Source Code Project Mantis - FSSCP
|View Issue Details|
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0001890||FSSCP||multiplayer||public||2009-03-04 18:19||2013-04-19 17:19|
|Assigned To||karajorma|| |
|Product Version||3.6.9|| |
|Target Version||3.7.0||Fixed in Version|| |
|Summary||0001890: Fighter beams and lag = no respawn for client|
|Description||Best observed with the Vorlon Fighter in TBP. The best I can tell 3 things have to happen for you to get the problem. First you have to die by a beam. Second you must be firing a beam when you die, and third there needs to be lag. When this happens you never get the respawn prompt. |
There was a similar random problem in retail when you died by any beam but I haven't seen that in FS2 Open.
|Additional Information||3.6.10 r5078 and your Inferno-multi build both have the problem. I don't seem to get it in 3.6.9. Easiest way to get it to happen is run 2 copies of TBP (host regular build, client debug) on the same computer. That gives enough lag for the bug to show up and if using a joystick you will be firing when you kill yourself. I can not get it to reproduce across a LAN. |
I've also tried replacing the guns on the ships with 42mm which works and the Neutron gun which also exhibits the problem.
|Tags||No tags attached.|
|Attached Files|| custard.log (33,628) 2009-03-04 18:19|
fs2_open.vorlon (24,124) 2009-03-04 18:20