Changesets: fs2open

trunk r3049

2006-04-30 12:39

phreak


Ported: N/A

Details Diff
You can now preview sounds again in the event editor.
mod - /trunk/fs2_open/code/fred2/eventeditor.cpp Diff File

trunk r3048

2006-04-20 13:38

Goober5000


Ported: N/A

Details Diff
tweak for yesterday's file name change
mod - /trunk/fs2_open/code/Makefile.am Diff File

trunk r3047

2006-04-20 12:24

taylor


Ported: N/A

Details Diff
makefile fixage
mod - /trunk/fs2_open/code/Makefile.am Diff File

trunk r3046

2006-04-20 02:32

Goober5000


Ported: N/A

Details Diff
proper capitalization according to Volition
mod - /trunk/fs2_open/code/ai/ai_profiles.cpp Diff File
mod - /trunk/fs2_open/code/ai/ai_profiles.h Diff File
mod - /trunk/fs2_open/code/ai/aigoals.cpp Diff File
mod - /trunk/fs2_open/code/ai/aigoals.h Diff File
mod - /trunk/fs2_open/code/bmpman/bmpman.cpp Diff File
mod - /trunk/fs2_open/code/cfile/cfile.cpp Diff File
mod - /trunk/fs2_open/code/cfile/cfilesystem.h Diff File
mod - /trunk/fs2_open/code/debugconsole/timerbar.cpp Diff File
mod - /trunk/fs2_open/code/debugconsole/timerbar.h Diff File
mod - /trunk/fs2_open/code/fred2/bgbitmapdlg.cpp Diff File
mod - /trunk/fs2_open/code/fred2/bgbitmapdlg.h Diff File
mod - /trunk/fs2_open/code/fred2/fred.cpp Diff File
mod - /trunk/fs2_open/code/fred2/fred.rc Diff File
mod - /trunk/fs2_open/code/fred2/fredrender.cpp Diff File
mod - /trunk/fs2_open/code/fred2/fredstubs.cpp Diff File
mod - /trunk/fs2_open/code/fred2/fredview.cpp Diff File
mod - /trunk/fs2_open/code/fred2/fredview.h Diff File
mod - /trunk/fs2_open/code/fred2/management.cpp Diff File
mod - /trunk/fs2_open/code/fred2/management.h Diff File
mod - /trunk/fs2_open/code/fred2/missionsave.cpp Diff File
mod - /trunk/fs2_open/code/fred2/missionsave.h Diff File
mod - /trunk/fs2_open/code/fred2/reinforcementeditordlg.cpp Diff File
mod - /trunk/fs2_open/code/fred2/shipeditordlg.cpp Diff File
mod - /trunk/fs2_open/code/fred2/shipeditordlg.h Diff File
mod - /trunk/fs2_open/code/fred2/shipgoalsdlg.cpp Diff File
mod - /trunk/fs2_open/code/fred2/wing_editor.cpp Diff File
mod - /trunk/fs2_open/code/fred2/wing_editor.h Diff File
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/freespace2/freespace.h Diff File
mod - /trunk/fs2_open/code/freespace2/freespace.rc Diff File
mod - /trunk/fs2_open/code/globalincs/alphacolors.h Diff File
mod - /trunk/fs2_open/code/globalincs/globals.h Diff File
mod - /trunk/fs2_open/code/globalincs/systemvars.cpp Diff File
mod - /trunk/fs2_open/code/globalincs/systemvars.h Diff File
mod - /trunk/fs2_open/code/globalincs/version.cpp Diff File
mod - /trunk/fs2_open/code/globalincs/windebug.cpp Diff File
mod - /trunk/fs2_open/code/graphics/2d.cpp Diff File
mod - /trunk/fs2_open/code/graphics/2d.h Diff File
mod - /trunk/fs2_open/code/graphics/GrD3DParticle.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grbatch.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grbatch.h Diff File
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dsetup.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dtexture.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudmessage.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudparse.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudshield.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudsquadmsg.h Diff File
mod - /trunk/fs2_open/code/iff_defs/iff_defs.cpp Diff File
mod - /trunk/fs2_open/code/iff_defs/iff_defs.h Diff File
mod - /trunk/fs2_open/code/lab/lab.cpp Diff File
mod - /trunk/fs2_open/code/localization/localize.cpp Diff File
mod - /trunk/fs2_open/code/localization/localize.h Diff File
mod - /trunk/fs2_open/code/math/bitarray.h Diff File
mod - /trunk/fs2_open/code/math/floating.h Diff File
mod - /trunk/fs2_open/code/menuui/credits.cpp Diff File
mod - /trunk/fs2_open/code/menuui/mainhallmenu.cpp Diff File
mod - /trunk/fs2_open/code/menuui/optionsmenu.cpp Diff File
mod - /trunk/fs2_open/code/menuui/playermenu.cpp Diff File
mod - /trunk/fs2_open/code/menuui/playermenu.h Diff File
mod - /trunk/fs2_open/code/mission/missioncampaign.cpp Diff File
mod - /trunk/fs2_open/code/mission/missioncampaign.h Diff File
mod - /trunk/fs2_open/code/mission/missionload.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionmessage.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionmessage.h Diff File
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionparse.h Diff File
mod - /trunk/fs2_open/code/missionui/missionscreencommon.cpp Diff File
mod - /trunk/fs2_open/code/missionui/missionshipchoice.cpp Diff File
mod - /trunk/fs2_open/code/model/model.h Diff File
mod - /trunk/fs2_open/code/model/modelanim.cpp Diff File
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File
mod - /trunk/fs2_open/code/model/modelread.cpp Diff File
mod - /trunk/fs2_open/code/network/multi.cpp Diff File
mod - /trunk/fs2_open/code/network/multi.h Diff File
mod - /trunk/fs2_open/code/network/multi_log.cpp Diff File
mod - /trunk/fs2_open/code/network/multi_options.cpp Diff File
mod - /trunk/fs2_open/code/network/multi_update.cpp Diff File
mod - /trunk/fs2_open/code/network/multiui.cpp Diff File
mod - /trunk/fs2_open/code/network/multiui.h Diff File
mod - /trunk/fs2_open/code/network/stand_gui.cpp Diff File
mod - /trunk/fs2_open/code/object/object.cpp Diff File
mod - /trunk/fs2_open/code/object/object.h Diff File
mod - /trunk/fs2_open/code/object/objectdock.cpp Diff File
mod - /trunk/fs2_open/code/object/objectdock.h Diff File
mod - /trunk/fs2_open/code/object/parseobjectdock.cpp Diff File
mod - /trunk/fs2_open/code/object/parseobjectdock.h Diff File
mod - /trunk/fs2_open/code/osapi/osregistry.cpp Diff File
mod - /trunk/fs2_open/code/osapi/osregistry_unix.cpp Diff File
mod - /trunk/fs2_open/code/osapi/outwnd.cpp Diff File
mod - /trunk/fs2_open/code/osapi/outwnd_unix.cpp Diff File
mod - /trunk/fs2_open/code/parse/encrypt.cpp Diff File
mod - /trunk/fs2_open/code/parse/lua.cpp Diff File
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File
mod - /trunk/fs2_open/code/physics/physics.cpp Diff File
mod - /trunk/fs2_open/code/playerman/managepilot.cpp Diff File
mod - /trunk/fs2_open/code/playerman/player.h Diff File
mod - /trunk/fs2_open/code/render/3d.h Diff File
mod - /trunk/fs2_open/code/render/3ddraw.cpp Diff File
mod - /trunk/fs2_open/code/scramble/scramble.cpp Diff File
mod - /trunk/fs2_open/code/ship/shield.cpp Diff File
mod - /trunk/fs2_open/code/sound/audiostr.cpp Diff File
mod - /trunk/fs2_open/code/sound/ds.cpp Diff File
mod - /trunk/fs2_open/code/sound/dscap.cpp Diff File
mod - /trunk/fs2_open/code/sound/fsspeech.cpp Diff File
mod - /trunk/fs2_open/code/sound/fsspeech.h Diff File
mod - /trunk/fs2_open/code/sound/sound.cpp Diff File
mod - /trunk/fs2_open/code/sound/sound.h Diff File
mod - /trunk/fs2_open/code/sound/speech.cpp Diff File
mod - /trunk/fs2_open/code/sound/speech.h Diff File
mod - /trunk/fs2_open/code/sound/voicerec.cpp Diff File
mod - /trunk/fs2_open/code/starfield/starfield.cpp Diff File
mod - /trunk/fs2_open/code/starfield/starfield.h Diff File
mod - /trunk/fs2_open/code/tgautils/tgautils.cpp Diff File
mod - /trunk/fs2_open/code/ui/ui.h Diff File
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File
mod - /trunk/fs2_open/code/wxfred2/aboutbox.cpp Diff File
mod - /trunk/fs2_open/code/wxfred2/aboutbox.h Diff File
mod - /trunk/fs2_open/code/wxfred2/asteroidfieldeditor.cpp Diff File
mod - /trunk/fs2_open/code/wxfred2/asteroidfieldeditor.h Diff File
mod - /trunk/fs2_open/code/wxfred2/campaigneditor.cpp Diff File
mod - /trunk/fs2_open/code/wxfred2/campaigneditor.h Diff File
mod - /trunk/fs2_open/code/wxfred2/commandbriefingeditor.cpp Diff File
mod - /trunk/fs2_open/code/wxfred2/commandbriefingeditor.h Diff File
mod - /trunk/fs2_open/code/wxfred2/debriefingeditor.cpp Diff File
mod - /trunk/fs2_open/code/wxfred2/debriefingeditor.h Diff File
mod - /trunk/fs2_open/code/wxfred2/fredframe.cpp Diff File
mod - /trunk/fs2_open/code/wxfred2/fredframe.h Diff File
mod - /trunk/fs2_open/code/wxfred2/missionspecseditor.cpp Diff File
mod - /trunk/fs2_open/code/wxfred2/missionspecseditor.h Diff File
mod - /trunk/fs2_open/code/wxfred2/setglobalshipflagseditor.cpp Diff File
mod - /trunk/fs2_open/code/wxfred2/setglobalshipflagseditor.h Diff File
mod - /trunk/fs2_open/code/wxfred2/shieldsystemeditor.cpp Diff File
mod - /trunk/fs2_open/code/wxfred2/shieldsystemeditor.h Diff File
mod - /trunk/fs2_open/code/wxfred2/voiceactingmanagereditor.cpp Diff File
mod - /trunk/fs2_open/code/wxfred2/voiceactingmanagereditor.h Diff File
mod - /trunk/fs2_open/code/wxfred2/voicefilemanager.cpp Diff File
mod - /trunk/fs2_open/code/wxfred2/voicefilemanager.h Diff File
mod - /trunk/fs2_open/code/wxfred2/wxfred2.cpp Diff File
mod - /trunk/fs2_open/code/wxfred2/wxfred2.h Diff File
mod - /trunk/fs2_open/code/wxfred2/wxfred_xrc.cpp Diff File
mod - /trunk/fs2_open/code/wxfred2/wxfred_xrc.h Diff File

trunk r3045

2006-04-20 01:42

Goober5000


Ported: N/A

Details Diff
change animation.cpp to modelanim.cpp, add CVS info, and add the file to the VC6 project
--Goober5000
rm - /trunk/fs2_open/code/model/animation.cpp File
add - /trunk/fs2_open/code/model/modelanim.cpp File
mod - /trunk/fs2_open/projects/MSVC_6/code.dsp Diff File

trunk r3044

2006-04-17 22:33

Bobboau


Ported: N/A

Details Diff
bugfix for the animation system
add - /trunk/fs2_open/code/model/animation.cpp File

trunk r3043

2006-04-17 20:56

Bobboau


Ported: N/A

Details Diff
bugfix for the animation system
mod - /trunk/fs2_open/code/model/model.h Diff File
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File
mod - /trunk/fs2_open/code/model/modelread.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.h Diff File
mod - /trunk/fs2_open/code/sound/phrases.cfg Diff File

trunk r3042

2006-04-17 20:08

phreak


Ported: N/A

Details Diff
fix FRED crashing if the user adds multiple waypoint paths then inserts more ships.
mod - /trunk/fs2_open/code/fred2/shipeditordlg.cpp Diff File

trunk r3041

2006-04-16 07:58

karajorma


Ported: N/A

Details Diff
Some how managed to fail to commit the primary-locked and secondary-locked ship flags.
No idea how. Oh well here they are.
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionparse.h Diff File

trunk r3040

2006-04-16 01:28

taylor


Ported: N/A

Details Diff
extra safety check when creating a default path string, filename is optional be we need to available if root0 is missing (CFILE not initted yet)
fix that crazy compiler<->constructor<->linker<->server.txt deal caused by some bad code and a freaky link thing in freespace.cpp
mod - /trunk/fs2_open/code/cfile/cfile.cpp Diff File
mod - /trunk/fs2_open/code/cfile/cfilesystem.cpp Diff File
mod - /trunk/fs2_open/code/irc/irc.cpp Diff File
mod - /trunk/fs2_open/code/irc/irc.h Diff File

trunk r3039

2006-04-16 01:24

taylor


Ported: N/A

Details Diff
compiler warning fix, missed this one previously
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File

trunk r3038

2006-04-16 01:24

taylor


Ported: N/A

Details Diff
probably doesn't need to be world readable, but certainly doesn't need to be world writeable
add Assert() to can when we are stupidly trying to allocate 0 or less size bytes in vm_malloc()
mod - /trunk/fs2_open/code/windows_stub/stubs.cpp Diff File

trunk r3037

2006-04-16 01:22

taylor


Ported: N/A

Details Diff
some optimizations for *nix
mod - /trunk/fs2_open/configure.ac Diff File

trunk r3036

2006-04-15 15:00

taylor


Ported: N/A

Details Diff
forgot to add forward declaration for allocate_mission_text() (thanks karajorma ;))
mod - /trunk/fs2_open/code/parse/parselo.cpp Diff File

trunk r3035

2006-04-15 00:17

phreak


Ported: N/A

Details Diff
use gr_flash_alpha() for fade-in/fade-out effect.
just using gr_shade() will not work with the hud off or using an external camera.
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File

trunk r3034

2006-04-14 20:13

phreak


Ported: N/A

Details Diff
gr_flash_alpha(), much like gr_flash(), but allows an alpha value to be passed
mod - /trunk/fs2_open/code/graphics/2d.h Diff File
mod - /trunk/fs2_open/code/graphics/grd3dinternal.h Diff File
mod - /trunk/fs2_open/code/graphics/grd3drender.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dsetup.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grstub.h Diff File

trunk r3033

2006-04-14 17:13

taylor


Ported: N/A

Details Diff
Grrr! That was still stupid. Just going to revert it to retail and work out that bug it was supposed to fix at a later time.
mod - /trunk/fs2_open/code/ai/aiturret.cpp Diff File

trunk r3032

2006-04-14 14:50

taylor


Ported: N/A

Details Diff
that was rather stupid of me, fogetting this would not have been a good thing :)
mod - /trunk/fs2_open/code/parse/parselo.cpp Diff File

trunk r3031

2006-04-14 14:44

taylor


Ported: N/A

Details Diff
remove all of the *_ex() parsing functions added for use by EFFs
add a pause/unpause for parsing so that we can safely start parsing something new then continue parsing something old
make Mission_text and Mission_text_raw only use the memory needed, and free it when it doesn't need to parse anymore
(should work ok with FRED2, but I wasn't able to test it)
mod - /trunk/fs2_open/code/bmpman/bmpman.cpp Diff File
mod - /trunk/fs2_open/code/fred2/management.cpp Diff File
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/menuui/mainhallmenu.cpp Diff File
mod - /trunk/fs2_open/code/menuui/playermenu.cpp Diff File
mod - /trunk/fs2_open/code/menuui/readyroom.cpp Diff File
mod - /trunk/fs2_open/code/parse/parselo.cpp Diff File
mod - /trunk/fs2_open/code/parse/parselo.h Diff File

trunk r3030

2006-04-14 14:40

taylor


Ported: N/A

Details Diff
make sure that modular star tables actually work without going into an endless loop, or constantly complaining on you
mod - /trunk/fs2_open/code/starfield/starfield.cpp Diff File

trunk r3029

2006-04-14 14:39

taylor


Ported: N/A

Details Diff
something that Valgrind complained about
mod - /trunk/fs2_open/code/sound/ds.cpp Diff File

trunk r3028

2006-04-14 14:39

taylor


Ported: N/A

Details Diff
giving a tbl name in this warning message is basically useless since there we can't tell which tbl this particular ship is in
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

trunk r3027

2006-04-14 14:37

taylor


Ported: N/A

Details Diff
more checking to make sure that the malloc calls are actually needed
mod - /trunk/fs2_open/code/model/modelread.cpp Diff File

trunk r3026

2006-04-14 14:36

taylor


Ported: N/A

Details Diff
I might have blamed this on sleep, if it wasn't a bold faced lie. ;)
- another part of the turret untargetting target bug
mod - /trunk/fs2_open/code/ai/aiturret.cpp Diff File

trunk r3025

2006-04-13 08:19

taylor


Ported: N/A

Details Diff
make sure we don't allocate any memory for turrets unless there are some, was causing a few various memory issues, mainly for debug builds
(there is more of this same checking on the way for the other malloc() calls during model loading, and vm_malloc() will be set to
Assert() on a 0 or less size as well)
mod - /trunk/fs2_open/code/model/modelread.cpp Diff File
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