#Mission Info $Version: 0.10 $Name: XSTR("Untitled", -1) $Author: Tolwyn $Created: 07/23/07 at 18:42:04 $Modified: 07/23/07 at 18:43:32 $Notes: This is a FRED2_OPEN created mission. $End Notes: $Mission Desc: XSTR("Put mission description here ", -1) $end_multi_text +Game Type Flags: 1 +Flags: 0 +Disallow Support: 0 +Hull Repair Ceiling: 0.000000 +Subsystem Repair Ceiling: 100.000000 +Viewer pos: 0.000000, 156.383438, -211.056305 +Viewer orient: 1.000000, 0.000000, -0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 $AI Profile: FS2 RETAIL #Command Briefing #Briefing $start_briefing $num_stages: 0 $end_briefing #Debriefing_info $Num stages: 0 #Players ;! 1 total $Starting Shipname: Alpha 1 $Ship Choices: ( "F-66A Thunderbolt VII P" 5 ) +Weaponry Pool: ( "Ion" 16 "Laser" 16 "Light Tachyon" 16 "Mass Driver" 16 "Meson" 17 "Neutron" 16 "Particle" 16 "Photon" 17 "Plasma" 17 "Reaper" 16 "Tachyon" 16 "Dart Dumbfire" 500 "Pilum FF" 500 "Javelin HS" 500 "Spiculum IR" 506 "Torpedo" 501 "Mine" 500 ) #Objects ;! 2 total $Name: Alpha 1 ;! Object #0 $Class: F-66A Thunderbolt VII P $Team: Friendly $Location: 0.000000, 0.000000, 0.000000 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 0 +Subsystem: Pilot +Subsystem: turret01a $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 15 $Name: Asterroid A 1 ;! Object #1 $Class: Asterroid A $Team: Friendly $Location: 0.000000, 0.000000, 60000.000000 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 25 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10000 #Wings ;! 1 total $Name: Alpha $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Alpha 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 1 total "Alpha 1" ) +Hotkey: 0 +Flags: ( ) #Events ;! 2 total $Formula: ( when ( true ) ( do-nothing ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Team: 0 $Formula: ( when ( true ) ( set-object-position "Alpha 1" 0 0 57000 ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 +Chained: 3 +Team: 0 #Goals ;! 0 total #Waypoints ;! 0 lists total #Messages ;! 0 total #Reinforcements ;! 0 total #Background bitmaps ;! 0 total $Num stars: 500 $Ambient light level: 0 +Nebula: Nebula01 +Color: Blue +Pitch: 93 +Bank: 30 +Heading: 180 #Asteroid Fields #Music $Event Music: None $Briefing Music: None #End