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IDProjectCategoryView StatusLast Update
0001621FSSCPFREDpublic2008-03-08 20:30
Reporterkarajorma Assigned Tokarajorma  
PriorityhighSeveritymajorReproducibilityalways
Status resolvedResolutionfixed 
PlatformWindowsOSWindows XP HomeOS VersionSP2
Fixed in Version3.6.10 
Summary0001621: Num-kills etc give the wrong values when the ship is respawning
DescriptionAll the sexps pass through

ship_name_lookup()

and

multi_find_player_by_object()

Both of which will give the wrong answer for respawning ships as they have -1 as their object number.
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Issue History

Date Modified Username Field Change
2008-03-05 02:15 karajorma New Issue
2008-03-05 02:15 karajorma Status new => assigned
2008-03-05 02:15 karajorma Assigned To => karajorma
2008-03-08 20:30 karajorma Status assigned => resolved
2008-03-08 20:30 karajorma Fixed in Version => 3.6.10
2008-03-08 20:30 karajorma Resolution open => fixed