Source Code Project Mantis - FSSCP
|View Issue Details|
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0003183||FSSCP||HUD||public||2016-09-16 01:37||2017-02-22 11:04|
|Assigned To||m_m|| |
|Product Version||3.8|| |
|Target Version||3.8||Fixed in Version||3.8|| |
|Summary||0003183: HUD doesn't appear when subsystems are damaged using sabotage-subsystem SEXP.|
|Description||If the sabotage-subsystem SEXP is used to damage the player's hull, the damage gauge pops up immediately. But if sabotage-subsystem is used on another subsystem the gauge won't appear until the ship also takes some damage. |
|Steps To Reproduce||Download the mission from |
Change +Initial Hull: 99 to +Initial Hull: 100 for Alpha 1. Play the mission and fly into the node.
The unedited version is closer to what should happen as the gauge shows your subsystems taking damage. The edited version doesn't have the gauge pop up until the hull starts taking damage.
|Tags||No tags attached.|