fs2open: trunk r2157

Author Committer Branch Timestamp Parent
taylor trunk 2005-08-25 18:40 Pending
Changeset basic cleaning, removing old/useless code, sanity stuff, etc:
 - very minor performance boost from not doing stupid things :)
 - minor change to 3d shockwave sizing to better approximate 2d effect movements
 - for shields, Gobal_tris was only holding half as many as the game can/will use, buffer is now set to full size to avoid possible rendering issues
 - removed extra tcache_set on OGL spec map code, not sure how that slipped in
mod - /trunk/fs2_open/code/fireball/warpineffect.cpp Diff File
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionmessage.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionmessage.h Diff File
mod - /trunk/fs2_open/code/mission/missionparse.h Diff File
mod - /trunk/fs2_open/code/ship/shield.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.h Diff File
mod - /trunk/fs2_open/code/ship/shipfx.cpp Diff File
mod - /trunk/fs2_open/code/weapon/shockwave.cpp Diff File