Changesets: fs2open

fs2_open_3_6_9 r3824

2006-12-28 17:47

Goober5000


Ported: N/A

Details Diff
fix spelling... *twitch*
mod - /branches/fs2_open_3_6_9/fs2_open/code/fs2open_pxo/Client.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/globalincs/pstypes.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/missionui/missionweaponchoice.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/model/model.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/model/modelread.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/windows_stub/config.h Diff File
mod - /trunk/fs2_open/code/fs2open_pxo/Client.cpp Diff File
mod - /trunk/fs2_open/code/globalincs/pstypes.h Diff File
mod - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp Diff File
mod - /trunk/fs2_open/code/model/model.h Diff File
mod - /trunk/fs2_open/code/model/modelread.cpp Diff File
mod - /trunk/fs2_open/code/windows_stub/config.h Diff File

fs2_open_3_6_9 r3823

2006-12-27 21:07

Goober5000


Ported: N/A

Details Diff
assume ships-with-bays which haven't yet entered the mission are valid for syntax checking
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.cpp Diff File
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File

fs2_open_3_6_9 r3822

2006-12-27 20:22

Goober5000


Ported: N/A

Details Diff
removed obsolete limits
mod - /branches/fs2_open_3_6_9/fs2_open/code/globalincs/globals.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hudtarget.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/globalincs/globals.h Diff File
mod - /trunk/fs2_open/code/hud/hudtarget.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

trunk r3821

2006-12-27 19:59

WMCoolmon


Ported: N/A

Details Diff
WMC codebase commit. See pre-commit build thread for details on changes.
mod - /trunk/fs2_open/code/ai/ai.h Diff File
mod - /trunk/fs2_open/code/ai/ai_profiles.cpp Diff File
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff File
mod - /trunk/fs2_open/code/ai/aigoals.cpp Diff File
mod - /trunk/fs2_open/code/ai/aiturret.cpp Diff File
mod - /trunk/fs2_open/code/anim/animplay.cpp Diff File
mod - /trunk/fs2_open/code/asteroid/asteroid.cpp Diff File
mod - /trunk/fs2_open/code/autopilot/autopilot.cpp Diff File
mod - /trunk/fs2_open/code/bmpman/bmpman.cpp Diff File
mod - /trunk/fs2_open/code/bmpman/bmpman.h Diff File
mod - /trunk/fs2_open/code/cfile/cfilearchive.cpp Diff File
mod - /trunk/fs2_open/code/cfile/cfilesystem.cpp Diff File
mod - /trunk/fs2_open/code/cutscene/cutscenes.cpp Diff File
mod - /trunk/fs2_open/code/cutscene/cutscenes.h Diff File
mod - /trunk/fs2_open/code/cutscene/movie.cpp Diff File
mod - /trunk/fs2_open/code/debris/debris.cpp Diff File
mod - /trunk/fs2_open/code/debris/debris.h Diff File
mod - /trunk/fs2_open/code/fireball/fireballs.cpp Diff File
mod - /trunk/fs2_open/code/fred2/asteroideditordlg.cpp Diff File
mod - /trunk/fs2_open/code/fred2/bgbitmapdlg.cpp Diff File
mod - /trunk/fs2_open/code/fred2/createwingdlg.cpp Diff File
mod - /trunk/fs2_open/code/fred2/dumpstats.cpp Diff File
mod - /trunk/fs2_open/code/fred2/freddoc.h Diff File
mod - /trunk/fs2_open/code/fred2/fredrender.cpp Diff File
mod - /trunk/fs2_open/code/fred2/grid.cpp Diff File
mod - /trunk/fs2_open/code/fred2/management.cpp Diff File
mod - /trunk/fs2_open/code/fred2/missionsave.h Diff File
mod - /trunk/fs2_open/code/fred2/orienteditor.cpp Diff File
mod - /trunk/fs2_open/code/fred2/sexp_tree.cpp Diff File
mod - /trunk/fs2_open/code/fred2/ship_select.h Diff File
mod - /trunk/fs2_open/code/fred2/shipeditordlg.cpp Diff File
mod - /trunk/fs2_open/code/fred2/waypointpathdlg.cpp Diff File
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/gamehelp/contexthelp.cpp Diff File
mod - /trunk/fs2_open/code/gamesnd/eventmusic.cpp Diff File
mod - /trunk/fs2_open/code/gamesnd/gamesnd.cpp Diff File
mod - /trunk/fs2_open/code/gamesnd/gamesnd.h Diff File
mod - /trunk/fs2_open/code/globalincs/def_files.cpp Diff File
mod - /trunk/fs2_open/code/globalincs/windebug.cpp Diff File
mod - /trunk/fs2_open/code/graphics/2d.cpp Diff File
mod - /trunk/fs2_open/code/graphics/font.cpp Diff File
mod - /trunk/fs2_open/code/graphics/font.h Diff File
mod - /trunk/fs2_open/code/graphics/generic.h Diff File
mod - /trunk/fs2_open/code/graphics/grd3d.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff File
mod - /trunk/fs2_open/code/hud/hud.h Diff File
mod - /trunk/fs2_open/code/hud/hudartillery.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudparse.cpp Diff File
mod - /trunk/fs2_open/code/io/key.cpp Diff File
mod - /trunk/fs2_open/code/lab/wmcgui.cpp Diff File
mod - /trunk/fs2_open/code/localization/localize.cpp Diff File
mod - /trunk/fs2_open/code/menuui/barracks.cpp Diff File
mod - /trunk/fs2_open/code/menuui/mainhallmenu.cpp Diff File
mod - /trunk/fs2_open/code/menuui/playermenu.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionbriefcommon.cpp Diff File
mod - /trunk/fs2_open/code/mission/missiongrid.cpp Diff File
mod - /trunk/fs2_open/code/mission/missiongrid.h Diff File
mod - /trunk/fs2_open/code/mission/missionmessage.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File
mod - /trunk/fs2_open/code/missionui/missionbrief.cpp Diff File
mod - /trunk/fs2_open/code/missionui/missionscreencommon.cpp Diff File
mod - /trunk/fs2_open/code/missionui/missionshipchoice.cpp Diff File
mod - /trunk/fs2_open/code/missionui/missionweaponchoice.cpp Diff File
mod - /trunk/fs2_open/code/model/model.h Diff File
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File
mod - /trunk/fs2_open/code/model/modeloctant.cpp Diff File
mod - /trunk/fs2_open/code/model/modelread.cpp Diff File
mod - /trunk/fs2_open/code/nebula/neb.cpp Diff File
mod - /trunk/fs2_open/code/nebula/neb.h Diff File
mod - /trunk/fs2_open/code/nebula/neblightning.cpp Diff File
mod - /trunk/fs2_open/code/network/multimsgs.cpp Diff File
mod - /trunk/fs2_open/code/object/collidedebrisship.cpp Diff File
mod - /trunk/fs2_open/code/object/collidedebrisweapon.cpp Diff File
mod - /trunk/fs2_open/code/object/collideshipship.cpp Diff File
mod - /trunk/fs2_open/code/object/collideshipweapon.cpp Diff File
mod - /trunk/fs2_open/code/object/collideweaponweapon.cpp Diff File
mod - /trunk/fs2_open/code/object/objcollide.cpp Diff File
mod - /trunk/fs2_open/code/object/object.cpp Diff File
mod - /trunk/fs2_open/code/osapi/osapi.cpp Diff File
mod - /trunk/fs2_open/code/osapi/outwnd.cpp Diff File
mod - /trunk/fs2_open/code/palman/palman.cpp Diff File
mod - /trunk/fs2_open/code/parse/lua.cpp Diff File
mod - /trunk/fs2_open/code/parse/lua.h Diff File
mod - /trunk/fs2_open/code/parse/parselo.cpp Diff File
mod - /trunk/fs2_open/code/parse/parselo.h Diff File
mod - /trunk/fs2_open/code/parse/scripting.cpp Diff File
mod - /trunk/fs2_open/code/parse/scripting.h Diff File
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File
mod - /trunk/fs2_open/code/parse/sexp.h Diff File
mod - /trunk/fs2_open/code/particle/particle.cpp Diff File
mod - /trunk/fs2_open/code/particle/particle.h Diff File
mod - /trunk/fs2_open/code/radar/radar.cpp Diff File
mod - /trunk/fs2_open/code/render/3d.h Diff File
mod - /trunk/fs2_open/code/render/3dsetup.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.h Diff File
mod - /trunk/fs2_open/code/ship/shipfx.cpp Diff File
mod - /trunk/fs2_open/code/ship/shiphit.cpp Diff File
mod - /trunk/fs2_open/code/species_defs/species_defs.cpp Diff File
mod - /trunk/fs2_open/code/starfield/starfield.cpp Diff File
mod - /trunk/fs2_open/code/starfield/supernova.cpp Diff File
mod - /trunk/fs2_open/code/stats/medals.cpp Diff File
mod - /trunk/fs2_open/code/stats/scoring.cpp Diff File
mod - /trunk/fs2_open/code/stats/scoring.h Diff File
mod - /trunk/fs2_open/code/ui/inputbox.cpp Diff File
mod - /trunk/fs2_open/code/weapon/beam.cpp Diff File
mod - /trunk/fs2_open/code/weapon/flak.cpp Diff File
mod - /trunk/fs2_open/code/weapon/flak.h Diff File
mod - /trunk/fs2_open/code/weapon/muzzleflash.cpp Diff File
mod - /trunk/fs2_open/code/weapon/trails.cpp Diff File
mod - /trunk/fs2_open/code/weapon/weapon.h Diff File
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File

fs2_open_3_6_9 r3820

2006-12-27 05:27

karajorma


Ported: N/A

Details Diff
Altered the Warpin and Warpout types flag to match those in HEAD.
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp Diff File

fs2_open_3_6_9 r3819

2006-12-27 04:26

taylor


Ported: N/A

Details Diff
fix OpenGL envmap "issues" (ie, stupid taylor stuff)
get rid of that RCS_Name thing, CVS kept changing it automatically and it was getting /really/ annoying
mod - /branches/fs2_open_3_6_9/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengltnl.cpp Diff File

fs2_open_3_6_9 r3818

2006-12-27 04:24

taylor


Ported: N/A

Details Diff
wurrps, someone besides me might actually want to use that ;)
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengltexture.cpp Diff File

trunk r3817

2006-12-26 21:29

Goober5000


Ported: N/A

Details Diff
added to the main branch as binary
add - /trunk/fs2_open/oggvorbis/lib/theora_static.lib File
add - /trunk/fs2_open/oggvorbis/lib/theora_static_d.lib File

fs2_open_3_6_9 r3816

2006-12-26 13:14

Goober5000


Ported: N/A

Details Diff
allow parsing of similar ship copy names properly (Mantis 0001178)
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/parselo.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/parse/sexp.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/parse/parselo.cpp Diff File
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File

fs2_open_3_6_9 r3815

2006-12-26 00:35

taylor


Ported: N/A

Details Diff
add Theora files/libs
add mapinfo stuff so that .map files are actually useful (wasn't this here before?)
add /y to the copy command, since it wasn't always copying over existing builds for me
mod - /branches/fs2_open_3_6_9/fs2_open/projects/MSVC_6/Fred2.dsp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/projects/MSVC_6/Freespace2.dsp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/projects/MSVC_6/code.dsp Diff File

fs2_open_3_6_9 r3814

2006-12-26 00:32

taylor


Ported: N/A

Details Diff
make weapon_expl info dynamic
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/weapon.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/weapons.cpp Diff File

fs2_open_3_6_9 r3813

2006-12-26 00:32

taylor


Ported: N/A

Details Diff
be sure to reset our skybox model properly, it can lead to a bad model unload bug on level load otherwise
mod - /branches/fs2_open_3_6_9/fs2_open/code/starfield/starfield.cpp Diff File

fs2_open_3_6_9 r3812

2006-12-26 00:31

taylor


Ported: N/A

Details Diff
fix some sound state stuff that was leading to crashes in OS X and undefined behavior in Windows (this isn't all that pretty, but will handled properly in post-3.6.9 revised code)
mod - /branches/fs2_open_3_6_9/fs2_open/code/sound/audiostr-openal.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/sound/ds.cpp Diff File

fs2_open_3_6_9 r3811

2006-12-26 00:30

taylor


Ported: N/A

Details Diff
minor spelling fixage
make depreciated subsystem flag syntax be a debug log warning instead a popup warning (FOR 3.6.9 ONLY!)
mod - /branches/fs2_open_3_6_9/fs2_open/code/ship/ship.cpp Diff File

fs2_open_3_6_9 r3810

2006-12-26 00:27

taylor


Ported: N/A

Details Diff
remove unneeded header
mod - /branches/fs2_open_3_6_9/fs2_open/code/model/modelinterp.cpp Diff File

fs2_open_3_6_9 r3809

2006-12-26 00:27

taylor


Ported: N/A

Details Diff
make sure that we don't target a hidden jumpnode, and if we do be sure to only detarget it rather than turning off auto-targetting
mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hudtarget.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hudtargetbox.cpp Diff File

fs2_open_3_6_9 r3808

2006-12-26 00:26

taylor


Ported: N/A

Details Diff
remove some old stuff that we either don't use or don't need any longer
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/2d.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/2d.h Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/font.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/grinternal.h Diff File

fs2_open_3_6_9 r3807

2006-12-26 00:25

taylor


Ported: N/A

Details Diff
lots of little cleanup, stale code removal, and small performance adjustments
get rid of the default combine texture state, we don't need it in general, and it can screw up fonts
get rid of the secondary color support, it doesn't do much in non-HTL mode, screws up various things, and has long since been obsolete but material setup
get rid of the old gamma setup, it actually conflicts with newer gamma support
default texture wrapping to edge clamp
do second gr_clear() on init to be sure and catch double-buffer
make sure that our active texture will always get reset to 0, rather than leaving it at whatever was used last
fixed that damn FBO bug from it hanging on textures and causing some rendering errors for various people
only lock verts once in HTL model rendering
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengl.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengltexture.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengltnl.cpp Diff File

fs2_open_3_6_9 r3806

2006-12-26 00:18

taylor


Ported: N/A

Details Diff
comment out some extensions that we either don't use or don't need to use
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropenglextension.cpp Diff File
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropenglextension.h Diff File

fs2_open_3_6_9 r3805

2006-12-26 00:17

taylor


Ported: N/A

Details Diff
tweak emission light a little bit
various bits of cleanup that I've been meaning to do
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/gropengllight.cpp Diff File

fs2_open_3_6_9 r3804

2006-12-26 00:15

taylor


Ported: N/A

Details Diff
support both "none" and "<none>" on filenames to skip (will do this better later, ran out of time)
mod - /branches/fs2_open_3_6_9/fs2_open/code/graphics/generic.cpp Diff File

fs2_open_3_6_9 r3803

2006-12-26 00:14

taylor


Ported: N/A

Details Diff
get rid of some stale vars that we don't use any longer
a little at-exit cleanup
handle rounding error on X/Y placement locations under Windows
mod - /branches/fs2_open_3_6_9/fs2_open/code/cutscene/mveplayer.cpp Diff File

fs2_open_3_6_9 r3802

2006-12-26 00:13

taylor


Ported: N/A

Details Diff
add support for Theora movies (the default format)
some little bits of cleanup
add second gr_clear() so that double-buffer'd visuals will work properly (ie, not flicker when playing MVE/OGG)
mod - /branches/fs2_open_3_6_9/fs2_open/code/cutscene/movie.cpp Diff File

fs2_open_3_6_9 r3801

2006-12-26 00:11

taylor


Ported: N/A

Details Diff
add .ogg files to movie locations
mod - /branches/fs2_open_3_6_9/fs2_open/code/cfile/cfile.cpp Diff File

fs2_open_3_6_9 r3800

2006-12-26 00:11

taylor


Ported: N/A

Details Diff
add OGG Theora player to build list
mod - /branches/fs2_open_3_6_9/fs2_open/code/Makefile.am Diff File
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