2018-08-17 09:46 EDT


fs2open: trunk r137 Diff ] Back to Repository ]
Author Committer Branch Timestamp Parent Ported
Bobboau trunk 2002-10-19 15:29:29 Pending
Changeset inital commit, trying to get most of my stuff into FSO, there should be most of my fighter beam, beam rendering, beam sheild hit, ABtrails, and ssm stuff. one thing you should be happy to know is the beam texture tileing is now set in the beam section section of the weapon table entry
mod - /trunk/fs2_open/code/controlconfig/controlsconfig.h Diff ] File ]
mod - /trunk/fs2_open/code/controlconfig/controlsconfigcommon.cpp Diff ] File ]
mod - /trunk/fs2_open/code/model/model.h Diff ] File ]
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/model/modelread.cpp Diff ] File ]
mod - /trunk/fs2_open/code/model/modelsinc.h Diff ] File ]
mod - /trunk/fs2_open/code/object/object.cpp Diff ] File ]
mod - /trunk/fs2_open/code/osapi/outwnd.cpp Diff ] File ]
mod - /trunk/fs2_open/code/physics/physics.cpp Diff ] File ]
mod - /trunk/fs2_open/code/physics/physics.h Diff ] File ]
mod - /trunk/fs2_open/code/playerman/playercontrol.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ai.h Diff ] File ]
mod - /trunk/fs2_open/code/ship/aibig.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/aicode.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.h Diff ] File ]
mod - /trunk/fs2_open/code/ship/shipcontrails.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/shipcontrails.h Diff ] File ]
mod - /trunk/fs2_open/code/ship/shiphit.cpp Diff ] File ]
mod - /trunk/fs2_open/code/starfield/starfield.cpp Diff ] File ]
mod - /trunk/fs2_open/code/weapon/beam.cpp Diff ] File ]
mod - /trunk/fs2_open/code/weapon/beam.h Diff ] File ]
mod - /trunk/fs2_open/code/weapon/weapon.h Diff ] File ]
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff ] File ]