Changesets: fs2open

trunk r3174

2006-06-07 00:43

WMCoolmon


Ported: N/A

Details Diff
Limbo flag support; fix scripting debug bug
mod - /trunk/fs2_open/code/parse/lua.cpp Diff File
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File

trunk r3173

2006-06-07 00:42

WMCoolmon


Ported: N/A

Details Diff
Limbo flag support; further scripting 3.6.9 update
mod - /trunk/fs2_open/code/object/collideshipship.cpp Diff File
mod - /trunk/fs2_open/code/object/collideshipweapon.cpp Diff File
mod - /trunk/fs2_open/code/object/collideweaponweapon.cpp Diff File

trunk r3172

2006-06-07 00:39

WMCoolmon


Ported: N/A

Details Diff
Limbo flag support
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudescort.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudtarget.cpp Diff File

trunk r3171

2006-06-07 00:38

WMCoolmon


Ported: N/A

Details Diff
Limbo flag support, even for as-yet-unused code :P
mod - /trunk/fs2_open/code/demo/demo.cpp Diff File
mod - /trunk/fs2_open/code/demo/demo.h Diff File

trunk r3170

2006-06-07 00:37

WMCoolmon


Ported: N/A

Details Diff
"Limbo" flag support
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff File

trunk r3169

2006-06-07 00:36

WMCoolmon


Ported: N/A

Details Diff
Fix muzzleflashes for non-flak weapons. Begin commit of limbo code.
mod - /trunk/fs2_open/code/ai/aiturret.cpp Diff File

fs2_open_3_6_9 r3168

2006-06-06 23:54

WMCoolmon


Ported: N/A

Details Diff
Scripting system prep for 3.6.9
mod - /branches/fs2_open_3_6_9/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/object/collideshipweapon.cpp Diff File
mod - /trunk/fs2_open/code/object/collideshipweapon.cpp Diff File

trunk r3167

2006-06-06 23:49

WMCoolmon


Ported: N/A

Details Diff
Revert changes
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File

trunk r3166

2006-06-06 23:36

WMCoolmon


Ported: N/A

Details Diff
Scripting system prep for 3.6.9
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File

fs2_open_3_6_9 r3165

2006-06-06 23:23

WMCoolmon


Ported: N/A

Details Diff
Scripting system prep for 3.6.9
mod - /branches/fs2_open_3_6_9/fs2_open/code/globalincs/pstypes.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/2d.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/scripting.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/scripting.h Diff File
mod - /trunk/fs2_open/code/globalincs/pstypes.h Diff File
mod - /trunk/fs2_open/code/graphics/2d.cpp Diff File
mod - /trunk/fs2_open/code/parse/scripting.cpp Diff File
mod - /trunk/fs2_open/code/parse/scripting.h Diff File

fs2_open_3_6_9 r3164

2006-06-06 22:28

WMCoolmon


Ported: N/A

Details Diff
According to wikipedia, true does not equal false. Hopefully, this doesn't break backwards compatibility :P
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/lua.cpp Diff File

trunk r3163

2006-06-06 22:24

WMCoolmon


Ported: N/A

Details Diff
Various sscripting fixes/updates; a couple new functions; esp. for mantis bug 0000893
mod - /trunk/fs2_open/code/parse/lua.cpp Diff File

fs2_open_3_6_9 r3162

2006-06-05 20:00

taylor


Ported: N/A

Details Diff
properly initialize a few entries that were left zero'd by mistake
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

fs2_open_3_6_9 r3161

2006-06-05 19:59

taylor


Ported: N/A

Details Diff
don't Int3() here, it's actually going to happen in some cases when using -img2dds
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengltexture.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengltexture.cpp Diff File

fs2_open_3_6_9 r3160

2006-06-05 19:59

taylor


Ported: N/A

Details Diff
this should hopefully fix cursor drift on multi-display configs
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengl.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff File

fs2_open_3_6_9 r3159

2006-06-04 13:57

WMCoolmon


Ported: N/A

Details Diff
Remove $Collide Ship and $Collide Weapon options from 3.6.9, as these are not finalized
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/weapons.cpp Diff File

trunk r3158

2006-06-03 21:16

Goober5000


Ported: N/A

Details Diff
change to ASCII
mod - /trunk/fs2_open/code/sound/phrases.cfg Diff File
mod - /trunk/fs2_open/code/sound/phrases.xml Diff File

fs2_open_3_6_9 r3157

2006-06-03 21:03

Goober5000


Ported: N/A

Details Diff
add fighterbay restriction code
--Goober5000
mod - /branches/fs2_open_3_6_9/fs2_open/code/ai/ai.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/ai/aicode.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/missionsave.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/restrictpaths.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/restrictpaths.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/shipeditordlg.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/fred2/wing_editor.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missionparse.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/mission/missionparse.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/model/modelread.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.h Diff File
mod - /trunk/fs2_open/code/ai/ai.h Diff File
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff File
mod - /trunk/fs2_open/code/fred2/missionsave.cpp Diff File
mod - /trunk/fs2_open/code/fred2/restrictpaths.cpp Diff File
mod - /trunk/fs2_open/code/fred2/restrictpaths.h Diff File
mod - /trunk/fs2_open/code/fred2/shipeditordlg.cpp Diff File
mod - /trunk/fs2_open/code/fred2/wing_editor.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionparse.h Diff File
mod - /trunk/fs2_open/code/model/modelread.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.h Diff File

fs2_open_3_6_9 r3156

2006-06-03 20:01

Goober5000


Ported: N/A

Details Diff
add capability for preloading special arguments
NB: it's disabled for now, and it needs to be moved after sexps are parsed to work
--Goober5000
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.cpp Diff File
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File

fs2_open_3_6_9 r3155

2006-06-03 07:57

taylor


Ported: N/A

Details Diff
remove init_decals declaration, it's in the header now since we build without decal support
mod - /branches/fs2_open_3_6_9/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File

trunk r3154

2006-06-03 02:56

Goober5000


Ported: N/A

Details Diff
project changes for karajorma's fred stuff
mod - /trunk/fs2_open/projects/MSVC_6/Fred2.dsp Diff File

fs2_open_3_6_9 r3153

2006-06-03 01:06

taylor


Ported: N/A

Details Diff
be sure that we properly apply light to submodels (mainly for debris), looks *really* bad otherwise
mod - /branches/fs2_open_3_6_9/fs2_open/code/model/modelinterp.cpp Diff File

fs2_open_3_6_9 r3152

2006-06-03 00:46

Goober5000


Ported: N/A

Details Diff
add karajorma's multi callback
--Goober5000
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.cpp Diff File

trunk r3151

2006-06-02 07:57

taylor


Ported: N/A

Details Diff
change filename case to our standard (lower)
rm - /trunk/fs2_open/code/fred2/AltShipClassDlg.cpp File
rm - /trunk/fs2_open/code/fred2/AltShipClassDlg.h File
add - /trunk/fs2_open/code/fred2/altshipclassdlg.cpp File
add - /trunk/fs2_open/code/fred2/altshipclassdlg.h File

trunk r3150

2006-06-02 05:54

karajorma


Ported: N/A

Details Diff
Alt Ship Classes inital commit
add - /trunk/fs2_open/code/fred2/AltShipClassDlg.cpp File
add - /trunk/fs2_open/code/fred2/AltShipClassDlg.h File
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