Source Code Project Mantis - FSSCP
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0002306FSSCPgameplaypublic2010-09-08 20:092010-12-09 15:27
Reporterbahijal74 
Assigned ToThe_E 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version3.6.12 
Target VersionFixed in Version3.6.13 
Summary0002306: Debug build for the final as well enables a cheat not available in release
DescriptionNow this is my first time trying to use mantis. I find that the debug build of 3.6.12 for inf and standard allow constantly the ability to use the destroy subsystems cheat (~+SHIFT+K) that in the release builds is absolutely non-functional. I believe this can end up a HELP to FREDders as well as people who just stink at subsystem destruction. It may be a bug but its possible this is a good bug that could be usable.
Additional InformationI'm sorry again i don't know how else to report this The E suggested using mantis to bring this up and I have never been a part of using mantis before now. Hope this gets fleshed out maybe added to the release build for something
TagsNo tags attached.
Attached Files

Notes
(0012350)
bahijal74   
2010-09-09 22:21   
I do apologize about the format of how I did this but again first time using this.
So Is this a bug of some sort? i really am curious about this development.
(0012372)
FUBAR-BDHR   
2010-09-28 17:40   
I think I have tracked the cause of this down. Shiphit.cpp line 498 in do_subobj_hit_stuff() there is this:

#ifndef NDEBUG
    // Debug option. If damage is negative of subsystem type, then just destroy that subsystem.
    if (damage < 0.0f) {

So apparently even though debugging keys are enabled by default even in release builds the underlying code that kills the subsystem is still based on debug and.
(0012522)
The_E   
2010-12-09 15:27   
Fixed in revision 6817

Issue History
2010-09-08 20:09bahijal74New Issue
2010-09-08 20:09bahijal74Statusnew => assigned
2010-09-08 20:09bahijal74Assigned To => chief1983
2010-09-08 21:07The_EAssigned Tochief1983 =>
2010-09-08 21:07The_ESeveritytweak => minor
2010-09-08 21:07The_EStatusassigned => acknowledged
2010-09-08 21:07The_ECategoryBuild system => gameplay
2010-09-08 21:07The_EProduct Version3.6.12 RC4 => 3.6.12
2010-09-09 22:21bahijal74Note Added: 0012350
2010-09-28 17:40FUBAR-BDHRNote Added: 0012372
2010-12-09 15:27The_ENote Added: 0012522
2010-12-09 15:27The_EStatusacknowledged => resolved
2010-12-09 15:27The_EFixed in Version => 3.6.13
2010-12-09 15:27The_EResolutionopen => fixed
2010-12-09 15:27The_EAssigned To => The_E