2018-08-16 08:39 EDT


Changesets: fs2open

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trunk r2899
Timestamp: 2006-02-26 18:23:31
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Targetable as bomb SEXPs and dialog stuff; made invulnerable an object flag in both FRED and FS2.
mod - /trunk/fs2_open/code/fred2/fred.rc Diff ] File ]
mod - /trunk/fs2_open/code/fred2/missionsave.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/resource.h Diff ] File ]
mod - /trunk/fs2_open/code/fred2/shipflagsdlg.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/shipflagsdlg.h Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudtarget.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionparse.h Diff ] File ]
mod - /trunk/fs2_open/code/object/object.h Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.h Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.h Diff ] File ]
trunk r2898
Timestamp: 2006-02-26 17:47:11
Author: Goober5000
Ported: N/A
Details ] Diff ]
wow, over a year later and I'm still finding docking bugs :p
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
trunk r2897
Timestamp: 2006-02-26 17:23:01
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
SF2_TARGETABLE_AS_BOMBER flag, Lua gr_bitmap_ex fix
mod - /trunk/fs2_open/code/hud/hudtarget.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/lua.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.h Diff ] File ]
trunk r2896
Timestamp: 2006-02-26 13:49:07
Author: Goober5000
Ported: N/A
Details ] Diff ]
some more WCSaga stuff
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
trunk r2895
Timestamp: 2006-02-26 06:09:31
Author: taylor
Ported: N/A
Details ] Diff ]
one friggin line, should have been able to notice that sooner
mod - /trunk/fs2_open/code/model/modelread.cpp Diff ] File ]
trunk r2894
Timestamp: 2006-02-26 03:06:57
Author: taylor
Ported: N/A
Details ] Diff ]
another non-linear campaign fix, this one affected PVs
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff ] File ]
trunk r2893
Timestamp: 2006-02-26 00:32:55
Author: Goober5000
Ported: N/A
Details ] Diff ]
fix stupid bug
mod - /trunk/fs2_open/code/fred2/management.cpp Diff ] File ]
trunk r2892
Timestamp: 2006-02-26 00:32:38
Author: Goober5000
Ported: N/A
Details ] Diff ]
guess this is still needed
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff ] File ]
trunk r2891
Timestamp: 2006-02-25 20:32:23
Author: Goober5000
Ported: N/A
Details ] Diff ]
bah
mod - /trunk/fs2_open/code/fred2/sexp_tree.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
trunk r2890
Timestamp: 2006-02-25 19:43:10
Author: Goober5000
Ported: N/A
Details ] Diff ]
fix subsystems for get-object-*
mod - /trunk/fs2_open/code/fred2/sexp_tree.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/sexp_tree.h Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.h Diff ] File ]
trunk r2889
Timestamp: 2006-02-25 19:22:15
Author: Goober5000
Ported: N/A
Details ] Diff ]
some paring down of sexps
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.h Diff ] File ]
trunk r2888
Timestamp: 2006-02-25 17:06:57
Author: Goober5000
Ported: N/A
Details ] Diff ]
import tweak
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff ] File ]
trunk r2887
Timestamp: 2006-02-25 16:47:19
Author: Goober5000
Ported: N/A
Details ] Diff ]
spelling
mod - /trunk/fs2_open/code/ai/ai.h Diff ] File ]
mod - /trunk/fs2_open/code/ai/aibig.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff ] File ]
mod - /trunk/fs2_open/code/controlconfig/controlsconfig.h Diff ] File ]
mod - /trunk/fs2_open/code/controlconfig/controlsconfigcommon.cpp Diff ] File ]
mod - /trunk/fs2_open/code/decals/decals.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fireball/fireballs.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/bgbitmapdlg.cpp Diff ] File ]
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/grd3d.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/grd3d.h Diff ] File ]
mod - /trunk/fs2_open/code/graphics/grd3dcalls.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/grd3dsetup.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropengltnl.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hud.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudets.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudtarget.cpp Diff ] File ]
mod - /trunk/fs2_open/code/math/fvi.cpp Diff ] File ]
mod - /trunk/fs2_open/code/math/fvi.h Diff ] File ]
mod - /trunk/fs2_open/code/math/vecmat.cpp Diff ] File ]
mod - /trunk/fs2_open/code/math/vecmat.h Diff ] File ]
mod - /trunk/fs2_open/code/menuui/techmenu.cpp Diff ] File ]
mod - /trunk/fs2_open/code/menuui/trainingmenu.cpp Diff ] File ]
mod - /trunk/fs2_open/code/model/model.h Diff ] File ]
mod - /trunk/fs2_open/code/model/modelcollide.cpp Diff ] File ]
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/model/modelread.cpp Diff ] File ]
mod - /trunk/fs2_open/code/object/collideshipweapon.cpp Diff ] File ]
mod - /trunk/fs2_open/code/object/object.cpp Diff ] File ]
mod - /trunk/fs2_open/code/physics/physics.cpp Diff ] File ]
mod - /trunk/fs2_open/code/physics/physics.h Diff ] File ]
mod - /trunk/fs2_open/code/playerman/playercontrol.cpp Diff ] File ]
mod - /trunk/fs2_open/code/render/3d.h Diff ] File ]
mod - /trunk/fs2_open/code/render/3ddraw.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/shield.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.h Diff ] File ]
mod - /trunk/fs2_open/code/ship/shipcontrails.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/shipcontrails.h Diff ] File ]
mod - /trunk/fs2_open/code/ship/shiphit.cpp Diff ] File ]
mod - /trunk/fs2_open/code/sound/ds3d.cpp Diff ] File ]
mod - /trunk/fs2_open/code/starfield/starfield.cpp Diff ] File ]
mod - /trunk/fs2_open/code/weapon/beam.cpp Diff ] File ]
mod - /trunk/fs2_open/code/weapon/beam.h Diff ] File ]
mod - /trunk/fs2_open/code/weapon/weapon.h Diff ] File ]
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff ] File ]
trunk r2886
Timestamp: 2006-02-25 16:42:31
Author: Goober5000
Ported: N/A
Details ] Diff ]
fixes from last commit
mod - /trunk/fs2_open/code/autopilot/autopilot.cpp Diff ] File ]
mod - /trunk/fs2_open/code/autopilot/autopilot.h Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudnavigation.cpp Diff ] File ]
trunk r2885
Timestamp: 2006-02-25 15:18:14
Author: Goober5000
Ported: N/A
Details ] Diff ]
added function for retrieving a ship, wing, waypoint, or team from a sexp argument
--Goober5000
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
trunk r2884
Timestamp: 2006-02-25 14:03:39
Author: Goober5000
Ported: N/A
Details ] Diff ]
some tweaks to the ignore code
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff ] File ]
trunk r2883
Timestamp: 2006-02-25 12:34:23
Author: karajorma
Ported: N/A
Details ] Diff ]
Added Seeding functions to Rand and Rand-Multiple SEXPs
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
trunk r2882
Timestamp: 2006-02-25 01:57:58
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Fix no text for splash screen scripting problem
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff ] File ]
trunk r2881
Timestamp: 2006-02-24 02:36:49
Author: taylor
Ported: N/A
Details ] Diff ]
try and make some sense out of that cmdline option mess, maybe it will stay sane for a few days at least :)
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff ] File ]
mod - /trunk/fs2_open/code/cmdline/cmdline.h Diff ] File ]
mod - /trunk/fs2_open/code/globalincs/windebug.cpp Diff ] File ]
trunk r2880
Timestamp: 2006-02-24 02:35:48
Author: taylor
Ported: N/A
Details ] Diff ]
add v-sync support for OGL (I skimmped on this a bit but will go back to do something better, "special" extension wise, at a later date)
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropengl.h Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropenglextension.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropenglextension.h Diff ] File ]
trunk r2879
Timestamp: 2006-02-24 02:34:07
Author: taylor
Ported: N/A
Details ] Diff ]
fix custom loading screens that I manage to break yet again
add a "MaxFPS" registry/ini option to specify a FPS cap, useful if you can't make use of v-sync for some reason
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionparse.h Diff ] File ]
trunk r2878
Timestamp: 2006-02-24 02:32:11
Author: taylor
Ported: N/A
Details ] Diff ]
vm_extract_angles_vector() doesn't do the same thing that this code used to so don't use it
mod - /trunk/fs2_open/code/model/modelread.cpp Diff ] File ]
trunk r2877
Timestamp: 2006-02-24 02:31:18
Author: taylor
Ported: N/A
Details ] Diff ]
clean up some of that FS2OpenPXO crap (can't wait to rip all this out for official PXO :))
mod - /trunk/fs2_open/code/network/multiui.cpp Diff ] File ]
trunk r2876
Timestamp: 2006-02-24 02:30:23
Author: taylor
Ported: N/A
Details ] Diff ]
compiler warning fixage
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
trunk r2875
Timestamp: 2006-02-24 00:13:26
Author: WMCoolmon
Ported: N/A
Details ] Diff ]
Maybe fix ships-limit bug
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
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