Changesets: fs2open
trunk r11159
Timestamp: 2014-10-26 14:31:48 Author: m_m Ported: N/A [ Details ] [ Diff ] |
Revert 11158 as it breaks FRED compilation. | ||
mod - /trunk/fs2_open/code/object/objcollide.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/object/object.h | [ Diff ] [ File ] | ||
trunk r11158
Timestamp: 2014-10-26 14:16:31 Author: m_m Ported: N/A [ Details ] [ Diff ] |
Fix a crash reported by Axem related to freeing the dock list of an object. This was caused by freeing the dock list from the destructor of an object which meant that copies of an object would corrupt the original object instance. To make sure that doesn't happen again the copy constructor and assignment operator of object have been made private. |
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mod - /trunk/fs2_open/code/object/objcollide.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/object/object.h | [ Diff ] [ File ] | ||
trunk r11157
Timestamp: 2014-10-25 22:43:46 Author: Goober5000 Ported: N/A [ Details ] [ Diff ] |
Mantis 0003127: fix the spatial check in the rewritten algorithm | ||
mod - /trunk/fs2_open/code/math/fvi.cpp | [ Diff ] [ File ] | ||
trunk r11156
Timestamp: 2014-10-24 17:01:39 Author: niffiwan Ported: N/A [ Details ] [ Diff ] |
Fix mantis 0003126 (from MageKing17) Remove limit of 32 tbms being loaded for any given table type |
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mod - /trunk/fs2_open/code/fred2/textviewdlg.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/parse/parselo.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/parse/parselo.h | [ Diff ] [ File ] | ||
trunk r11155
Timestamp: 2014-10-24 12:02:01 Author: The_E Ported: N/A [ Details ] [ Diff ] |
Corrects an unwanted change in formatting |
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mod - /trunk/fs2_open/code/parse/lua.cpp | [ Diff ] [ File ] | ||
trunk r11154
Timestamp: 2014-10-24 11:55:30 Author: The_E Ported: N/A [ Details ] [ Diff ] |
From MageKing17: Make the lua doManeuver command behave the same way as the sexp. | ||
mod - /trunk/fs2_open/code/parse/lua.cpp | [ Diff ] [ File ] | ||
trunk r11153
Timestamp: 2014-10-21 05:16:39 Author: niffiwan Ported: N/A [ Details ] [ Diff ] |
Set 1024x768 32bit as default res on *nix | ||
mod - /trunk/fs2_open/code/osapi/osapi_unix.cpp | [ Diff ] [ File ] | ||
trunk r11152
Timestamp: 2014-10-21 05:12:00 Author: niffiwan Ported: N/A [ Details ] [ Diff ] |
Partial revert of r11145 A fake subsystem used as the firing point for fighter beams. It's re-used for every fire point so the turret is supposed to only have 1 firepoint. i.e. energy consumption was already correctly calculated |
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mod - /trunk/fs2_open/code/ship/ship.cpp | [ Diff ] [ File ] | ||
trunk r11151
Timestamp: 2014-10-19 04:33:35 Author: niffiwan Ported: N/A [ Details ] [ Diff ] |
Allow fonts to set/change special char indexes | ||
mod - /trunk/fs2_open/code/hud/hudtarget.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/hud/hudreticle.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/radar/radarsetup.h | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/hud/hudparse.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/hud/hudtarget.h | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/hud/hudreticle.h | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/radar/radarsetup.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/graphics/font.cpp | [ Diff ] [ File ] | ||
trunk r11150
Timestamp: 2014-10-17 01:18:29 Author: Goober5000 Ported: N/A [ Details ] [ Diff ] |
MageKing17 has done yeoman's work in fixing the version-specific commenting system. Thanks, MageKing17! | ||
mod - /trunk/fs2_open/code/fred2/missionsave.h | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/fred2/missionsave.cpp | [ Diff ] [ File ] | ||
trunk r11149
Timestamp: 2014-10-16 22:45:05 Author: Goober5000 Ported: N/A [ Details ] [ Diff ] |
xt branch: load stuff from the correct location | ||
mod - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp | [ Diff ] [ File ] | ||
trunk r11148
Timestamp: 2014-10-16 22:43:54 Author: Goober5000 Ported: N/A [ Details ] [ Diff ] |
xt branch: memset a bunch of weapons strings | ||
mod - /trunk/fs2_open/code/weapon/weapons.cpp | [ Diff ] [ File ] | ||
trunk r11147
Timestamp: 2014-10-16 22:34:58 Author: Goober5000 Ported: N/A [ Details ] [ Diff ] |
xt branch: WIF_MFLASH is unnecessary because we can check whether there is a muzzle flash index | ||
mod - /trunk/fs2_open/code/weapon/weapon.h | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/ship/shipfx.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/weapon/weapons.cpp | [ Diff ] [ File ] | ||
trunk r11146
Timestamp: 2014-10-16 22:31:33 Author: Goober5000 Ported: N/A [ Details ] [ Diff ] |
xt branch: minor tweaks | ||
mod - /trunk/fs2_open/code/ship/shiphit.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/ship/shipfx.cpp | [ Diff ] [ File ] | ||
trunk r11145
Timestamp: 2014-10-16 22:29:33 Author: Goober5000 Ported: N/A [ Details ] [ Diff ] |
xt branch: 1) the number of beam firing points should be the same as the number of ship firing points, because that's how we're calculating the expenditure of weapon energy 2) clear out Ship_type information when we exit the game |
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mod - /trunk/fs2_open/code/ship/ship.cpp | [ Diff ] [ File ] | ||
trunk r11144
Timestamp: 2014-10-16 22:26:03 Author: Goober5000 Ported: N/A [ Details ] [ Diff ] |
refine the calculation of effective_primary_banks... 1) optimization from xt branch: don't calculate if we only actually have one bank on our ship 2) make sure to count the current bank that we're firing, to avoid an edge case where we might have a negative fire penalty 3) make the condition logic a little clearer |
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mod - /trunk/fs2_open/code/ship/ship.cpp | [ Diff ] [ File ] | ||
trunk r11143
Timestamp: 2014-10-16 22:21:53 Author: Goober5000 Ported: N/A [ Details ] [ Diff ] |
xt branch: minor ship.cpp fixes | ||
mod - /trunk/fs2_open/code/ship/ship.cpp | [ Diff ] [ File ] | ||
trunk r11142
Timestamp: 2014-10-16 22:12:24 Author: Goober5000 Ported: N/A [ Details ] [ Diff ] |
xt branch: "Nothing major here, just added the same basic stuff from the nebula code to make beam glows fade out depending on how close to the eye they are. The primary reason for this was for beams on fighters, since the muzzle glows tend to block your view when they show up. Having them fade out still gives you the visual effect, but allows you to see through them as well." |
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mod - /trunk/fs2_open/code/weapon/beam.cpp | [ Diff ] [ File ] | ||
trunk r11141
Timestamp: 2014-10-16 22:08:42 Author: Goober5000 Ported: N/A [ Details ] [ Diff ] |
xt branch: minor optimizations in beam.cpp | ||
mod - /trunk/fs2_open/code/weapon/beam.cpp | [ Diff ] [ File ] | ||
trunk r11140
Timestamp: 2014-10-14 23:20:53 Author: Goober5000 Ported: N/A [ Details ] [ Diff ] |
additional string safety | ||
mod - /trunk/fs2_open/code/weapon/emp.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/fred2/fredview.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/hud/hud.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/globalincs/windebug.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/hud/hudmessage.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/network/stand_gui.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/popup/popup.cpp | [ Diff ] [ File ] | ||
trunk r11139
Timestamp: 2014-10-14 12:18:11 Author: Goober5000 Ported: N/A [ Details ] [ Diff ] |
heh... Microsoft's implementation of snprintf doesn't conform to the standard! | ||
mod - /trunk/fs2_open/code/fred2/voiceactingmanager.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/globalincs/windebug.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/ship/shipfx.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/hud/hudmessage.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/graphics/font.cpp | [ Diff ] [ File ] | ||
trunk r11138
Timestamp: 2014-10-13 00:01:38 Author: Goober5000 Ported: N/A [ Details ] [ Diff ] |
xt branch: more string safety | ||
mod - /trunk/fs2_open/code/parse/parselo.cpp | [ Diff ] [ File ] | ||
trunk r11137
Timestamp: 2014-10-12 23:56:36 Author: Goober5000 Ported: N/A [ Details ] [ Diff ] |
SCP_string is useful here too | ||
mod - /trunk/fs2_open/code/parse/parselo.cpp | [ Diff ] [ File ] | ||
trunk r11136
Timestamp: 2014-10-12 23:47:11 Author: Goober5000 Ported: N/A [ Details ] [ Diff ] |
string printing safety | ||
mod - /trunk/fs2_open/code/parse/generic_log.cpp | [ Diff ] [ File ] | ||
mod - /trunk/fs2_open/code/network/multi_log.cpp | [ Diff ] [ File ] | ||
trunk r11135
Timestamp: 2014-10-12 23:07:05 Author: Goober5000 Ported: N/A [ Details ] [ Diff ] |
wut? defaulting to NULL here will cause these to never log anything... | ||
mod - /trunk/fs2_open/code/osapi/outwnd.h | [ Diff ] [ File ] | ||