Changesets: fs2open

trunk r3124

2006-06-01 00:44

taylor


Ported: N/A

Details Diff
fix the scope issues that someone complained about in the forums
mod - /trunk/fs2_open/code/graphics/grd3dlight.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dsetup.cpp Diff File

trunk r3123

2006-06-01 00:43

taylor


Ported: N/A

Details Diff
use vm_vec_normalize_safe(), a bit cheap as a fix, but it's really difficult to trace the VECMAT errors back from here
mod - /trunk/fs2_open/code/graphics/grbatch.cpp Diff File

trunk r3122

2006-06-01 00:41

taylor


Ported: N/A

Details Diff
put decals back under an #ifdef, until this is fixed it's just in the way
mod - /trunk/fs2_open/code/decals/decals.cpp Diff File
mod - /trunk/fs2_open/code/decals/decals.h Diff File

trunk r3121

2006-06-01 00:40

taylor


Ported: N/A

Details Diff
be sure to to reset ok_to_fire between weapon checks to make sure we don't count something by mistake
mod - /trunk/fs2_open/code/ai/aiturret.cpp Diff File

trunk r3120

2006-05-31 00:02

taylor


Ported: N/A

Details Diff
render strings a string at a time rather than a letter at the time (should be at least 3 times faster from state changes alone)
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff File

trunk r3119

2006-05-31 00:01

taylor


Ported: N/A

Details Diff
bah! this thing is crashing. disable for now until I can figure out what's going on
mod - /trunk/fs2_open/code/sound/ds.cpp Diff File

trunk r3118

2006-05-30 23:27

Goober5000


Ported: N/A

Details Diff
whoops, didn't mean to commit that
mod - /trunk/fs2_open/code/sound/ds.cpp Diff File

trunk r3117

2006-05-30 23:05

Goober5000


Ported: N/A

Details Diff
some cosmetic changes in preparation for bay arrival/departure code
--Goober5000
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff File
mod - /trunk/fs2_open/code/fred2/restrictpaths.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File
mod - /trunk/fs2_open/code/model/model.h Diff File
mod - /trunk/fs2_open/code/model/modelread.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/sound/ds.cpp Diff File
mod - /trunk/fs2_open/code/sound/phrases.cfg Diff File

trunk r3116

2006-05-30 22:08

Goober5000


Ported: N/A

Details Diff
fix compiler warning
--Goober5000
mod - /trunk/fs2_open/code/ai/aigoals.cpp Diff File

trunk r3115

2006-05-30 07:20

karajorma


Ported: N/A

Details Diff
Got sick of seeing that compiler warning all the time!
mod - /trunk/fs2_open/code/sound/voicerec.cpp Diff File

trunk r3114

2006-05-30 02:01

Goober5000


Ported: N/A

Details Diff
fix up CVS headers
--Goober5000
mod - /trunk/fs2_open/code/fred2/restrictpaths.cpp Diff File
mod - /trunk/fs2_open/code/fred2/restrictpaths.h Diff File

trunk r3113

2006-05-30 01:58

Goober5000


Ported: N/A

Details Diff
I should probably add these files too
--Goober5000
add - /trunk/fs2_open/code/fred2/restrictpaths.cpp File
add - /trunk/fs2_open/code/fred2/restrictpaths.h File

trunk r3112

2006-05-30 01:37

Goober5000


Ported: N/A

Details Diff
add capability to restrict arrival/departure paths
(FRED only; FS2 implementation to follow)
--Goober5000
mod - /trunk/fs2_open/code/fred2/fred.rc Diff File
mod - /trunk/fs2_open/code/fred2/resource.h Diff File
mod - /trunk/fs2_open/code/fred2/shipeditordlg.cpp Diff File
mod - /trunk/fs2_open/code/fred2/shipeditordlg.h Diff File
mod - /trunk/fs2_open/code/fred2/wing_editor.cpp Diff File
mod - /trunk/fs2_open/code/fred2/wing_editor.h Diff File
mod - /trunk/fs2_open/projects/MSVC_6/Fred2.dsp Diff File

trunk r3111

2006-05-29 23:55

taylor


Ported: N/A

Details Diff
make sure we are locking those vars down in timer_get() to avoid thread issues (may fix hang on "timer rolled" message)
mod - /trunk/fs2_open/code/io/timer.cpp Diff File

trunk r3110

2006-05-29 23:53

taylor


Ported: N/A

Details Diff
z-range for 2D ortho is -1.0 to 1.0, may help avoid some strangeness if we actually get that right. :)
minor cleanup of old code and default settings
try not to bother with depth test unless we are actually going to need it (small performance boost in some cases)
don't clear depth bit in flip(), while technically correct it's also a bit redundant (and comes with a slight performance hit)
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengltnl.cpp Diff File

trunk r3109

2006-05-29 22:13

Goober5000


Ported: N/A

Details Diff
add substitute music boxes to FRED, and reset music properly when mission is cleared
--Goober5000
mod - /trunk/fs2_open/code/fred2/briefingeditordlg.cpp Diff File
mod - /trunk/fs2_open/code/fred2/briefingeditordlg.h Diff File
mod - /trunk/fs2_open/code/fred2/management.cpp Diff File
mod - /trunk/fs2_open/code/fred2/missionnotesdlg.cpp Diff File
mod - /trunk/fs2_open/code/fred2/missionnotesdlg.h Diff File
mod - /trunk/fs2_open/code/gamesnd/eventmusic.cpp Diff File

trunk r3108

2006-05-29 21:36

Goober5000


Ported: N/A

Details Diff
add AI Profile box to FRED
--Goober5000
mod - /trunk/fs2_open/code/fred2/fred.rc Diff File
mod - /trunk/fs2_open/code/fred2/missionnotesdlg.cpp Diff File
mod - /trunk/fs2_open/code/fred2/missionnotesdlg.h Diff File
mod - /trunk/fs2_open/code/fred2/missionsave.cpp Diff File
mod - /trunk/fs2_open/code/fred2/resource.h Diff File

trunk r3107

2006-05-29 21:08

Goober5000


Ported: N/A

Details Diff
add debriefing persona index to fred
--Goober5000
mod - /trunk/fs2_open/code/fred2/campaigneditordlg.cpp Diff File
mod - /trunk/fs2_open/code/fred2/campaigneditordlg.h Diff File
mod - /trunk/fs2_open/code/fred2/fred.rc Diff File
mod - /trunk/fs2_open/code/fred2/resource.h Diff File

trunk r3106

2006-05-29 15:14

Goober5000


Ported: N/A

Details Diff
removed small redundancy
--Goober5000
mod - /trunk/fs2_open/code/ai/aigoals.cpp Diff File

trunk r3105

2006-05-28 22:02

Goober5000


Ported: N/A

Details Diff
add Taylor's compile fix
--Goober5000
mod - /trunk/fs2_open/code/sound/audiostr-openal.cpp Diff File

trunk r3104

2006-05-28 14:40

taylor


Ported: N/A

Details Diff
fix D3D white screen issue
mod - /trunk/fs2_open/code/graphics/grd3dbmpman.cpp Diff File

trunk r3103

2006-05-28 13:57

taylor


Ported: N/A

Details Diff
remove DX9 SDK since it's useless to us at this time
rm - /trunk/fs2_open/dx9sdk File

trunk r3102

2006-05-27 13:22

taylor


Ported: N/A

Details Diff
minor safety check
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff File

trunk r3101

2006-05-27 13:21

taylor


Ported: N/A

Details Diff
update proj/view matrix calls to use new values
mod - /trunk/fs2_open/code/parse/lua.cpp Diff File

trunk r3100

2006-05-27 13:20

taylor


Ported: N/A

Details Diff
clean up BM_TYPE_* stuff so it's a little easier to tell what is what
bm_load_sub_fast() doesn't need to lowercase filenames, so don't
byte-swap 16-bit DDS on big endian (they still don't look right though)
update bm_has_alpha_channel() to be less dumb
mod - /trunk/fs2_open/code/bmpman/bm_internal.h Diff File
mod - /trunk/fs2_open/code/bmpman/bmpman.cpp Diff File
mod - /trunk/fs2_open/code/bmpman/bmpman.h Diff File
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