Source Code Project Mantis - FSSCP
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0002378FSSCPgameplaypublic2011-01-12 17:302013-05-31 22:13
Assigned Tokarajorma 
PlatformOSOS Version
Product Version3.6.13 
Target VersionFixed in Version 
Summary0002378: Ships assigned in loadout respawn as default ships.
DescriptionTracing a multiplayer bug I tried testing it in single. Created 2 wings Alpha and Beta with default ships all being Ulys. Set Beta waves to 5. Changed Beta to 4 different ships (random) in loadout screen. When they respawned they all respawned as Ulys not the assigned ship classes.
TagsNo tags attached.
related to 0002326resolved The_E Assert: hull_pct > 0.0f && hull_pct <= 1.0f in ship.cpp line 8298 
Attached Files? 2378.fs2 (4,809) 2013-05-31 22:12

2012-12-18 07:27   
Is this one still occurring? I've finally solved my issue with multiplayer so I can look at it tomorrow if so.
2013-05-31 04:41   
Also, can you post the mission if this one is still occurring?
2013-05-31 05:10   
I heading to be right now but can whip one up tomorrow. All you need is a single player mission with beta wing having more then 1 wave and a way to kill the first wave off or set no traitor and kill them yourself.
2013-05-31 22:13   
Mission uploaded. All you need to do is change Beta's ships to something else in the loadout screen, start the mission, press 1 and 2 to destroy the 2 ships, and watch the wrong ships warp in.

Issue History
2011-01-12 17:30FUBAR-BDHRNew Issue
2011-01-12 17:31FUBAR-BDHRRelationship addedrelated to 0002326
2011-08-19 06:17karajormaStatusnew => assigned
2011-08-19 06:17karajormaAssigned To => karajorma
2012-12-18 07:27karajormaNote Added: 0014512
2013-05-31 04:41karajormaNote Added: 0015104
2013-05-31 05:10FUBAR-BDHRNote Added: 0015106
2013-05-31 22:12FUBAR-BDHRFile Added: 2378.fs2
2013-05-31 22:13FUBAR-BDHRNote Added: 0015112