2018-09-21 05:28 EDT


Changesets: fs2open

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trunk r2224
Timestamp: 2005-09-22 07:22:52
Author: taylor
Ported: N/A
Details ] Diff ]
entries for icon file
some general cleanup of the project file
use "Release" and "Debug" for the builds since that's the terminology we use
mod - /trunk/fs2_open/projects/Xcode/FS2_Open.xcodeproj/project.pbxproj Diff ] File ]
mod - /trunk/fs2_open/projects/Xcode/Info.plist Diff ] File ]
trunk r2223
Timestamp: 2005-09-22 07:21:22
Author: taylor
Ported: N/A
Details ] Diff ]
delay for fox OS X, SDL messes up for some reason and though I don't like this, even Apple does it
mod - /trunk/fs2_open/code/windows_stub/stubs.cpp Diff ] File ]
trunk r2222
Timestamp: 2005-09-22 07:20:11
Author: taylor
Ported: N/A
Details ] Diff ]
byte-swap for 32-bit uncompressed DDS images on big endian
mod - /trunk/fs2_open/code/bmpman/bmpman.cpp Diff ] File ]
trunk r2221
Timestamp: 2005-09-22 07:18:30
Author: taylor
Ported: N/A
Details ] Diff ]
ignore .DS_Store from OS X
add .cvsignore for Xcode project stuff
temporary placeholder for real FS2_Open icon file
mod - /trunk/fs2_open Diff ] File ]
mod - /trunk/fs2_open/.cvsignore Diff ] File ]
mod - /trunk/fs2_open/projects/Xcode Diff ] File ]
add - /trunk/fs2_open/projects/Xcode/.cvsignore File ]
add - /trunk/fs2_open/projects/Xcode/FS2_Open.icns File ]
trunk r2220
Timestamp: 2005-09-20 23:55:32
Author: Goober5000
Ported: N/A
Details ] Diff ]
add option for warp flash; mess with the cmdlines a bit
--Goober5000
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff ] File ]
mod - /trunk/fs2_open/code/cmdline/cmdline.h Diff ] File ]
mod - /trunk/fs2_open/code/fireball/warpineffect.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/shipfx.cpp Diff ] File ]
trunk r2219
Timestamp: 2005-09-20 00:51:45
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
New parsing functions that I'll be using for XMTs once I get them
working
mod - /trunk/fs2_open/code/parse/parselo.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/parselo.h Diff ] File ]
trunk r2218
Timestamp: 2005-09-20 00:51:01
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Oops. Breathalyzer standing by...
mod - /trunk/fs2_open/code/camera/camera.cpp Diff ] File ]
trunk r2217
Timestamp: 2005-09-20 00:48:52
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Some work I did on the camera code
mod - /trunk/fs2_open/code/camera/camera.cpp Diff ] File ]
trunk r2216
Timestamp: 2005-09-20 00:37:01
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Fixed techroom crash if there are no entries to display; removed
unneeded MULTIPLAYER_BETA_BUILD define that disallowed supercaps
mod - /trunk/fs2_open/code/menuui/techmenu.cpp Diff ] File ]
trunk r2215
Timestamp: 2005-09-19 22:48:37
Author: taylor
Ported: N/A
Details ] Diff ]
fix a couple of things that Valgrind complained about
mod - /trunk/fs2_open/code/ship/ship.h Diff ] File ]
mod - /trunk/fs2_open/code/sound/ds.cpp Diff ] File ]
trunk r2214
Timestamp: 2005-09-19 22:48:06
Author: taylor
Ported: N/A
Details ] Diff ]
make sure that any extra ship textures get loaded on a class change (that Ares bug which wasn't actually Ares specific)
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
trunk r2213
Timestamp: 2005-09-19 22:46:53
Author: taylor
Ported: N/A
Details ] Diff ]
slight speedup for font rendering
fix a couple of things that Valgrind complained about
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropengltexture.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropengltexture.h Diff ] File ]
trunk r2212
Timestamp: 2005-09-19 22:45:47
Author: taylor
Ported: N/A
Details ] Diff ]
bump version to 0.6
add a specified directory to output files to
mod - /trunk/fs2_open/code/cfileextractor/cfileextractor.cpp Diff ] File ]
fs2_open_3_6_7 r2211
Timestamp: 2005-09-18 19:06:18
Author: (no author)
Ported: N/A
Details ] Diff ]
This commit was manufactured by cvs2svn to create tag
'fs2_open_3_6_7'.
add - /tags/fs2_open_3_6_7 File ]
rm - /tags/fs2_open_3_6_7/CVSROOT File ]
trunk r2210
Timestamp: 2005-09-18 19:06:17
Author: taylor
Ported: N/A
Details ] Diff ]
gah, revert that since it was never going to work (not sure what I was drinking that day)
mod - /trunk/fs2_open/code/ship/shield.cpp Diff ] File ]
trunk r2209
Timestamp: 2005-09-18 16:41:10
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Fixed silly i variable placement mistake
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff ] File ]
trunk r2208
Timestamp: 2005-09-17 22:28:18
Author: Goober5000
Ported: N/A
Details ] Diff ]
a small fix
--Goober5000
mod - /trunk/fs2_open/code/species_defs/species_defs.cpp Diff ] File ]
trunk r2207
Timestamp: 2005-09-17 15:12:37
Author: phreak
Ported: N/A
Details ] Diff ]
radar bitmap should render the correct color using -orbradar
mod - /trunk/fs2_open/code/radar/radarorb.cpp Diff ] File ]
trunk r2206
Timestamp: 2005-09-16 21:41:49
Author: Goober5000
Ported: N/A
Details ] Diff ]
better tweak
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
trunk r2205
Timestamp: 2005-09-16 21:37:02
Author: Goober5000
Ported: N/A
Details ] Diff ]
tweak
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
trunk r2204
Timestamp: 2005-09-16 21:36:29
Author: Goober5000
Ported: N/A
Details ] Diff ]
It is a strange fate that we should suffer so much fear and doubt over so small a thing.
Such a little thing...
mod - /trunk/fs2_open/code/parse/parselo.cpp Diff ] File ]
trunk r2203
Timestamp: 2005-09-16 13:02:50
Author: Goober5000
Ported: N/A
Details ] Diff ]
roll back taylor's loadout fix and do it this way: it saves memory
(but thanks to taylor for drawing attention to the difference between wing slots and wss slots!)
--Goober5000
mod - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp Diff ] File ]
trunk r2202
Timestamp: 2005-09-16 04:11:39
Author: taylor
Ported: N/A
Details ] Diff ]
fix afterburner bug
mod - /trunk/fs2_open/code/gamesnd/gamesnd.cpp Diff ] File ]
trunk r2201
Timestamp: 2005-09-15 22:59:55
Author: taylor
Ported: N/A
Details ] Diff ]
when a wing is departing to a bay have ships break formation when playing follow-the-leader
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff ] File ]
trunk r2200
Timestamp: 2005-09-15 22:51:54
Author: taylor
Ported: N/A
Details ] Diff ]
when changing a campaign in the campaign room make sure that the mainhall is properly set without having to play a mission first
mod - /trunk/fs2_open/code/menuui/readyroom.cpp Diff ] File ]
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