2018-10-18 19:12 EDT


Changesets: fs2open

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trunk r6176
Timestamp: 2010-06-06 14:12:29
Author: The_E
Ported: N/A
Details ] Diff ]
A missing ) is bad for parsing.
mod - /trunk/fs2_open/code/sound/sound.cpp Diff ] File ]
trunk r6175
Timestamp: 2010-06-06 10:50:38
Author: taylor
Ported: N/A
Details ] Diff ]
make sure to stop deathroll effect too (Mantis 0002215)
mod - /trunk/fs2_open/code/io/joy_ff.cpp Diff ] File ]
trunk r6174
Timestamp: 2010-06-06 10:50:36
Author: taylor
Ported: N/A
Details ] Diff ]
add some missing safety checks for Snds[] (Mantis 0002216)
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/sound/sound.cpp Diff ] File ]
mod - /trunk/fs2_open/code/weapon/beam.cpp Diff ] File ]
fs2_open_3_6_12 r6173
Timestamp: 2010-06-06 10:50:17
Author: taylor
Ported: N/A
Details ] Diff ]
make sure to stop deathroll effect too (Mantis 0002215)
mod - /branches/fs2_open_3_6_12/code/io/joy_ff.cpp Diff ] File ]
fs2_open_3_6_12 r6172
Timestamp: 2010-06-06 10:50:16
Author: taylor
Ported: N/A
Details ] Diff ]
add some missing safety checks for Snds[] (Mantis 0002216)
mod - /branches/fs2_open_3_6_12/code/parse/sexp.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_12/code/sound/sound.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_12/code/weapon/beam.cpp Diff ] File ]
trunk r6171
Timestamp: 2010-06-06 04:35:19
Author: Echelon9
Ported: N/A
Details ] Diff ]
Removed defined but unused variables
mod - /trunk/fs2_open/code/menuui/techmenu.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionbriefcommon.cpp Diff ] File ]
mod - /trunk/fs2_open/code/missionui/missioncmdbrief.cpp Diff ] File ]
trunk r6170
Timestamp: 2010-06-05 23:10:40
Author: taylor
Ported: N/A
Details ] Diff ]
make sure to always close context and device when searching through valid devices
mod - /trunk/fs2_open/code/sound/openal.cpp Diff ] File ]
trunk r6169
Timestamp: 2010-06-05 23:10:38
Author: taylor
Ported: N/A
Details ] Diff ]
fix OS X compile issue
mod - /trunk/fs2_open/code/sound/audiostr.cpp Diff ] File ]
trunk r6168
Timestamp: 2010-06-04 22:45:13
Author: The_E
Ported: N/A
Details ] Diff ]
Same here.
mod - /trunk/fs2_open/projects/MSVC_2010/zlib.vcxproj Diff ] File ]
mod - /trunk/fs2_open/projects/MSVC_2010/zlib.vcxproj.filters Diff ] File ]
trunk r6167
Timestamp: 2010-06-04 22:36:41
Author: The_E
Ported: N/A
Details ] Diff ]
Remove unused files from the project file
mod - /trunk/fs2_open/projects/MSVC_2008/zlib.vcproj Diff ] File ]
fs2_open_3_6_12 r6166
Timestamp: 2010-06-04 02:12:02
Author: Goober5000
Ported: N/A
Details ] Diff ]
backport of Sushi's commit 6092:
Some fixes/updates for the Circle Strafe behavior. The AI should use it a bit more effectively now.
mod - /branches/fs2_open_3_6_12/code/ai/aicode.cpp Diff ] File ]
fs2_open_3_6_12 r6165
Timestamp: 2010-06-04 02:06:20
Author: Goober5000
Ported: N/A
Details ] Diff ]
backport of Sushi's commit 6118:
Added $Random Sidethrust Percent to AI Profiles and AI.tbl. Allows ships with sidethrust capability to sometimes randomly use it in dogfighting situations to make life more miserable for the player.
mod - /branches/fs2_open_3_6_12/code/ai/ai.h Diff ] File ]
mod - /branches/fs2_open_3_6_12/code/ai/ai_profiles.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_12/code/ai/ai_profiles.h Diff ] File ]
mod - /branches/fs2_open_3_6_12/code/ai/aicode.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_12/code/globalincs/def_files.cpp Diff ] File ]
fs2_open_3_6_12 r6164
Timestamp: 2010-06-03 02:28:51
Author: Goober5000
Ported: N/A
Details ] Diff ]
minor fix to the -wcs flag removal
mod - /branches/fs2_open_3_6_12/code/ship/ship.cpp Diff ] File ]
trunk r6163
Timestamp: 2010-06-03 02:28:06
Author: Goober5000
Ported: N/A
Details ] Diff ]
minor fix to the -wcs flag removal
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
fs2_open_3_6_12 r6162
Timestamp: 2010-06-03 02:26:37
Author: Goober5000
Ported: N/A
Details ] Diff ]
backport of karajorma's commit 6154:
Kill the -wcs flag. Should have done this years ago.
mod - /branches/fs2_open_3_6_12/code/ai/ai_profiles.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_12/code/ai/ai_profiles.h Diff ] File ]
mod - /branches/fs2_open_3_6_12/code/cmdline/cmdline.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_12/code/cmdline/cmdline.h Diff ] File ]
mod - /branches/fs2_open_3_6_12/code/globalincs/def_files.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_12/code/missionui/missionbrief.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_12/code/ship/ship.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_12/code/ship/ship.h Diff ] File ]
fs2_open_3_6_12 r6161
Timestamp: 2010-06-03 02:22:03
Author: Goober5000
Ported: N/A
Details ] Diff ]
backport of Wanderer's commit 6134:
add read access for lua to weapon and ship info index. enable to check 'weapon_armed' status
mod - /branches/fs2_open_3_6_12/code/parse/lua.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_12/code/weapon/weapon.h Diff ] File ]
fs2_open_3_6_12 r6160
Timestamp: 2010-06-03 01:58:26
Author: Goober5000
Ported: N/A
Details ] Diff ]
backport of Wanderer's commit 6150:
Certain fixes for Bobs animation code issues. Please report if this renders any current anims invalid.
mod - /branches/fs2_open_3_6_12/code/model/modelanim.cpp Diff ] File ]
fs2_open_3_6_12 r6159
Timestamp: 2010-06-03 01:55:23
Author: Goober5000
Ported: N/A
Details ] Diff ]
backport of karajorma's commit 6133:
Swap the engage enemies messages over.
mod - /branches/fs2_open_3_6_12/code/hud/hudsquadmsg.cpp Diff ] File ]
fs2_open_3_6_12 r6158
Timestamp: 2010-06-03 01:54:00
Author: Goober5000
Ported: N/A
Details ] Diff ]
add latest MSVC 2010 files
add - /branches/fs2_open_3_6_12/projects/MSVC_2010 File ]
add - /branches/fs2_open_3_6_12/projects/MSVC_2010/Fred2.vcxproj File ]
add - /branches/fs2_open_3_6_12/projects/MSVC_2010/Fred2.vcxproj.filters File ]
add - /branches/fs2_open_3_6_12/projects/MSVC_2010/Freespace2.sln File ]
add - /branches/fs2_open_3_6_12/projects/MSVC_2010/Freespace2.vcxproj File ]
add - /branches/fs2_open_3_6_12/projects/MSVC_2010/code.vcxproj File ]
add - /branches/fs2_open_3_6_12/projects/MSVC_2010/code.vcxproj.filters File ]
add - /branches/fs2_open_3_6_12/projects/MSVC_2010/libjpeg.vcxproj File ]
add - /branches/fs2_open_3_6_12/projects/MSVC_2010/libjpeg.vcxproj.filters File ]
add - /branches/fs2_open_3_6_12/projects/MSVC_2010/liblua.vcxproj File ]
add - /branches/fs2_open_3_6_12/projects/MSVC_2010/liblua.vcxproj.filters File ]
add - /branches/fs2_open_3_6_12/projects/MSVC_2010/libpng.vcxproj File ]
add - /branches/fs2_open_3_6_12/projects/MSVC_2010/libpng.vcxproj.filters File ]
add - /branches/fs2_open_3_6_12/projects/MSVC_2010/zlib.vcxproj File ]
add - /branches/fs2_open_3_6_12/projects/MSVC_2010/zlib.vcxproj.filters File ]
add - /branches/fs2_open_3_6_12/projects/MSVC_6/code.plg File ]
fs2_open_3_6_12 r6157
Timestamp: 2010-06-03 01:50:27
Author: Goober5000
Ported: N/A
Details ] Diff ]
backport of Sushi's commit 6057:
Added $Turret Max Aim Update Delay (same as $Max Aim Update Delay, but affecting turrets instead).
mod - /branches/fs2_open_3_6_12/code/ai/ai.h Diff ] File ]
mod - /branches/fs2_open_3_6_12/code/ai/ai_profiles.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_12/code/ai/ai_profiles.h Diff ] File ]
mod - /branches/fs2_open_3_6_12/code/ai/aicode.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_12/code/ai/aiturret.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_12/code/ship/ship.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_12/code/ship/ship.h Diff ] File ]
fs2_open_3_6_12 r6156
Timestamp: 2010-06-03 01:47:53
Author: Goober5000
Ported: N/A
Details ] Diff ]
backport of Sushi's commit 6074:
Fix for 6057 (game sometimes crashes if $Turret Max Aim Update Delay not set)
mod - /branches/fs2_open_3_6_12/code/globalincs/def_files.cpp Diff ] File ]
fs2_open_3_6_12 r6155
Timestamp: 2010-06-03 01:46:13
Author: Goober5000
Ported: N/A
Details ] Diff ]
backport of Sushi's revision 6075:
Fix for Dynamic Glide Cap so that the cap ramps max speed in the same way as normal flight when turning afterburners on/off or changing the overclock (what it should have done in the first place). Also removed some old, unused glide code.
mod - /branches/fs2_open_3_6_12/code/object/object.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_12/code/physics/physics.cpp Diff ] File ]
mod - /branches/fs2_open_3_6_12/code/physics/physics.h Diff ] File ]
mod - /branches/fs2_open_3_6_12/code/ship/ship.cpp Diff ] File ]
trunk r6154
Timestamp: 2010-06-02 08:01:13
Author: karajorma
Ported: N/A
Details ] Diff ]
Kill the -wcs flag. Should have done this years ago.
mod - /trunk/fs2_open/code/ai/ai_profiles.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ai/ai_profiles.h Diff ] File ]
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff ] File ]
mod - /trunk/fs2_open/code/cmdline/cmdline.h Diff ] File ]
mod - /trunk/fs2_open/code/globalincs/def_files.cpp Diff ] File ]
mod - /trunk/fs2_open/code/missionui/missionbrief.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ship/ship.h Diff ] File ]
trunk r6153
Timestamp: 2010-06-02 07:49:24
Author: The_E
Ported: N/A
Details ] Diff ]
Fix for Mantis 2214 (toparc2 and toparc3 hud anis [The Enemy Missile threat and Enemy Missile lock indicators] may have a length > 2 now, instead of being fixed at 3 frames)
mod - /trunk/fs2_open/code/hud/hudreticle.cpp Diff ] File ]
trunk r6152
Timestamp: 2010-05-31 22:44:15
Author: taylor
Ported: N/A
Details ] Diff ]
revert r6151

Per source doppler factor is part of the EFX spec, which means all full 1.1 implementations.
mod - /trunk/fs2_open/code/sound/ds.cpp Diff ] File ]
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