Changesets: fs2open

trunk r2199

2005-09-15 20:03

taylor


Ported: N/A

Details Diff
didn't mean to leave that in there
mod - /trunk/fs2_open/code/mission/missioncampaign.cpp Diff File

trunk r2198

2005-09-15 19:54

Kazan


Ported: N/A

Details Diff
comment out superfluous debug message
mod - /trunk/fs2_open/code/model/modelread.cpp Diff File

trunk r2197

2005-09-15 01:19

taylor


Ported: N/A

Details Diff
gah, I still messed that up. Add a NULL check and have register_malloc() actually handle the correct pointer
mod - /trunk/fs2_open/code/globalincs/windebug.cpp Diff File

trunk r2196

2005-09-14 16:38

taylor


Ported: N/A

Details Diff
some vm_* fixage for Windows
mod - /trunk/fs2_open/code/globalincs/windebug.cpp Diff File
mod - /trunk/fs2_open/code/windows_stub/stubs.cpp Diff File

trunk r2195

2005-09-14 16:03

taylor


Ported: N/A

Details Diff
fix ace badges not getting displayed in debriefing
mod - /trunk/fs2_open/code/missionui/missiondebrief.cpp Diff File
mod - /trunk/fs2_open/code/stats/medals.cpp Diff File
mod - /trunk/fs2_open/code/stats/medals.h Diff File

trunk r2194

2005-09-13 22:55

phreak


Ported: N/A

Details Diff
fix to a minor annoyance where the hud weapons gauge wouldnt render properly if there were no secondary weapons.
mod - /trunk/fs2_open/code/hud/hudtarget.cpp Diff File

trunk r2193

2005-09-13 00:32

taylor


Ported: N/A

Details Diff
fix out-of-bounds crash when apply_to_all button is hit
mod - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp Diff File

trunk r2192

2005-09-10 23:50

phreak


Ported: N/A

Details Diff
sort_weapons_by_type() now also subsorts primaries by whether its supposed to only
be used on big ships or not.
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File

trunk r2191

2005-09-10 17:10

taylor


Ported: N/A

Details Diff
make sure smart shields can't send the strength of a quadrant over the max
mod - /trunk/fs2_open/code/object/object.cpp Diff File

trunk r2190

2005-09-09 01:12

Goober5000


Ported: N/A

Details Diff
"no briefing" flag now works for red-alert missions too
--Goober5000
mod - /trunk/fs2_open/code/missionui/redalert.cpp Diff File

trunk r2189

2005-09-09 01:11

Goober5000


Ported: N/A

Details Diff
braces for clarity
mod - /trunk/fs2_open/code/missionui/missionbrief.cpp Diff File

trunk r2188

2005-09-08 19:20

phreak


Ported: N/A

Details Diff
sort_weapons_by_type() now subsorts missiles and places fighter-sized weapons ahead of capital weapons and child weapons
its also alot less memory intensive too.
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File

trunk r2187

2005-09-08 01:04

taylor


Ported: N/A

Details Diff
make it actually compile under WIN32
bump version to 0.5 since little else is going to be done to this thing
mod - /trunk/fs2_open/code/cfileextractor/cfileextractor.cpp Diff File

trunk r2186

2005-09-07 20:09

taylor


Ported: N/A

Details Diff
fix building/linking of command line tools under Linux/OSX
add tools as targets to OSX project file
mod - /trunk/fs2_open/code/cfilearchiver/cfilearchiver.cpp Diff File
mod - /trunk/fs2_open/code/cfileextractor/cfileextractor.cpp Diff File
mod - /trunk/fs2_open/code/cryptstring/cryptstring.cpp Diff File
mod - /trunk/fs2_open/code/scramble/scramble.cpp Diff File
mod - /trunk/fs2_open/projects/Xcode/FS2_Open.xcodeproj/project.pbxproj Diff File

trunk r2185

2005-09-06 13:26

taylor


Ported: N/A

Details Diff
fix mouse position setting in non-standard resolutions
mod - /trunk/fs2_open/code/menuui/mainhallmenu.cpp Diff File

trunk r2184

2005-09-06 01:32

taylor


Ported: N/A

Details Diff
use exit(EXIT_FAILURE) rather than abort() so that all atexit() calls will actually get executed
mod - /trunk/fs2_open/code/globalincs/pstypes.h Diff File
mod - /trunk/fs2_open/code/osapi/osapi_unix.cpp Diff File
mod - /trunk/fs2_open/code/windows_stub/stubs.cpp Diff File

trunk r2183

2005-09-05 22:40

taylor


Ported: N/A

Details Diff
fix for -pcx32 on big-endian
mod - /trunk/fs2_open/code/pcxutils/pcxutils.cpp Diff File

trunk r2182

2005-09-05 20:32

Kazan


Ported: N/A

Details Diff
fixed a bug related to multiplayer table validation and modular tables
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/parse/parselo.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File

trunk r2181

2005-09-05 05:38

taylor


Ported: N/A

Details Diff
merge of OSX tree
a lot of byte swaps were still missing, will hopefully be fully network compatible now
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/graphics/2d.cpp Diff File
mod - /trunk/fs2_open/code/missionui/missionscreencommon.cpp Diff File
mod - /trunk/fs2_open/code/network/multimsgs.cpp Diff File
mod - /trunk/fs2_open/code/network/multiteamselect.cpp Diff File
mod - /trunk/fs2_open/code/network/psnet2.cpp Diff File
mod - /trunk/fs2_open/code/sound/audiostr-openal.cpp Diff File
mod - /trunk/fs2_open/code/tgautils/tgautils.cpp Diff File
mod - /trunk/fs2_open/code/windows_stub/stubs.cpp Diff File

trunk r2180

2005-09-05 05:36

taylor


Ported: N/A

Details Diff
merge of OSX tree
fix OGL fullscreen switch for SDL since the old way only worked under Linux and not OSX or Windows
fix OGL version check, it would allow a required major version to be higher if the required minor version was lower than current
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengllight.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengllight.h Diff File
mod - /trunk/fs2_open/code/graphics/gropengltexture.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengltexture.h Diff File
mod - /trunk/fs2_open/code/graphics/gropengltnl.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengltnl.h Diff File

trunk r2179

2005-09-05 05:34

taylor


Ported: N/A

Details Diff
a little more cross-platform friendly this way
mod - /trunk/fs2_open/code/ddsutils/ddsutils.cpp Diff File

trunk r2178

2005-09-05 05:33

taylor


Ported: N/A

Details Diff
merge of OSX tree
update cmdline stuff for Linux to be less stupid and provide better feedback to the user
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff File

trunk r2177

2005-09-05 05:23

taylor


Ported: N/A

Details Diff
merging of project files for OSX
add - /trunk/fs2_open/projects/Xcode File
add - /trunk/fs2_open/projects/Xcode/English.lproj File
add - /trunk/fs2_open/projects/Xcode/English.lproj/InfoPlist.strings File
add - /trunk/fs2_open/projects/Xcode/FS2_Open.xcodeproj File
add - /trunk/fs2_open/projects/Xcode/FS2_Open.xcodeproj/project.pbxproj File
add - /trunk/fs2_open/projects/Xcode/Info.plist File
add - /trunk/fs2_open/projects/Xcode/SDLMain.h File
add - /trunk/fs2_open/projects/Xcode/SDLMain.m File

trunk r2176

2005-09-05 05:21

taylor


Ported: N/A

Details Diff
merging of new files from OSX tree
add - /trunk/fs2_open/oggvorbis/include/ogg/config_types.h File
add - /trunk/fs2_open/oggvorbis/lib.osx3 File
add - /trunk/fs2_open/oggvorbis/lib.osx3/README.txt File
add - /trunk/fs2_open/oggvorbis/lib.osx3/libogg_fs.a File
add - /trunk/fs2_open/oggvorbis/lib.osx3/libvorbis_fs.a File
add - /trunk/fs2_open/oggvorbis/lib.osx3/libvorbisfile_fs.a File

trunk r2175

2005-09-05 05:02

WMCoolmon


Ported: N/A

Details Diff
Fix the ship vanishing in TOPDOWN mode error
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
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