#Mission Info $Version: 0.10 $Name: XSTR("Stealth Test (Retail FRED)", -1) $Author: ARSPR $Created: 06/18/07 at 18:28:16 $Modified: 06/18/07 at 19:16:27 $Notes: This is a FRED created mission $End Notes: $Mission Desc: XSTR("Harpoon attack Alpha 2 Rockeye attack Alpha 3 Tempest attack Alpha 4 Beta attack Stealth attacked by Beta All ships invulnerable. You have rockeyes ", -1) $end_multi_text +Game Type Flags: 1 +Flags: 0 +Red Alert: 0 +Scramble: 1 +Disallow Support: 0 +Viewer pos: 0.000000, 2594.631836, -4434.212402 +Viewer orient: 1.000000, 0.000000, 0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 #Plot Info $Tour: XSTR("Blah", -1) $Pre-Briefing Cutscene: Blah $Pre-Mission Cutscene: Blah $Next Mission Success: Blah $Next Mission Partial: Blah $Next Mission Failure: Blah #Command Briefing #Briefing $start_briefing $num_stages: 0 $end_briefing #Debriefing_info $Num stages: 0 #Players ;! 1 total $Starting Shipname: Alpha 1 $Ship Choices: ( "GTF Ulysses" 5 "GTF Hercules" 5 "GTF Hercules Mark II" 5 "GTF Ares" 5 "GTF Erinyes" 5 "GTF Loki" 5 "GTF Pegasus" 5 "GTF Perseus" 5 "GTF Myrmidon" 5 "SF Mara (terrans)" 5 "GTB Artemis" 5 "GTB Artemis D.H." 5 "GTB Medusa" 5 "GTB Ursa" 5 "GTB Zeus" 5 "GTB Boanerges" 5 "GVF Ptah" 5 ) +Weaponry Pool: ( "Subach HL-7" 24 "Subach HL-D" 16 "Mekhu HL-7" 16 "Mekhu HL-7D" 16 "Akheton SDG" 16 "Morning Star" 16 "MorningStar D" 16 "Prometheus R" 16 "Prometheus S" 16 "Prometheus D" 16 "Maxim" 16 "Maxim D" 16 "UD-8 Kayser" 16 "UD-D Kayser" 16 "Circe" 16 "Lamprey" 16 "Rockeye" 572 "Rockeye D" 500 "Tempest" 500 "Tempest D" 500 "Hornet" 500 "Hornet D" 500 "Tornado" 500 "Tornado D" 500 "Harpoon" 500 "Harpoon D" 500 "Trebuchet" 500 "TAG-A" 500 "TAG-B" 500 "Piranha" 500 "Stiletto II" 500 "Infyrno" 500 "Infyrno D" 500 "Cyclops" 500 "Cyclops#short" 500 "Helios" 500 "EMP Adv." 500 ) #Objects ;! 14 total $Name: Alpha 1 ;! Object #0 $Class: GTF Pegasus $Team: Friendly $Location: -1002.045776, -0.001823, -1013.498169 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Rockeye" "Rockeye" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" "invulnerable" )+Respawn priority: 0 +Group: 0 +Score: 8 $Name: Alpha 2 ;! Object #1 $Class: GTF Pegasus $Team: Friendly $Location: 1006.354614, -0.000028, -0.700389 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints "Alpha2 Waypoint" 89 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Rockeye" "Rockeye" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "invulnerable" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Alpha 3 ;! Object #2 $Class: GTF Pegasus $Team: Friendly $Location: 0.000000, 0.000020, -0.700497 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints "Alpha3 Waypoint" 89 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Rockeye" "Rockeye" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "invulnerable" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Alpha 4 ;! Object #3 $Class: GTF Pegasus $Team: Friendly $Location: -1007.655457, -0.000037, 21.807487 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints "Alpha4 Waypoint" 89 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Rockeye" "Rockeye" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "invulnerable" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Harpoon 1 ;! Object #4 $Class: GTF Hercules $Team: Hostile $Location: 1588.428955, 0.000063, 2100.131104 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Subach HL-7" "Subach HL-7" ) +Secondary Banks: ( "Harpoon" "Harpoon" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "invulnerable" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Harpoon 2 ;! Object #5 $Class: GTF Hercules $Team: Hostile $Location: 1732.209229, -0.000019, 2100.131104 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Subach HL-7" "Subach HL-7" ) +Secondary Banks: ( "Harpoon" "Harpoon" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "invulnerable" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Rockeye 1 ;! Object #6 $Class: GTF Hercules $Team: Hostile $Location: 322.017456, -0.000002, 1938.256592 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Subach HL-7" "Subach HL-7" ) +Secondary Banks: ( "Rockeye" "Rockeye" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "invulnerable" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Rockeye 2 ;! Object #7 $Class: GTF Hercules $Team: Hostile $Location: 551.347778, 0.000006, 1955.920532 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Subach HL-7" "Subach HL-7" ) +Secondary Banks: ( "Rockeye" "Rockeye" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "invulnerable" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Tempest 1 ;! Object #8 $Class: GTF Hercules $Team: Hostile $Location: -742.947449, 0.000039, 1991.484863 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Subach HL-7" "Subach HL-7" ) +Secondary Banks: ( "Tempest" "Tempest" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "invulnerable" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Tempest 2 ;! Object #9 $Class: GTF Hercules $Team: Hostile $Location: -588.931580, -0.000076, 2009.388794 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Subach HL-7" "Subach HL-7" ) +Secondary Banks: ( "Tempest" "Tempest" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "invulnerable" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Stealth Enemy ;! Object #10 $Class: GTF Pegasus $Team: Hostile $Location: -2005.491821, -0.000065, 9.175640 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $AI Goals: ( goals ( ai-waypoints "Stealth Waypoint" 89 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Rockeye" "Rockeye" ) $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "invulnerable" )+Respawn priority: 0 +Hotkey: 4 +Group: 0 +Score: 10 $Name: Stealth chased by Beta ;! Object #11 $Class: GTF Pegasus $Team: Hostile $Location: -1959.912476, -0.000031, 9.176008 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $AI Goals: ( goals ( ai-waypoints "Stealth Waypoint" 89 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "invulnerable" )+Respawn priority: 0 +Hotkey: 4 +Group: 0 +Score: 10 $Name: Beta 1 ;! Object #12 $Class: GTF Perseus $Team: Friendly $Location: -1856.611694, -0.000204, 1552.764893 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Subach HL-7" "Subach HL-7" ) +Secondary Banks: ( "Rockeye" "Rockeye" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "invulnerable" )+Respawn priority: 0 +Group: 0 +Score: 10 $Name: Beta 2 ;! Object #13 $Class: GTF Perseus $Team: Friendly $Location: -1797.134277, 0.000210, 1552.764038 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $IFF: IFF 1 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Subach HL-7" "Subach HL-7" ) +Secondary Banks: ( "Rockeye" "Rockeye" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "invulnerable" )+Respawn priority: 0 +Group: 0 +Score: 10 #Wings ;! 5 total $Name: Alpha $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Alpha 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 4 total "Alpha 1" "Alpha 2" "Alpha 3" "Alpha 4" ) +Hotkey: 0 +Flags:( ) $Name: Harpoon $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Harpoon 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 2 total "Harpoon 1" "Harpoon 2" ) $AI Goals: ( goals ( ai-chase "Alpha 2" 89 ) ) +Hotkey: 1 +Flags:( ) $Name: Rockeye $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Rockeye 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 2 total "Rockeye 1" "Rockeye 2" ) $AI Goals: ( goals ( ai-chase "Alpha 3" 89 ) ) +Hotkey: 2 +Flags:( ) $Name: Tempest $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Tempest 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 2 total "Tempest 1" "Tempest 2" ) $AI Goals: ( goals ( ai-chase "Alpha 4" 89 ) ) +Hotkey: 3 +Flags:( ) $Name: Beta $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Beta 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 2 total "Beta 1" "Beta 2" ) $AI Goals: ( goals ( ai-chase "Stealth chased by Beta" 89 ) ) +Hotkey: 4 +Flags:( ) #Events ;! 0 total #Goals ;! 0 total #Waypoints ;! 4 lists total $Name: Alpha2 Waypoint $List: ( ;! 5 points in list ( 1003.916016, 0.000035, 90.721687 ) ( 1476.036255, 0.000013, 1040.742188 ) ( 2010.995605, -0.000068, 336.649414 ) ( 1441.431641, 0.000046, -656.046814 ) ( 996.815674, -0.000043, -186.653336 ) ) $Name: Alpha3 Waypoint $List: ( ;! 5 points in list ( 11.663730, -0.000047, 122.038734 ) ( 448.416046, 0.000082, 1040.742065 ) ( 872.240845, -0.000043, 29.360828 ) ( 543.520630, 0.000009, -688.307922 ) ( 14.809363, 0.000062, -95.666206 ) ) $Name: Alpha4 Waypoint $List: ( ;! 5 points in list ( -1001.349915, -0.000052, 114.168854 ) ( -554.633118, -0.000098, 1075.092896 ) ( -144.007156, 0.000040, 6.776957 ) ( -436.154022, -0.000066, -704.233093 ) ( -986.641113, -0.000057, -152.112686 ) ) $Name: Stealth Waypoint $List: ( ;! 6 points in list ( -2017.792480, 0.000100, 153.187683 ) ( -1748.600952, -0.000061, 951.723083 ) ( -1218.974854, -0.000108, 153.187897 ) ( -1348.587646, 0.000108, -744.911560 ) ( -1717.524048, -0.000001, -698.567688 ) ( -2002.013062, -0.000095, -118.577370 ) ) #Messages ;! 207 total #Reinforcements ;! 0 total #Background bitmaps ;! 0 total $Num stars: 500 $Ambient light level: 0 +Nebula: Nebula01 +Color: Blue +Pitch: 63 +Bank: 192 +Heading: 107 #Asteroid Fields #Music $Event Music: None $Briefing Music: None #End