Changesets: fs2open

trunk r3899

2007-01-14 07:06

WMCoolmon


Ported: N/A

Details Diff
Fix +Override, attempted fix for code adjacent to [] causing crash in scripting.tbl (Unreproducable), and (Untested) fix for script-eval.
mod - /trunk/fs2_open/code/parse/lua.cpp Diff File
mod - /trunk/fs2_open/code/parse/parselo.cpp Diff File
mod - /trunk/fs2_open/code/parse/parselo.h Diff File
mod - /trunk/fs2_open/code/parse/scripting.cpp Diff File
mod - /trunk/fs2_open/code/parse/sexp.cpp Diff File

trunk r3898

2007-01-14 05:26

WMCoolmon


Ported: N/A

Details Diff
Attempt to remove various warnings under MSVC 2003, mostly related to casting, but also some instances of inaccessible code.
mod - /trunk/fs2_open/code/cutscene/oggplayer.cpp Diff File
mod - /trunk/fs2_open/code/ddsutils/ddsutils.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff File
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File
mod - /trunk/fs2_open/code/nebula/neb.cpp Diff File
mod - /trunk/fs2_open/code/network/multi_update.cpp Diff File
mod - /trunk/fs2_open/code/object/collidedebrisweapon.cpp Diff File
mod - /trunk/fs2_open/code/parse/lua.cpp Diff File
mod - /trunk/fs2_open/code/parse/parselo.cpp Diff File
mod - /trunk/fs2_open/code/parse/scripting.cpp Diff File
mod - /trunk/fs2_open/code/render/3ddraw.cpp Diff File
mod - /trunk/fs2_open/code/ship/awacs.cpp Diff File
mod - /trunk/fs2_open/code/ship/shipfx.cpp Diff File
mod - /trunk/fs2_open/code/sound/acm-openal.cpp Diff File
mod - /trunk/fs2_open/code/starfield/nebula.cpp Diff File
mod - /trunk/fs2_open/code/starfield/starfield.cpp Diff File
mod - /trunk/fs2_open/code/weapon/beam.cpp Diff File

trunk r3897

2007-01-14 05:02

WMCoolmon


Ported: N/A

Details Diff
Updated MSVC 2003 project files to work out of the box
mod - /trunk/fs2_open/projects/MSVC_2003/Freespace2.sln Diff File
mod - /trunk/fs2_open/projects/MSVC_2003/Freespace2.vcproj Diff File
mod - /trunk/fs2_open/projects/MSVC_2003/code.vcproj Diff File
add - /trunk/fs2_open/projects/MSVC_2003/fred2_open.vcproj File
mod - /trunk/fs2_open/projects/MSVC_2003/libjpeg.vcproj Diff File
add - /trunk/fs2_open/projects/MSVC_2003/lua.vcproj File
mod - /trunk/fs2_open/projects/MSVC_2003/wxFRED2.vcproj Diff File

trunk r3896

2007-01-14 04:20

WMCoolmon


Ported: N/A

Details Diff
Removed MSVC_7 folder due to redundancy
rm - /trunk/fs2_open/projects/MSVC_7 File

trunk r3895

2007-01-13 11:38

Bobboau


Ported: N/A

Details Diff
made a last second change of mind on something, made it a bit safer
mod - /trunk/fs2_open/code/graphics/grbatch.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grbatch.h Diff File
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File

trunk r3894

2007-01-13 11:20

Bobboau


Ported: N/A

Details Diff
left some test code on super sorry
mod - /trunk/fs2_open/code/ship/shield.cpp Diff File

fs2_open_3_6_9 r3893

2007-01-11 23:33

Goober5000


Ported: N/A

Details Diff
hmm... I guess when I fixed this back in 2004, I fixed it the wrong way :D
mod - /branches/fs2_open_3_6_9/fs2_open/code/weapon/weapons.cpp Diff File
mod - /trunk/fs2_open/code/weapon/weapons.cpp Diff File

trunk r3892

2007-01-11 13:46

Bobboau


Ported: N/A

Details Diff
made the new index buffers actualy work,
now that I had something to test it with fixed a small problem that kept it from working
mod - /trunk/fs2_open/code/graphics/grd3d.cpp Diff File

trunk r3891

2007-01-11 02:08

Bobboau


Ported: N/A

Details Diff
forgot about this header in my last commit
mod - /trunk/fs2_open/code/graphics/grd3d.h Diff File

trunk r3890

2007-01-11 02:07

Bobboau


Ported: N/A

Details Diff
makeing D3D compatable with 32 bit index buffers, and fixing a minor directx
technicality in the texture compression code.
mod - /trunk/fs2_open/code/graphics/grd3d.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dbmpman.cpp Diff File

trunk r3889

2007-01-09 20:49

taylor


Ported: N/A

Details Diff
remove non-dark support
per earlier discussions: remove -jpgtga and -pcx32
mod - /trunk/fs2_open/code/graphics/grd3dbmpman.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dsetup.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grd3dtexture.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grinternal.h Diff File
mod - /trunk/fs2_open/code/tgautils/tgautils.cpp Diff File

trunk r3888

2007-01-09 20:48

taylor


Ported: N/A

Details Diff
fixup texture addressing stuff so that it works better
bits of cleanup
remove non-dark support
support for releasing bitmap system memory when transfered to API memory
mod - /trunk/fs2_open/code/graphics/gropenglbmpman.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengltexture.cpp Diff File

trunk r3887

2007-01-09 20:45

taylor


Ported: N/A

Details Diff
don't bother trying to load message WAV when sound is disabled
mod - /trunk/fs2_open/code/mission/missionmessage.cpp Diff File

trunk r3886

2007-01-09 20:45

taylor


Ported: N/A

Details Diff
compiler warning fixage
mod - /trunk/fs2_open/code/starfield/starfield.cpp Diff File

trunk r3885

2007-01-09 20:44

taylor


Ported: N/A

Details Diff
add support for new IBX format which can support up to UINT_MAX worth of verts (NOTE: D3D code still needs to be made compatible with this!!)
mod - /trunk/fs2_open/code/graphics/2d.cpp Diff File
mod - /trunk/fs2_open/code/graphics/2d.h Diff File
mod - /trunk/fs2_open/code/graphics/gropengltnl.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropengltnl.h Diff File
mod - /trunk/fs2_open/code/graphics/grstub.cpp Diff File
mod - /trunk/fs2_open/code/model/model.h Diff File
mod - /trunk/fs2_open/code/model/modelinterp.cpp Diff File
mod - /trunk/fs2_open/code/model/modelread.cpp Diff File

trunk r3884

2007-01-09 20:41

taylor


Ported: N/A

Details Diff
remove -jpgtga, set 32-bit mode as default (the OGL code will automatically fallback to 16-bit is needed)
mod - /trunk/fs2_open/code/fred2/management.cpp Diff File

trunk r3883

2007-01-09 20:40

taylor


Ported: N/A

Details Diff
little bit of cleanup
per earlier discussions: remove -jpgtga and -pcx32
mod - /trunk/fs2_open/code/cmdline/cmdline.cpp Diff File
mod - /trunk/fs2_open/code/cmdline/cmdline.h Diff File

trunk r3882

2007-01-09 20:40

taylor


Ported: N/A

Details Diff
remove the non-dark stuff, it only works on PCX files and stuff to use it has already been ripped out
per earlier discussions: remove -jpgtga and -pcx32, set image load order to DDS->TGA->JPG->PCX
some debug log cleanup
remove bitmap data from system memory once it's in API memory
mod - /trunk/fs2_open/code/bmpman/bm_internal.h Diff File
mod - /trunk/fs2_open/code/bmpman/bmpman.cpp Diff File
mod - /trunk/fs2_open/code/bmpman/bmpman.h Diff File

trunk r3881

2007-01-07 19:50

Goober5000


Ported: N/A

Details Diff
remove WMC's limbo code, per our discussion a few months ago
this will later be handled by copying ship stats using sexps or scripts
mod - /trunk/fs2_open/code/ai/aicode.cpp Diff File
mod - /trunk/fs2_open/code/ai/aiturret.cpp Diff File
mod - /trunk/fs2_open/code/freespace2/freespace.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudescort.cpp Diff File
mod - /trunk/fs2_open/code/hud/hudtarget.cpp Diff File
mod - /trunk/fs2_open/code/object/collideshipship.cpp Diff File
mod - /trunk/fs2_open/code/object/collideshipweapon.cpp Diff File
mod - /trunk/fs2_open/code/parse/lua.cpp Diff File
mod - /trunk/fs2_open/code/radar/radar.cpp Diff File
mod - /trunk/fs2_open/code/radar/radarorb.cpp Diff File
mod - /trunk/fs2_open/code/ship/awacs.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.h Diff File
mod - /trunk/fs2_open/code/ship/shipfx.cpp Diff File

trunk r3880

2007-01-07 16:28

Goober5000


Ported: N/A

Details Diff
yet more tweaks to the WCS death scream stuff
added a ship flag to force screaming
mod - /trunk/fs2_open/code/fred2/fred.rc Diff File
mod - /trunk/fs2_open/code/fred2/missionsave.cpp Diff File
mod - /trunk/fs2_open/code/fred2/resource.h Diff File
mod - /trunk/fs2_open/code/fred2/shipflagsdlg.cpp Diff File
mod - /trunk/fs2_open/code/fred2/shipflagsdlg.h Diff File
mod - /trunk/fs2_open/code/mission/missionparse.cpp Diff File
mod - /trunk/fs2_open/code/mission/missionparse.h Diff File
mod - /trunk/fs2_open/code/ship/ship.cpp Diff File
mod - /trunk/fs2_open/code/ship/ship.h Diff File
mod - /trunk/fs2_open/code/ship/shiphit.cpp Diff File

fs2_open_3_6_9 r3879

2007-01-07 08:18

taylor


Ported: N/A

Details Diff
fix escort positioning issue (Mantis 0001179)
mod - /branches/fs2_open_3_6_9/fs2_open/code/hud/hudparse.cpp Diff File

trunk r3878

2007-01-07 08:15

taylor


Ported: N/A

Details Diff
fix up Windows window/cursor handling so that it's up-to-date and more compatible
make sure that we handle background clearing ourselves, fixes several little issues
fix popup warnings to work a bit better and not screw up the game so much or make it difficult to interact with them
mod - /trunk/fs2_open/code/globalincs/windebug.cpp Diff File
mod - /trunk/fs2_open/code/osapi/osapi.cpp Diff File
mod - /trunk/fs2_open/code/osapi/osapi.h Diff File

trunk r3877

2007-01-07 08:13

taylor


Ported: N/A

Details Diff
cleanup various bits of obsolete or unused code
mod - /trunk/fs2_open/code/graphics/2d.cpp Diff File
mod - /trunk/fs2_open/code/graphics/2d.h Diff File
mod - /trunk/fs2_open/code/graphics/font.cpp Diff File
mod - /trunk/fs2_open/code/graphics/grinternal.h Diff File

trunk r3876

2007-01-07 08:12

taylor


Ported: N/A

Details Diff
bunch of cleanup and minor little fixes
get rid of GL_activate and GL_deactivate hold-overs
various fixes for platform window/cursor handling
we don't need texture combine support most of the time, so don't bother with it (fixes fonts not displaying properly)
disable depth testing if we aren't using a zbuffer
get rid of secondary color crap that was just messing things up, there are better ways to do it if we need the basic functionality back later
dump old gamma ramp support, we don't really need it at this point
do edge clamping by default instead of repeat
mod - /trunk/fs2_open/code/graphics/gropengl.cpp Diff File

trunk r3875

2007-01-07 08:08

taylor


Ported: N/A

Details Diff
clean up extension list and comment out the things that we don't use
mod - /trunk/fs2_open/code/graphics/gropenglextension.cpp Diff File
mod - /trunk/fs2_open/code/graphics/gropenglextension.h Diff File
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