Changesets: fs2open

trunk r3074

2006-05-18 10:56

taylor


Ported: N/A

Details Diff
fix bool compiler warning for MSVC
mod - /trunk/fs2_open/code/hud/hudshield.cpp Diff File

trunk r3073

2006-05-16 11:54

Goober5000


Ported: N/A

Details Diff
fix for Mantis 0000875
--Goober5000
mod - /trunk/fs2_open/code/model/modelread.cpp Diff File
mod - /trunk/fs2_open/code/sound/phrases.cfg Diff File

trunk r3072

2006-05-16 08:45

karajorma


Ported: N/A

Details Diff
Fix the lack of a background in FRED
mod - /trunk/fs2_open/code/fred2/fredrender.cpp Diff File

trunk r3071

2006-05-15 13:42

Goober5000


Ported: N/A

Details Diff
fix directory goof
--Goober5000
mod - /trunk/fs2_open/projects/MSVC_6/code.dsp Diff File

trunk r3070

2006-05-14 12:02

karajorma


Ported: N/A

Details Diff
no message
mod - /trunk/fs2_open/code/fred2/fred.rc Diff File

trunk r3069

2006-05-14 11:57

karajorma


Ported: N/A

Details Diff
Checkboxes for locking primary and secondary weapons and for disabling builtin messages from command and individual pilots
mod - /trunk/fs2_open/code/fred2/initialstatus.cpp Diff File
mod - /trunk/fs2_open/code/fred2/initialstatus.h Diff File
mod - /trunk/fs2_open/code/fred2/missionnotesdlg.cpp Diff File
mod - /trunk/fs2_open/code/fred2/resource.h Diff File
mod - /trunk/fs2_open/code/fred2/shipflagsdlg.cpp Diff File
mod - /trunk/fs2_open/code/fred2/shipflagsdlg.h Diff File

trunk r3068

2006-05-14 11:54

karajorma


Ported: N/A

Details Diff
Fixes for the Targetable-as-bomb error from Mantis 0000910 (amongst others)
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File

trunk r3067

2006-05-14 11:52

karajorma


Ported: N/A

Details Diff
Fixes for the Invulnerability problems from Mantis - 0000910
mod - /trunk/fs2_open/code/fred2/missionsave.cpp Diff File

trunk r3066

2006-05-14 01:22

taylor


Ported: N/A

Details Diff
forgot to remove STRICT define before commit, gets rid of a Windows compiler warning
mod - /trunk/fs2_open/code/sound/ds.h Diff File

trunk r3065

2006-05-13 03:29

taylor


Ported: N/A

Details Diff
OpenGL envmap support
newer OpenGL extension support
add GL_ARB_texture_rectangle support for non-power-of-2 textures as interface graphics
add cubemap reading and writing support to DDS loader
fix bug in DDS loader that made compressed images with mipmaps use more memory than they really required
add support for a default envmap named "cubemap.dds"
new mission flag "$Environment Map:" to use a pre-existing envmap
minor cleanup of compiler warning messages
get rid of wasteful math from gr_set_proj_matrix()
remove extra gr_set_*_matrix() calls from starfield.cpp as there was no longer a reason for them to be there
clean up bmpman flags in reguards to cubemaps and render targets
disable D3D envmap code until it can be upgraded to current level of code
remove bumpmap code from OpenGL stuff (sorry but it was getting in the way, if it was more than copy-paste it would be worth keeping)
replace gluPerspective() call with glFrustum() call, it's a lot less math this way and saves the extra function call
mod - /trunk/fs2_open/code/bmpman/bm_internal.h Diff File
mod - /trunk/fs2_open/code/bmpman/bmpman.cpp Diff File
mod - /trunk/fs2_open/code/bmpman/bmpman.h Diff File
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff File
mod - /trunk/fs2_open/code/cmdline/cmdline.h Diff File
mod - /trunk/fs2_open/code/ddsutils/ddsutils.cpp Diff File
mod - /trunk/fs2_open/code/ddsutils/ddsutils.h Diff File
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/graphics/2d.cpp Diff File
mod - /trunk/fs2_open/code/graphics/2d.h Diff File
mod - /trunk/fs2_open/code/graphics/grd3dbmpman.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dbmpman.h Diff File
mod - /trunk/fs2_open/code/graphics/grinternal.h Diff File
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengl.h Diff File
mod - /trunk/fs2_open/code/graphics/gropenglbmpman.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropenglbmpman.h Diff File
mod - /trunk/fs2_open/code/graphics/gropenglextension.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropenglextension.h Diff File
mod - /trunk/fs2_open/code/graphics/gropengltexture.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengltexture.h Diff File
mod - /trunk/fs2_open/code/graphics/gropengltnl.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grstub.h Diff File
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionparse.h Diff File
mod - /trunk/fs2_open/code/parse/lua.cpp Diff File
mod - /trunk/fs2_open/code/starfield/starfield.cpp Diff File
mod - /trunk/fs2_open/code/windows_stub/config.h Diff File

trunk r3064

2006-05-13 03:15

taylor


Ported: N/A

Details Diff
get rid of some wasteful math for gr_set_proj_matrix() calls
fix check that broke praise of kills for player
fix knossos warpin effect that always seems to get rendered backwards (I couldn't find anything that broke with this but I suppose it's a mod could have an issue)
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/shipfx.cpp Diff File

trunk r3063

2006-05-13 03:11

taylor


Ported: N/A

Details Diff
make sure sound buffers are valid before trying to delete them (was causing crash issues on Windows and OS X)
mod - /trunk/fs2_open/code/sound/audiostr-openal.cpp Diff File

trunk r3062

2006-05-13 03:10

taylor


Ported: N/A

Details Diff
some Windows specific OpenAL changes
add MVE files to MSVC6 project
mod - /trunk/fs2_open/code/sound/ds.h Diff File
mod - /trunk/fs2_open/projects/MSVC_6/Fred2.dsp Diff File
mod - /trunk/fs2_open/projects/MSVC_6/Freespace2.dsp Diff File
mod - /trunk/fs2_open/projects/MSVC_6/code.dsp Diff File

trunk r3061

2006-05-13 03:09

taylor


Ported: N/A

Details Diff
minor cleanup and a couple extra error checks
get rid of some wasteful math from the gr_set_proj_matrix() calls
mod - /trunk/fs2_open/code/hud/hud.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudshield.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudtargetbox.cpp Diff File
mod - /trunk/fs2_open/code/lab/lab.cpp Diff File
mod - /trunk/fs2_open/code/menuui/techmenu.cpp Diff File
mod - /trunk/fs2_open/code/missionui/missionbrief.cpp Diff File
mod - /trunk/fs2_open/code/missionui/missionscreencommon.cpp Diff File
mod - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp Diff File
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File
mod - /trunk/fs2_open/code/object/objectsort.cpp Diff File
mod - /trunk/fs2_open/code/render/3d.h Diff File
mod - /trunk/fs2_open/code/render/3dsetup.cpp Diff File

trunk r3060

2006-05-13 03:03

taylor


Ported: N/A

Details Diff
Vodka, it's a killer ;)
mod - /trunk/fs2_open/code/camera/camera.cpp Diff File

trunk r3059

2006-05-13 03:02

taylor


Ported: N/A

Details Diff
add lazy (ie, faster) checking of asteroid collisions for time-to-impact
mod - /trunk/fs2_open/code/asteroid/asteroid.cpp Diff File

trunk r3058

2006-05-13 03:01

taylor


Ported: N/A

Details Diff
fix bug where anything that wasn't a ship was considered a non-goal
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff File

trunk r3057

2006-05-13 02:59

taylor


Ported: N/A

Details Diff
MVE player (audio only works with OpenAL builds!)
mod - /trunk/fs2_open/code/Makefile.am Diff File
add - /trunk/fs2_open/code/cutscene/decoder16.cpp File
mod - /trunk/fs2_open/code/cutscene/movie.cpp Diff File
add - /trunk/fs2_open/code/cutscene/mve_audio.cpp File
add - /trunk/fs2_open/code/cutscene/mvelib.cpp File
add - /trunk/fs2_open/code/cutscene/mvelib.h File
add - /trunk/fs2_open/code/cutscene/mveplayer.cpp File

trunk r3056

2006-05-13 02:58

taylor


Ported: N/A

Details Diff
add newest OpenAL SDK, this makes things easier as OpenAL is now the build default
add - /trunk/fs2_open/openal File
add - /trunk/fs2_open/openal/include File
add - /trunk/fs2_open/openal/include/al.h File
add - /trunk/fs2_open/openal/include/alc.h File
add - /trunk/fs2_open/openal/include/efx.h File
add - /trunk/fs2_open/openal/libs File
add - /trunk/fs2_open/openal/libs/win32 File
add - /trunk/fs2_open/openal/libs/win32/openal32.lib File
add - /trunk/fs2_open/openal/libs/win64 File
add - /trunk/fs2_open/openal/libs/win64/openal32.lib File

trunk r3055

2006-05-13 02:55

taylor


Ported: N/A

Details Diff
add some missing headers, got tired of doing this myself when I did a build under Windows
add - /trunk/fs2_open/dx8sdk/include/d3d8.h File
add - /trunk/fs2_open/dx8sdk/include/d3d8caps.h File
add - /trunk/fs2_open/dx8sdk/include/d3d8types.h File
add - /trunk/fs2_open/dx8sdk/include/dxerr8.h File
add - /trunk/fs2_open/dx8sdk/include/dxfile.h File

trunk r3054

2006-05-10 19:49

Goober5000


Ported: N/A

Details Diff
fixed build bug under WinXP
--Goober5000
mod - /trunk/fs2_open/projects/MSVC_6/code.dsp Diff File

trunk r3053

2006-05-09 05:23

taylor


Ported: N/A

Details Diff
if in freecamera mode, or the hud is disabled, the don't draw scripted hud elements
(this is almost hackish, but the bug never got a comment from WMC, so he can fix it later if this is wrong)
mod - /trunk/fs2_open/code/parse/scripting.cpp Diff File

trunk r3052

2006-05-09 05:21

taylor


Ported: N/A

Details Diff
fix incorrect button locations, it matches the correct layout of the other techroom screens now
(thought Backslash was going to fix this, but I got tired of waiting. :))
mod - /trunk/fs2_open/code/cutscene/cutscenes.cpp Diff File

trunk r3051

2006-05-09 05:19

taylor


Ported: N/A

Details Diff
remove SCP Lite build option, the rest of the code for it was long since removed
remove the glBindBufferARB lib check, the soon-to-be-committed extension code upgrade will handle the issue much better
mod - /trunk/fs2_open/configure.ac Diff File

trunk r3050

2006-05-04 17:25

phreak


Ported: N/A

Details Diff
the -decal command line doesn't enable decals anymore, just pops up a messagebox in windows saying that decals are disabled from now on.
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff File
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