Source Code Project Mantis - FSSCP
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0001618FSSCPmultiplayerpublic2008-02-28 22:392008-03-01 20:34
Assigned Tokarajorma 
PlatformOSOS Version
Product Version3.6.9 
Target VersionFixed in Version3.6.10 
Summary0001618: Player ships becomes invincible AI if player drops.
DescriptionOld retail bug. Sometimes if a player leaves during a mission the AI that replaces him spawns as invincible. Just ran into it in a Cooperative mission. I know it existed in TvT in retail but have not seen it yet.
Additional InformationThis was noticed in TBP 3.6.9 but existed in retail as well. It's random so a mission file won't help.
TagsNo tags attached.
Attached Files

2008-02-29 19:22   
All ships spawn as invincible. They're supposed to go uninvincible after about 5 seconds or if they shoot anything. I suspect that's not triggering for some reason.
2008-03-01 20:34   

Issue History
2008-02-28 22:39FUBAR-BDHRNew Issue
2008-02-29 19:22karajormaNote Added: 0008922
2008-02-29 20:13karajormaStatusnew => assigned
2008-02-29 20:13karajormaAssigned To => karajorma
2008-03-01 20:34karajormaStatusassigned => resolved
2008-03-01 20:34karajormaFixed in Version => 3.6.10
2008-03-01 20:34karajormaResolutionopen => fixed
2008-03-01 20:34karajormaNote Added: 0008928