2018-02-25 11:03 EST


Changesets: fs2open

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trunk r11109
Timestamp: 2014-10-06 23:38:49
Author: Goober5000
Ported: N/A
Details ] Diff ]
make flag checking more efficient and prevent an Int3() on bad data
mod - /trunk/fs2_open/code/ai/aiturret.cpp Diff ] File ]
mod - /trunk/fs2_open/code/hud/hudtargetbox.cpp Diff ] File ]
trunk r11108
Timestamp: 2014-10-06 22:32:35
Author: Goober5000
Ported: N/A
Details ] Diff ]
Parias's patch for Mantis 0003102 (make show-subtitle-text positioning consistent on MP clients)
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
trunk r11107
Timestamp: 2014-10-06 22:30:12
Author: Goober5000
Ported: N/A
Details ] Diff ]
I forget who requested this, but this change now causes FRED to allow numeric sexps to be used for OPF_WEAPON_BANK_NUMBER
mod - /trunk/fs2_open/code/fred2/sexp_tree.cpp Diff ] File ]
trunk r11106
Timestamp: 2014-10-06 22:23:25
Author: Goober5000
Ported: N/A
Details ] Diff ]
allow sexps which reference sounds to use either the table index or the entry name as the reference
(based on a patch by m!m, see http://www.hard-light.net/forums/index.php?topic=86293.0)
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.h Diff ] File ]
mod - /trunk/fs2_open/code/fred2/sexp_tree.cpp Diff ] File ]
mod - /trunk/fs2_open/code/fred2/sexp_tree.h Diff ] File ]
trunk r11105
Timestamp: 2014-10-06 17:44:23
Author: zookeeper
Ported: N/A
Details ] Diff ]
Reverted r10944 and r10945 for now, with the exception of the GL_TRIANGLE_STRIP->GL_QUADS fix.
mod - /trunk/fs2_open/code/graphics/gropengldraw.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropengltnl.cpp Diff ] File ]
mod - /trunk/fs2_open/code/graphics/gropenglpostprocessing.cpp Diff ] File ]
trunk r11104
Timestamp: 2014-10-05 22:39:54
Author: Goober5000
Ported: N/A
Details ] Diff ]
well ok, revert that
mod - /trunk/fs2_open/code/fred2/sexp_tree.cpp Diff ] File ]
trunk r11103
Timestamp: 2014-10-05 22:15:46
Author: Goober5000
Ported: N/A
Details ] Diff ]
don't enable nav system always... that's not how this is supposed to work
mod - /trunk/fs2_open/code/fred2/sexp_tree.cpp Diff ] File ]
trunk r11102
Timestamp: 2014-10-05 17:48:56
Author: m_m
Ported: N/A
Details ] Diff ]
Fixed a bug reported by Axem: The scripting API used the wrong functions to determine if a hud gauge is a custom hud gauge.
mod - /trunk/fs2_open/code/parse/lua.cpp Diff ] File ]
trunk r11101
Timestamp: 2014-10-04 22:15:10
Author: Goober5000
Ported: N/A
Details ] Diff ]
tweaks
mod - /trunk/fs2_open/code/fred2/sexp_tree.cpp Diff ] File ]
zookeeper r11100
Timestamp: 2014-10-02 16:51:22
Author: zookeeper
Ported: N/A
Details ] Diff ]
Fix various issues with $Acceleration Time.
mod - /branches/zookeeper/code/weapon/weapons.cpp Diff ] File ]
trunk r11099
Timestamp: 2014-09-30 00:32:02
Author: Goober5000
Ported: N/A
Details ] Diff ]
related to Mantis 0002971: properly reset shield info when we have a null objp
mod - /trunk/fs2_open/code/hud/hudshield.cpp Diff ] File ]
trunk r11098
Timestamp: 2014-09-30 00:30:37
Author: Goober5000
Ported: N/A
Details ] Diff ]
stupid missing parenthesis >.>
mod - /trunk/fs2_open/code/ai/aigoals.cpp Diff ] File ]
trunk r11097
Timestamp: 2014-09-30 00:29:13
Author: Goober5000
Ported: N/A
Details ] Diff ]
Between the Ashes HPC request: extend ai-chase-same-team to ai-disarm, ai-disable, and ai-destroy-subsys too
mod - /trunk/fs2_open/code/ai/aigoals.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
trunk r11096
Timestamp: 2014-09-30 00:02:14
Author: Goober5000
Ported: N/A
Details ] Diff ]
and on the subject of Mantis 0003110: fix the multi_sexp_deal_with_ship_flag issue that MageKing17 noticed, and tweak a sexp to be more clear
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
trunk r11095
Timestamp: 2014-09-29 23:51:33
Author: Goober5000
Ported: N/A
Details ] Diff ]
MageKing17's patch for Mantis 0003110: Message Brackets not displayed with 'Invisible to Friendlies' flag
mod - /trunk/fs2_open/code/hud/hudtarget.cpp Diff ] File ]
trunk r11094
Timestamp: 2014-09-29 23:20:51
Author: Goober5000
Ported: N/A
Details ] Diff ]
Between the Ashes HPC request: allow ships to attack others on the same team
mod - /trunk/fs2_open/code/ai/ai.h Diff ] File ]
mod - /trunk/fs2_open/code/ai/aigoals.cpp Diff ] File ]
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff ] File ]
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff ] File ]
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff ] File ]
trunk r11093
Timestamp: 2014-09-29 22:18:28
Author: Goober5000
Ported: N/A
Details ] Diff ]
use the OBJ_INDEX macro, because that's why we have it
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff ] File ]
trunk r11092
Timestamp: 2014-09-29 18:47:35
Author: z64555
Ported: N/A
Details ] Diff ]
From MageKing17, Makes the $CD: token for cutscenes.tbl optional. Useful, since a majority of assets no longer require physical CD's.
mod - /trunk/fs2_open/code/cutscene/cutscenes.cpp Diff ] File ]
zookeeper r11091
Timestamp: 2014-09-28 11:11:12
Author: chief1983
Ported: N/A
Details ] Diff ]
Trunk sync r11090.
mod - /branches/zookeeper/code/mod_table/mod_table.h Diff ] File ]
mod - /branches/zookeeper/code/mission/missionmessage.cpp Diff ] File ]
mod - /branches/zookeeper/code/hud/hudparse.cpp Diff ] File ]
mod - /branches/zookeeper/code/ship/shiphit.cpp Diff ] File ]
mod - /branches/zookeeper/code/mission/missionmessage.h Diff ] File ]
mod - /branches/zookeeper/code/mod_table/mod_table.cpp Diff ] File ]
trunk r11090
Timestamp: 2014-09-28 11:06:18
Author: chief1983
Ported: N/A
Details ] Diff ]
Fix Mantis 3109: Revert r11079 and reopen 0002888 since I didn't realize that Fred messages also often use built-in suffix appending. Need to either use FUBAR's original solution or re-engineer something else.
mod - /trunk/fs2_open/code/mission/missionmessage.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mission/missionmessage.h Diff ] File ]
trunk r11089
Timestamp: 2014-09-26 22:56:53
Author: niffiwan
Ported: N/A
Details ] Diff ]
Fix mantis 2804: beams can use damage factors

Add game_setting.tbl option that allows beams to use weapons table
Armor/Shield/Subsystem damage factors
mod - /trunk/fs2_open/code/ship/shiphit.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mod_table/mod_table.cpp Diff ] File ]
mod - /trunk/fs2_open/code/mod_table/mod_table.h Diff ] File ]
zookeeper r11088
Timestamp: 2014-09-26 18:12:22
Author: zookeeper
Ported: N/A
Details ] Diff ]
Fixed MAX_SHIP_FLAG_NAMES having the wrong value.
mod - /branches/zookeeper/code/ship/ship.h Diff ] File ]
trunk r11087
Timestamp: 2014-09-26 04:48:12
Author: niffiwan
Ported: N/A
Details ] Diff ]
Fix mantis 3108 (from Yarn)

Make parsing of DRADIS and custom hud gauges consistent with the rest
of the hud gauges
mod - /trunk/fs2_open/code/hud/hudparse.cpp Diff ] File ]
zookeeper r11086
Timestamp: 2014-09-25 03:53:03
Author: zookeeper
Ported: N/A
Details ] Diff ]
Trunk sync r11085.
mod - /branches/zookeeper/code/fred2/management.cpp Diff ] File ]
mod - /branches/zookeeper/code/fred2/campaigneditordlg.cpp Diff ] File ]
mod - /branches/zookeeper/code/hud/hudtargetbox.cpp Diff ] File ]
mod - /branches/zookeeper/autogen.sh Diff ] File ]
mod - /branches/zookeeper/code/sound/sound.cpp Diff ] File ]
mod - /branches/zookeeper/code/network/multiui.cpp Diff ] File ]
mod - /branches/zookeeper/code/network/multi.cpp Diff ] File ]
mod - /branches/zookeeper/code/missionui/missionweaponchoice.cpp Diff ] File ]
mod - /branches/zookeeper/code/io/timer.cpp Diff ] File ]
mod - /branches/zookeeper/code/parse/sexp.cpp Diff ] File ]
mod - /branches/zookeeper/code/network/multiteamselect.cpp Diff ] File ]
mod - /branches/zookeeper/code/hud/hudparse.cpp Diff ] File ]
mod - /branches/zookeeper/code/parse/lua.cpp Diff ] File ]
mod - /branches/zookeeper/code/menuui/optionsmenumulti.cpp Diff ] File ]
mod - /branches/zookeeper/code/network/multi_dogfight.cpp Diff ] File ]
mod - /branches/zookeeper/code/network/multi_rate.cpp Diff ] File ]
mod - /branches/zookeeper/code/missionui/missionshipchoice.cpp Diff ] File ]
mod - /branches/zookeeper/code/network/multi_ingame.cpp Diff ] File ]
mod - /branches/zookeeper/code/radar/radarsetup.cpp Diff ] File ]
mod - /branches/zookeeper/code/missionui/chatbox.cpp Diff ] File ]
mod - /branches/zookeeper/code/mission/missionmessage.cpp Diff ] File ]
mod - /branches/zookeeper/code/hud/hudtarget.cpp Diff ] File ]
mod - /branches/zookeeper/configure.ac Diff ] File ]
mod - /branches/zookeeper/code/network/multi_pxo.cpp Diff ] File ]
mod - /branches/zookeeper/.gitignore Diff ] File ]
mod - /branches/zookeeper/code/mod_table/mod_table.cpp Diff ] File ]
mod - /branches/zookeeper/code/mission/missionmessage.h Diff ] File ]
mod - /branches/zookeeper/code/freespace2/freespace.cpp Diff ] File ]
zookeeper r11085
Timestamp: 2014-09-25 03:44:42
Author: zookeeper
Ported: N/A
Details ] Diff ]
Fixed weapon particle spews not taking launch velocity properly into account if $Acceleration Time is used.
mod - /branches/zookeeper/code/weapon/weapons.cpp Diff ] File ]
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