Source Code Project Mantis - FSSCP
View Issue Details
0002805FSSCPgraphicspublic2013-03-07 03:472013-03-12 18:33
Assigned Tozookeeper 
PlatformOSOS Version
Product Version3.6.18 
Target VersionFixed in Version3.6.19 
Summary0002805: Glow points do not rotate with turrets defined using uvec/fvec method
DescriptionGlow points parented to multi-part turret bases do not rotate with those bases if you define the turret rotation using the uvec/fvec method. They work if you define an axis of rotation in PCS2 but you aren't supposed to use that for turrets when using uvec/fvec.
Steps To ReproduceI'll attach a test mission, and modified hecate. If you edit the hecate pof and set the axis back to Y it will work.
TagsNo tags attached.
Attached Filesrar 2805.rar (180,744) 2013-03-07 03:52

2013-03-12 18:33   
Fixed was committed in r9560

Issue History
2013-03-07 03:47FUBAR-BDHRNew Issue
2013-03-07 03:52FUBAR-BDHRFile Added: 2805.rar
2013-03-12 18:32FUBAR-BDHRAssigned To => zookeeper
2013-03-12 18:32FUBAR-BDHRStatusnew => assigned
2013-03-12 18:33FUBAR-BDHRNote Added: 0014763
2013-03-12 18:33FUBAR-BDHRStatusassigned => resolved
2013-03-12 18:33FUBAR-BDHRFixed in Version => 3.6.19
2013-03-12 18:33FUBAR-BDHRResolutionopen => fixed