing any or all of them seemed to work as expected. Does this still happen? That part may have been fixed already.

Lightspeed

2004-11-04 15:58

reporter   ~0001334

I shall test with a new build :-)

taylor

2004-12-11 17:11

administrator   ~0001417

*BUMP*

Is this fixed Lightspeed? I haven't been able to replicate it but I need you to say yes or no before I can be a happy man. :)

taylor

2005-03-14 00:45

administrator   ~0001868

I've found no situation where this is still a problem so I'll need something to test with. Art and tbl entries or just the tbl entries that are know to cause the problem.

kasperl

2005-03-20 09:46

developer   ~0001998

Reminder sent to Lightspeed

Can you take a look at this bug? Perhaps you can send Taylor the art.

taylor

2005-03-23 10:50

administrator   ~0002027

I'm just going to resolve this since at least half of the reported problem is fixed. I can't recreate the radius/length problem anymore so if it is still an issue when you get a chance to test Lightspeed then please reopen this.

Fixered.

Issue History

Date Modified Username Field Change
2004-03-27 16:43 Lightspeed New Issue
2004-03-28 18:13 Bobboau Note Added: 0000600
2004-03-28 20:21 Lightspeed Note Added: 0000604
2004-04-14 15:57 Lightspeed Note Added: 0000774
2004-04-16 03:46 Bobboau Status new => assigned
2004-04-16 03:46 Bobboau Assigned To => Bobboau
2004-11-02 07:17 taylor Note Added: 0001322
2004-11-02 07:33 taylor Assigned To Bobboau => taylor
2004-11-04 15:58 Lightspeed Note Added: 0001334
2004-12-11 17:11 taylor Note Added: 0001417
2005-03-14 00:45 taylor Note Added: 0001868
2005-03-14 00:45 taylor Status assigned => feedback
2005-03-20 09:46 kasperl Note Added: 0001998
2005-03-23 10:50 taylor Status feedback => resolved
2005-03-23 10:50 taylor Resolution open => fixed
2005-03-23 10:50 taylor Note Added: 0002027