Source Code Project Mantis - FSSCP
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0002708FSSCPgameplaypublic2012-09-04 21:032012-12-11 01:46
ReporterGoober5000 
Assigned ToSwifty 
PrioritynormalSeveritymajorReproducibilitysometimes
StatusclosedResolutionunable to reproduce 
PlatformOSOS Version
Product Version 
Target Version3.6.16Fixed in Version 
Summary0002708: Collision problems with weapons
DescriptionIt seems to be harder and harder to land a weapon hit on an enemy ship the more missions I play during one session. When it gets really bad, I can follow a ship for several seconds, whaling away at it with lasers and missiles, without getting so much as a shield hit for my trouble.

It happens in trunk, with uncorroborated reports that it also happens in RC8. Here is the thread where I first noticed it; I was playing a latest trunk build at the time:
http://www.hard-light.net/forums/index.php?topic=81717.0
TagsNo tags attached.
related to 0002706resolved Valathil Weapons not colliding 
Attached Filespatch bug_fixes.patch (4,908) 2012-09-09 09:40
http://scp.indiegames.us/mantis/file_download.php?file_id=1952&type=bug

Notes
(0013953)
Goober5000   
2012-09-04 21:03   
Possibly related to 2706.
(0013956)
Swifty   
2012-09-09 09:40   
Uploaded a patch with some potential fixes.
(0014379)
Zacam   
2012-12-09 01:01   
(Last edited: 2012-12-09 01:11)
Please check against builds that use the fix for Mantis 2706 (r9414)

Also, informational: The attached patch was committed r9178.

(0014380)
Valathil   
2012-12-09 01:03   
(Last edited: 2012-12-09 01:04)
Im not expecting 9414 to fix this cause this was a subsystem issue and fighters dont have a lot of modeled subsystems. i.e. none normally. Also note shield hits are problem here

(0014381)
MjnMixael   
2012-12-09 01:12   
Yeah, this still needs re-verification as the posted (and applied) patch has never received feedback regarding this issue. I'll keep my eyes open for the next few days on this, but I'd prefer Goober re-test.
(0014382)
Zacam   
2012-12-09 01:12   
I never expect anything, but in any case this requires replication testing in any case to validate if it still exists or not.

If it doesn't, great. If it does, we need newer information.
(0014421)
Goober5000   
2012-12-11 01:45   
I didn't expect 9414 to fix the bug either, but whatever the cause, it is no longer present. I just played the affected missions and had no trouble hitting my targets.

Issue History
2012-09-04 21:03Goober5000New Issue
2012-09-04 21:03Goober5000Statusnew => assigned
2012-09-04 21:03Goober5000Assigned To => Swifty
2012-09-04 21:03Goober5000Relationship addedrelated to 0002706
2012-09-04 21:03Goober5000Note Added: 0013953
2012-09-09 09:40SwiftyFile Added: bug_fixes.patch
2012-09-09 09:40SwiftyNote Added: 0013956
2012-11-05 00:45Goober5000Target Version => 3.6.16
2012-12-09 01:01ZacamNote Added: 0014379
2012-12-09 01:01ZacamStatusassigned => feedback
2012-12-09 01:03ValathilNote Added: 0014380
2012-12-09 01:04ValathilNote Edited: 0014380bug_revision_view_page.php?bugnote_id=14380#r302
2012-12-09 01:11ZacamNote Edited: 0014379bug_revision_view_page.php?bugnote_id=14379#r304
2012-12-09 01:12MjnMixaelNote Added: 0014381
2012-12-09 01:12ZacamNote Added: 0014382
2012-12-11 01:45Goober5000Note Added: 0014421
2012-12-11 01:45Goober5000Statusfeedback => assigned
2012-12-11 01:45Goober5000Statusassigned => closed
2012-12-11 01:45Goober5000Resolutionopen => duplicate
2012-12-11 01:46Goober5000Resolutionduplicate => unable to reproduce