Changesets: fs2open

trunk r1299

2004-12-05 17:01

Bobboau


Ported: N/A

Details Diff
sevral feature additions that WCS wanted,
and the foundations of a submodel animation system,
the calls to the animation triggering code (exept the procesing code,
wich shouldn't do anything without the triggering code)
have been commented out.
mod - /trunk/fs2_open/code/PreProcDefines.h Diff File
mod - /trunk/fs2_open/code/hud/hudshield.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudtarget.cpp Diff File
mod - /trunk/fs2_open/code/model/model.h Diff File
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File
mod - /trunk/fs2_open/code/model/modelread.cpp Diff File
mod - /trunk/fs2_open/code/ship/aicode.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.h Diff File
mod - /trunk/fs2_open/code/ship/shipfx.cpp Diff File

trunk r1298

2004-12-04 20:28

taylor


Ported: N/A

Details Diff
support uncompressed DDS images
use TexSubImage2D for video anis
mod - /trunk/fs2_open/code/ddsutils/ddsutils.cpp Diff File
mod - /trunk/fs2_open/code/ddsutils/ddsutils.h Diff File
mod - /trunk/fs2_open/code/graphics/gropenglbmpman.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengltexture.cpp Diff File

trunk r1297

2004-12-02 06:20

taylor


Ported: N/A

Details Diff
text of -no_set_gamma cmdline option shouldn't specify D3D since it works in OGL too
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff File

trunk r1296

2004-12-02 06:18

taylor


Ported: N/A

Details Diff
make OGL use same gamma reg setting as D3D since it's the same ramp
have OGL respect the -no_set_gamma cmdline option
reset gamma to default on OGL exit to make sure the desktop doesn't stay wrong
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff File
mod - /trunk/fs2_open/code/menuui/optionsmenu.cpp Diff File

trunk r1295

2004-12-02 06:14

taylor


Ported: N/A

Details Diff
not used at the moment but that code was stupid
mod - /trunk/fs2_open/code/graphics/gropengltexture.cpp Diff File

trunk r1294

2004-11-29 13:04

taylor


Ported: N/A

Details Diff
little reorg to flags so Experimental won't show up twice
add/update the wiki links since none of them worked before
remove all options that require an argument since they won't work
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff File

trunk r1293

2004-11-29 13:02

taylor


Ported: N/A

Details Diff
make sure we are checking the right bitmap_id
mod - /trunk/fs2_open/code/graphics/gropengltexture.cpp Diff File

trunk r1292

2004-11-27 17:08

taylor


Ported: N/A

Details Diff
more EFF fixes - can't believe I forgot all this crap
mod - /trunk/fs2_open/code/bmpman/bmpman.cpp Diff File
mod - /trunk/fs2_open/code/ddsutils/ddsutils.cpp Diff File

trunk r1291

2004-11-27 05:51

taylor


Ported: N/A

Details Diff
Linux tree merge
mod - /trunk/fs2_open/code/hud/hudnavigation.cpp Diff File

trunk r1290

2004-11-27 05:50

taylor


Ported: N/A

Details Diff
correct positions for default graphics with no table
compiler warning fix
mod - /trunk/fs2_open/code/hud/hudparse.cpp Diff File

trunk r1289

2004-11-27 05:49

taylor


Ported: N/A

Details Diff
make sure the old behavior still applies to everything that's not a beam
mod - /trunk/fs2_open/code/ship/aibig.cpp Diff File

trunk r1288

2004-11-27 05:48

taylor


Ported: N/A

Details Diff
some fixes for position problems on the HUD in non-standard resolutions
few compiler warning fixes
mod - /trunk/fs2_open/code/graphics/2d.cpp Diff File
mod - /trunk/fs2_open/code/graphics/2d.h Diff File
mod - /trunk/fs2_open/code/hud/hudbrackets.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudlock.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudtarget.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudwingmanstatus.cpp Diff File

trunk r1287

2004-11-27 05:42

taylor


Ported: N/A

Details Diff
this should get movies working again in D3D and help OGL too
mod - /trunk/fs2_open/code/cutscene/movie.cpp Diff File

trunk r1286

2004-11-26 03:41

taylor


Ported: N/A

Details Diff
couple of LAN game vs. FS2NetD fixes
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/network/multiutil.cpp Diff File

trunk r1285

2004-11-24 15:12

taylor


Ported: N/A

Details Diff
fix briefing related crash(es) (forgot I had this)
mod - /trunk/fs2_open/code/missionui/missionbrief.cpp Diff File

trunk r1284

2004-11-23 14:29

taylor


Ported: N/A

Details Diff
fix 2d warp in D3D, add cmdline option for 3d warp
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff File
mod - /trunk/fs2_open/code/cmdline/cmdline.h Diff File
mod - /trunk/fs2_open/code/fireball/warpineffect.cpp Diff File

trunk r1283

2004-11-22 19:10

taylor


Ported: N/A

Details Diff
try and protect the bitmap_entry stuff a bit better
fix the transparent support ship, again, but correctly this time
add - /trunk/fs2_open/code/bmpman/bm_internal.h File
mod - /trunk/fs2_open/code/bmpman/bmpman.cpp Diff File
mod - /trunk/fs2_open/code/bmpman/bmpman.h Diff File
mod - /trunk/fs2_open/code/code.dsp Diff File
mod - /trunk/fs2_open/code/graphics/2d.h Diff File
mod - /trunk/fs2_open/code/graphics/grd3dbmpman.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dbmpman.h Diff File
mod - /trunk/fs2_open/code/graphics/gropenglbmpman.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropenglbmpman.h Diff File
mod - /trunk/fs2_open/code/graphics/grstub.h Diff File

trunk r1282

2004-11-22 01:17

taylor


Ported: N/A

Details Diff
make sure species_defs.tbl can be found outside of root[0] and in VPs
mod - /trunk/fs2_open/code/species_defs/species_defs.cpp Diff File

trunk r1281

2004-11-21 11:07

Kazan


Ported: N/A

Details Diff
dumbbugfix
mod - /trunk/fs2_open/Freespace2.dsp Diff File
mod - /trunk/fs2_open/code/fs2open_pxo/Client.cpp Diff File

trunk r1280

2004-11-21 10:59

Kazan


Ported: N/A

Details Diff
conflict res
mod - /trunk/fs2_open/code/bmpman/bmpman.h Diff File

trunk r1279

2004-11-21 06:38

taylor


Ported: N/A

Details Diff
support for animated beam sections
various weapon-only-used fixes
remove the -1 frame fix since it was fixed elsewhere
mod - /trunk/fs2_open/code/weapon/beam.cpp Diff File
mod - /trunk/fs2_open/code/weapon/weapon.h Diff File
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File

trunk r1278

2004-11-21 06:35

taylor


Ported: N/A

Details Diff
some weapon-only-used loading fixes and general page-in cleanup
page in all ship textures from one function rather than two
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.h Diff File

trunk r1277

2004-11-21 06:33

taylor


Ported: N/A

Details Diff
page in all frames at once rather than separately (old code that wasn't updated)
mod - /trunk/fs2_open/code/particle/particle.cpp Diff File

trunk r1276

2004-11-21 06:31

taylor


Ported: N/A

Details Diff
newline fix (got tired of seeing this)
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File

trunk r1275

2004-11-21 06:31

taylor


Ported: N/A

Details Diff
move warning fixes from il_func.cpp to irc.cpp since that's where they are coming from
mod - /trunk/fs2_open/code/irc/irc.cpp Diff File
mod - /trunk/fs2_open/code/openil/il_func.cpp Diff File
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