fs2open: trunk r137

Author Committer Branch Timestamp Parent
Bobboau trunk 2002-10-19 15:29 Pending
Changeset inital commit, trying to get most of my stuff into FSO, there should be most of my fighter beam, beam rendering, beam sheild hit, ABtrails, and ssm stuff. one thing you should be happy to know is the beam texture tileing is now set in the beam section section of the weapon table entry
mod - /trunk/fs2_open/code/controlconfig/controlsconfig.h Diff File
mod - /trunk/fs2_open/code/controlconfig/controlsconfigcommon.cpp Diff File
mod - /trunk/fs2_open/code/model/model.h Diff File
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File
mod - /trunk/fs2_open/code/model/modelread.cpp Diff File
mod - /trunk/fs2_open/code/model/modelsinc.h Diff File
mod - /trunk/fs2_open/code/object/object.cpp Diff File
mod - /trunk/fs2_open/code/osapi/outwnd.cpp Diff File
mod - /trunk/fs2_open/code/physics/physics.cpp Diff File
mod - /trunk/fs2_open/code/physics/physics.h Diff File
mod - /trunk/fs2_open/code/playerman/playercontrol.cpp Diff File
mod - /trunk/fs2_open/code/ship/ai.h Diff File
mod - /trunk/fs2_open/code/ship/aibig.cpp Diff File
mod - /trunk/fs2_open/code/ship/aicode.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.h Diff File
mod - /trunk/fs2_open/code/ship/shipcontrails.cpp Diff File
mod - /trunk/fs2_open/code/ship/shipcontrails.h Diff File
mod - /trunk/fs2_open/code/ship/shiphit.cpp Diff File
mod - /trunk/fs2_open/code/starfield/starfield.cpp Diff File
mod - /trunk/fs2_open/code/weapon/beam.cpp Diff File
mod - /trunk/fs2_open/code/weapon/beam.h Diff File
mod - /trunk/fs2_open/code/weapon/weapon.h Diff File
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File