Changesets: fs2open

zookeeper r11209

2015-01-08 10:24

zookeeper


Ported: N/A

Details Diff
Probably fixed a bug with the next/prev subsystem targeting keys not working if the target only has one subsystem.
mod - /branches/zookeeper/code/hud/hudtarget.cpp Diff File

trunk r11208

2015-01-07 15:46

MageKing17


Ported: N/A

Details Diff
Fixing weird problem with snd_update_3d_pos() that, honestly, baffles me as to how the code ever worked on any system.
mod - /trunk/fs2_open/code/sound/sound.cpp Diff File

zookeeper r11207

2015-01-04 08:03

zookeeper


Ported: N/A

Details Diff
Trunk sync r11205.
mod - /branches/zookeeper/code/mission/missionparse.cpp Diff File
mod - /branches/zookeeper/code/mission/missionparse.h Diff File
mod - /branches/zookeeper/code/menuui/playermenu.cpp Diff File
mod - /branches/zookeeper/code/ship/ship.cpp Diff File
mod - /branches/zookeeper/code/controlconfig/controlsconfigcommon.cpp Diff File
mod - /branches/zookeeper/code/ship/ship.h Diff File

trunk r11206

2015-01-04 07:57

zookeeper


Ported: N/A

Details Diff
Added support for NONE as a value for $Key Default, for making a key unbound by default.
mod - /trunk/fs2_open/code/controlconfig/controlsconfigcommon.cpp Diff File

trunk r11205

2015-01-04 07:52

zookeeper


Ported: N/A

Details Diff
Fixed breakage of $Category and $Type from r10843.
mod - /trunk/fs2_open/code/controlconfig/controlsconfigcommon.cpp Diff File

trunk r11204

2014-12-22 15:48

Goober5000


Ported: N/A

Details Diff
add ship class texture replacement using a simplified method that doesn't require the texture_set code
mod - /trunk/fs2_open/code/ship/ship.h Diff File
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionparse.h Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

texture_set r11203

2014-12-22 15:34

Goober5000


Ported: N/A

Details Diff
Create branch based on r11202 that incorporates Taylor's texture_set code patch, yet not completely because there are some remaining tricky differences yet to be resolved
mod - /branches/texture_set/code/model/model.h Diff File
mod - /branches/texture_set/code/fred2/shiptexturesdlg.h Diff File
add - /branches/texture_set File
mod - /branches/texture_set/code/ship/ship.cpp Diff File
mod - /branches/texture_set/code/menuui/techmenu.cpp Diff File
mod - /branches/texture_set/code/ship/ship.h Diff File
mod - /branches/texture_set/code/freespace2/freespace.cpp Diff File
mod - /branches/texture_set/code/hud/hudtargetbox.cpp Diff File
mod - /branches/texture_set/code/debris/debris.cpp Diff File
mod - /branches/texture_set/code/model/modelinterp.cpp Diff File
mod - /branches/texture_set/code/species_defs/species_defs.cpp Diff File
mod - /branches/texture_set/code/model/modelread.cpp Diff File
mod - /branches/texture_set/code/lab/lab.cpp Diff File
mod - /branches/texture_set/code/mission/missionparse.cpp Diff File
mod - /branches/texture_set/code/species_defs/species_defs.h Diff File
mod - /branches/texture_set/code/fred2/shiptexturesdlg.cpp Diff File
mod - /branches/texture_set/code/mission/missionparse.h Diff File

trunk r11202

2014-12-22 02:39

MageKing17


Ported: N/A

Details Diff
Fix mantis 0003068.

Make hitting the "delete" key in the pilot-selection menu do the same thing as clicking on the "remove" button.
Affected Issues
0003068
mod - /trunk/fs2_open/code/menuui/playermenu.cpp Diff File

trunk r11201

2014-12-19 20:49

niffiwan


Ported: N/A

Details Diff
Add warning for very fast ship-rotation values

Otherwise rotational collision detection is disabled for the ship
(and an int3() triggers in debug)
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

zookeeper r11200

2014-12-19 17:58

zookeeper


Ported: N/A

Details Diff
Trunk sync r11199.
mod - /branches/zookeeper/code/pilotfile/pilotfile.cpp Diff File
mod - /branches/zookeeper/code/network/multi_pause.cpp Diff File
mod - /branches/zookeeper/code/missionui/missiondebrief.cpp Diff File
mod - /branches/zookeeper/code/sound/audiostr.cpp Diff File
mod - /branches/zookeeper/code/stats/scoring.cpp Diff File
mod - /branches/zookeeper/code/stats/medals.cpp Diff File
mod - /branches/zookeeper/code/sound/audiostr.h Diff File
mod - /branches/zookeeper/code/stats/scoring.h Diff File
mod - /branches/zookeeper/code/stats/medals.h Diff File
mod - /branches/zookeeper/code/parse/lua.cpp Diff File

zookeeper r11199

2014-12-19 17:53

zookeeper


Ported: N/A

Details Diff
Avoid running On Frame hooks during all popups, not only the "Quit mission" popup.
mod - /branches/zookeeper/code/graphics/2d.cpp Diff File

trunk r11198

2014-12-15 12:52

MageKing17


Ported: N/A

Details Diff
Change m_badge_earned into a vector.

This makes it so that getting enough kills to cross the threshold for more than one badge simultaneously grants all of them (with the debriefing showing only the last one) and backs out all of them if the scoring is backed out.
mod - /trunk/fs2_open/code/stats/scoring.h Diff File
mod - /trunk/fs2_open/code/pilotfile/pilotfile.cpp Diff File
mod - /trunk/fs2_open/code/missionui/missiondebrief.cpp Diff File
mod - /trunk/fs2_open/code/stats/scoring.cpp Diff File

trunk r11197

2014-12-11 23:25

Goober5000


Ported: N/A

Details Diff
PAUSE ALL THE STREAMS
mod - /trunk/fs2_open/code/sound/audiostr.h Diff File
mod - /trunk/fs2_open/code/parse/lua.cpp Diff File
mod - /trunk/fs2_open/code/network/multi_pause.cpp Diff File
mod - /trunk/fs2_open/code/sound/audiostr.cpp Diff File

trunk r11196

2014-12-11 20:43

MageKing17


Ported: N/A

Details Diff
Adding "+Available From Start:" to Medals.tbl.

Requested by MjnMixael.
mod - /trunk/fs2_open/code/stats/medals.h Diff File
mod - /trunk/fs2_open/code/stats/medals.cpp Diff File

trunk r11195

2014-12-10 23:09

Goober5000


Ported: N/A

Details Diff
add the pauseMusic scripting function, requested by MjnMixael
mod - /trunk/fs2_open/code/parse/lua.cpp Diff File

zookeeper r11194

2014-12-10 05:51

zookeeper


Ported: N/A

Details Diff
Trunk sync r11193.
mod - /branches/zookeeper/code/math/vecmat.h Diff File
mod - /branches/zookeeper/code/parse/parselo.cpp Diff File
mod - /branches/zookeeper/code/object/object.h Diff File
mod - /branches/zookeeper/code/missionui/missiondebrief.cpp Diff File
mod - /branches/zookeeper/code/sound/audiostr.cpp Diff File
mod - /branches/zookeeper/code/model/modelinterp.cpp Diff File
mod - /branches/zookeeper/code/weapon/shockwave.cpp Diff File
mod - /branches/zookeeper/code/fred2/management.h Diff File
mod - /branches/zookeeper/code/ai/ai_profiles.cpp Diff File
mod - /branches/zookeeper/code/weapon/weapon.h Diff File
mod - /branches/zookeeper/code/parse/sexp.cpp Diff File
mod - /branches/zookeeper/code/graphics/gropengldraw.cpp Diff File
mod - /branches/zookeeper/code/mission/missionparse.cpp Diff File
mod - /branches/zookeeper/code/io/keycontrol.cpp Diff File
mod - /branches/zookeeper/code/weapon/weapons.cpp Diff File
mod - /branches/zookeeper/code/math/vecmat.cpp Diff File
mod - /branches/zookeeper/code/ship/shiphit.cpp Diff File
mod - /branches/zookeeper/code/freespace2/freespace.cpp Diff File
mod - /branches/zookeeper/code/ai/aicode.cpp Diff File
mod - /branches/zookeeper/code/fred2/management.cpp Diff File
mod - /branches/zookeeper/code/cmdline/cmdline.cpp Diff File
mod - /branches/zookeeper/code/sound/audiostr.h Diff File
mod - /branches/zookeeper/code/ai/aiturret.cpp Diff File
mod - /branches/zookeeper/code/ai/ai_profiles.h Diff File
mod - /branches/zookeeper/code/parse/lua.cpp Diff File
mod - /branches/zookeeper/code/parse/sexp.h Diff File
mod - /branches/zookeeper/code/fred2/missionsave.cpp Diff File
mod - /branches/zookeeper/code/model/model.h Diff File
mod - /branches/zookeeper/code/hud/hudsquadmsg.cpp Diff File
mod - /branches/zookeeper/code/ship/ship.cpp Diff File
mod - /branches/zookeeper/code/fred2/wing.cpp Diff File
mod - /branches/zookeeper/code/mission/missionmessage.cpp Diff File
mod - /branches/zookeeper/code/object/objcollide.cpp Diff File

trunk r11193

2014-12-09 21:32

Goober5000


Ported: N/A

Details Diff
fix Mantis 0003132 (is-iff returns true when the target is destroyed) Affected Issues
0003132
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File

trunk r11192

2014-12-09 18:22

MageKing17


Ported: N/A

Details Diff
Related to r11189: avoid calling factor_table::getNextSlots() if the ship doesn't have the dynamic linking flag.

Basically, hitting "o" on any ship with more than 6 slots in a bank could crash FSO, even without the flag. Reported by Spoon.
mod - /trunk/fs2_open/code/io/keycontrol.cpp Diff File

trunk r11191

2014-12-08 12:09

MageKing17


Ported: N/A

Details Diff
Correct copy-paste error in check_sexp_syntax() from the armor types commit.
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File

trunk r11190

2014-12-07 21:59

Goober5000


Ported: N/A

Details Diff
fix Mantis 0003135: account for the case when the game is paused before being minimized Affected Issues
0003135
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File

trunk r11189

2014-12-07 16:21

MageKing17


Ported: N/A

Details Diff
Fix mantis 0003133. Fixes logic errors in factor_table not being sure if it's supposed to be 0-based or 1-based at different times. Affected Issues
0003133
mod - /trunk/fs2_open/code/io/keycontrol.cpp Diff File

trunk r11188

2014-12-07 16:17

Goober5000


Ported: N/A

Details Diff
move this around for more logical flow
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File

trunk r11187

2014-12-04 01:17

Goober5000


Ported: N/A

Details Diff
a more future-proof way to keep track of explicitly paused audio
mod - /trunk/fs2_open/code/sound/audiostr.h Diff File
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File
mod - /trunk/fs2_open/code/sound/audiostr.cpp Diff File

trunk r11186

2014-12-03 23:45

Goober5000


Ported: N/A

Details Diff
this should fix Mantis 0002888 (allow for head.ani files without letter suffixes) Affected Issues
0002888
mod - /trunk/fs2_open/code/mission/missionmessage.cpp Diff File

trunk r11185

2014-12-03 03:43

Goober5000


Ported: N/A

Details Diff
when the game returns from a paused state, don't unpause the music paused by sexp
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File
mod - /trunk/fs2_open/code/sound/audiostr.cpp Diff File
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