Source Code Project Mantis - FSSCP
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0001621FSSCPFREDpublic2008-03-04 21:152008-03-08 15:30
Reporterkarajorma 
Assigned Tokarajorma 
PriorityhighSeveritymajorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformWindowsOSWindows XP HomeOS VersionSP2
Product Version 
Target VersionFixed in Version3.6.10 
Summary0001621: Num-kills etc give the wrong values when the ship is respawning
DescriptionAll the sexps pass through

ship_name_lookup()

and

multi_find_player_by_object()

Both of which will give the wrong answer for respawning ships as they have -1 as their object number.
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Issue History
2008-03-04 21:15karajormaNew Issue
2008-03-04 21:15karajormaStatusnew => assigned
2008-03-04 21:15karajormaAssigned To => karajorma
2008-03-08 15:30karajormaStatusassigned => resolved
2008-03-08 15:30karajormaFixed in Version => 3.6.10
2008-03-08 15:30karajormaResolutionopen => fixed