Source Code Project Mantis - FSSCP
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0003183FSSCPHUDpublic2016-09-16 01:372017-02-22 11:04
Reporterkarajorma 
Assigned Tom_m 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version3.8 
Target Version3.8Fixed in Version3.8 
Summary0003183: HUD doesn't appear when subsystems are damaged using sabotage-subsystem SEXP.
DescriptionIf the sabotage-subsystem SEXP is used to damage the player's hull, the damage gauge pops up immediately. But if sabotage-subsystem is used on another subsystem the gauge won't appear until the ship also takes some damage.
Steps To ReproduceDownload the mission from

Change +Initial Hull: 99 to +Initial Hull: 100 for Alpha 1. Play the mission and fly into the node.

The unedited version is closer to what should happen as the gauge shows your subsystems taking damage. The edited version doesn't have the gauge pop up until the hull starts taking damage.


TagsNo tags attached.
Attached Files

Notes
(0016868)
m_m   
2017-02-15 14:07   
A fix has been submitted here: https://github.com/scp-fs2open/fs2open.github.com/pull/1234
(0016869)
m_m   
2017-02-22 11:04   
Fix has been merged into master.

Issue History
2016-09-16 01:37karajormaNew Issue
2017-02-15 14:07m_mAssigned To => m_m
2017-02-15 14:07m_mStatusnew => code review
2017-02-15 14:07m_mNote Added: 0016868
2017-02-22 11:04m_mStatuscode review => resolved
2017-02-22 11:04m_mResolutionopen => fixed
2017-02-22 11:04m_mFixed in Version => 3.8
2017-02-22 11:04m_mNote Added: 0016869