Changesets: fs2open

trunk r1849

2005-05-03 02:33

WMCoolmon


Ported: N/A

Details Diff
Added Bobb's variable system (with some minor compiler-warning fixes)
add - /trunk/fs2_open/code/object/variables.cpp File
add - /trunk/fs2_open/code/object/variables.h File

trunk r1848

2005-05-02 18:36

WMCoolmon


Ported: N/A

Details Diff
Bah, stupid externs. :P
mod - /trunk/fs2_open/code/parse/sexp.h Diff File

trunk r1847

2005-05-02 11:33

mrduckman


Ported: N/A

Details Diff
Added /NAMES command (Very needed to know who's in a channel :P)
mod - /trunk/fs2_open/code/irc/irc.cpp Diff File
mod - /trunk/fs2_open/code/irc/irc.h Diff File

trunk r1846

2005-05-01 19:40

phreak


Ported: N/A

Details Diff
bumped MAX_SPAWN_WEAPONS to 30 for inferno builds
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File

trunk r1845

2005-05-01 19:23

phreak


Ported: N/A

Details Diff
added CVS info to top of file.
mod - /trunk/fs2_open/code/graphics/grd3dsetup.cpp Diff File

trunk r1844

2005-05-01 19:17

phreak


Ported: N/A

Details Diff
when creating the window take into account the top border
mod - /trunk/fs2_open/code/osapi/osapi.cpp Diff File

trunk r1843

2005-05-01 19:16

phreak


Ported: N/A

Details Diff
fix the window from shrinking if a cutscene is played in windowed mode
mod - /trunk/fs2_open/code/directx/dx8show.cpp Diff File

trunk r1842

2005-05-01 19:13

phreak


Ported: N/A

Details Diff
don't confine the cursor in d3d
mod - /trunk/fs2_open/code/graphics/grd3dsetup.cpp Diff File

trunk r1841

2005-05-01 03:13

WMCoolmon


Ported: N/A

Details Diff
-output_sexps command line
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff File

trunk r1840

2005-05-01 02:18

WMCoolmon


Ported: N/A

Details Diff
Added (up-to-date) SEXP description info.
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File
mod - /trunk/fs2_open/code/parse/sexp.h Diff File

trunk r1839

2005-04-30 14:20

phreak


Ported: N/A

Details Diff
buckets in sort_weapons_by_type() allocated on the heap instead of the stack.
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File

trunk r1838

2005-04-30 14:18

phreak


Ported: N/A

Details Diff
ABbitmap should default to -1
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

trunk r1837

2005-04-30 14:17

phreak


Ported: N/A

Details Diff
bm_page_in_textures() should return if bitmap_num is any negative value, instead of just -1
mod - /trunk/fs2_open/code/bmpman/bmpman.cpp Diff File

trunk r1836

2005-04-28 01:29

WMCoolmon


Ported: N/A

Details Diff
Removed FS2_DEMO defines that looked like they wouldn't cause the universe to collapse
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff File
mod - /trunk/fs2_open/code/ai/aiturret.cpp Diff File
mod - /trunk/fs2_open/code/asteroid/asteroid.cpp Diff File
mod - /trunk/fs2_open/code/controlconfig/controlsconfig.cpp Diff File
mod - /trunk/fs2_open/code/debris/debris.h Diff File
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/globalincs/globals.h Diff File
mod - /trunk/fs2_open/code/hud/hudbrackets.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudtarget.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudtargetbox.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionparse.h Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/weapon/beam.cpp Diff File
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File

trunk r1835

2005-04-28 01:12

WMCoolmon


Ported: N/A

Details Diff
Cleared up some ambiguity that made MSVC 2003 go on strike
mod - /trunk/fs2_open/code/sound/ds.cpp Diff File

trunk r1834

2005-04-27 21:39

WMCoolmon


Ported: N/A

Details Diff
stuff_byte to stuff_ubyte
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File

trunk r1833

2005-04-27 21:38

WMCoolmon


Ported: N/A

Details Diff
parse_ship uses stuff_bool_list; stuff_byte to stuff_ubyte
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

trunk r1832

2005-04-27 21:36

WMCoolmon


Ported: N/A

Details Diff
More parsing flexibility
mod - /trunk/fs2_open/code/parse/parselo.cpp Diff File
mod - /trunk/fs2_open/code/parse/parselo.h Diff File

trunk r1831

2005-04-27 21:36

WMCoolmon


Ported: N/A

Details Diff
stuff_byte to stuff_ubyte; does the same thing, but with a better name.
mod - /trunk/fs2_open/code/hud/hudconfig.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudparse.cpp Diff File
mod - /trunk/fs2_open/code/mission/missioncampaign.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File
mod - /trunk/fs2_open/code/palman/palman.cpp Diff File

trunk r1830

2005-04-27 21:32

WMCoolmon


Ported: N/A

Details Diff
Switch stuff_string_white to stuff_string (I don't see why _white was used in the first place)
mod - /trunk/fs2_open/code/asteroid/asteroid.cpp Diff File

trunk r1829

2005-04-27 21:12

WMCoolmon


Ported: N/A

Details Diff
Added stuff_bool_list; Internationalized stuff_boolean.
mod - /trunk/fs2_open/code/parse/parselo.cpp Diff File
mod - /trunk/fs2_open/code/parse/parselo.h Diff File

trunk r1828

2005-04-25 08:14

Goober5000


Ported: N/A

Details Diff
-made the XRC file parsed on load instead of embedded
-migrated wxFRED to wxWidgets 2.6.0
--Goober5000
mod - /trunk/fs2_open/code/wxfred2/fredframe.cpp Diff File
mod - /trunk/fs2_open/code/wxfred2/wxfred2.cpp Diff File
mod - /trunk/fs2_open/code/wxfred2/wxfred_xrc.cpp Diff File
mod - /trunk/fs2_open/projects/MSVC_6/wxFRED2.dsp Diff File

trunk r1827

2005-04-25 02:36

taylor


Ported: N/A

Details Diff
newline fix
mod - /trunk/fs2_open/code/wxfred2/fredframe.h Diff File
mod - /trunk/fs2_open/code/wxfred2/wxfred2.h Diff File
mod - /trunk/fs2_open/code/wxfred2/wxfred_xrc.cpp Diff File
mod - /trunk/fs2_open/code/wxfred2/wxfred_xrc.h Diff File

trunk r1826

2005-04-25 02:36

taylor


Ported: N/A

Details Diff
use full size of Campaign_missions[] for simroom filtering, fixes the problem of campaign
missions still showing up in the single list even after filtering
mod - /trunk/fs2_open/code/menuui/readyroom.cpp Diff File

trunk r1825

2005-04-25 02:33

taylor


Ported: N/A

Details Diff
little cleanup so that debug and release build files don't have to be listed twice
add newer wxFRED2 files
mod - /trunk/fs2_open/code/Makefile.am Diff File
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