#Mission Info $Version: 0.10 $Name: XSTR("The Sands of Normandy", -1) $Author: Nathan Hoying $Created: 08/19/98 at 16:07:26 $Modified: 09/26/06 at 16:13:08 $Notes: This is a FRED created mission. $End Notes: $Mission Desc: XSTR("The GTA launches a frantic attack on the Shivan held system of Ross 128. Help the GTD Iowa, and the GTD Bastion secure the jump node and take the system.", -1) $end_multi_text +Game Type Flags: 1 +Flags: 0 +Disallow Support: 0 +Hull Repair Ceiling: 100.000000 +Subsystem Repair Ceiling: 100.000000 +Player Entry Delay: 5.000000 +Viewer pos: 25.477283, 371.124329, -127.980728 +Viewer orient: 0.997244, 0.000000, 0.074194, -0.009961, 0.990947, 0.133881, -0.073523, -0.134251, 0.988216 +SquadReassignName: Galactic Terran Alliance +SquadReassignLogo: GTA.pcx ;;FSO 3.6.0;; $Skybox Model: starfield.pof $AI Profile: FS1 RETAIL #Command Briefing $Stage Text: XSTR("* GTD Iowa * 06/06/38 * Delta Serpentis INVASION! This is it, people. You've worked hard and now it's time to cash in on all that hard work. We are finally going to invade the Shivan-held Ross 128 system.", -1) $end_multi_text $Ani Filename: cb_ShiverSubKilla.ani +Wave Filename: AM11_cb1.wav $Stage Text: XSTR("Invasion Details Your fighter wing will be among the first wings to secure the jump node. Once the node is secured, our forces will split up and engage the Shivans in five different sectors. Assignments are as follows. The 24th squadron will be attacking the 'Utah' sector. The 19th squadron will be attacking the 'Omaha' sector. The 12th and 6th squadrons will be attacking the 'Sword' sector. The 32nd squadron will attack the 'Gold' sector, and the 27th squadron will be attacking the 'Juno' sector.", -1) $end_multi_text $Ani Filename: cb_bastion.ani +Wave Filename: AM11_cb2.wav $Stage Text: XSTR("A Word from the Admiral You pilots have gone through a lot in the past three months, and I know that I have the finest men and women in the fleet. I also know that many of you won't be making it back. Don't forget what you're fighting for out there... your families, your homes, your race. Mission briefing commences in forty minutes. In the meantime, you may make recorded messages for your family and friends back home. Dismissed.", -1) $end_multi_text $Ani Filename: +Wave Filename: AM11_cb3.wav #Briefing $start_briefing $num_stages: 7 $start_stage $multi_text XSTR("The first part of our invasion of Ross 128 is to capture the jump node leading to Delta Serpentis.", -1) $end_multi_text $voice: AM11_mb1.wav $camera_pos: -298.994629, 318.945007, -326.401764 $camera_orient: 0.613855, 0.000000, -0.789419, 0.512172, 0.760961, 0.398268, 0.600717, -0.648797, 0.467120 $camera_time: 500 $num_lines: 0 $num_icons: 2 $Flags: 1 $Formula: ( true ) $start_icon $type: 7 $team: Hostile $class: GTF Ulysses $pos: -63.163857, 0.000024, 49.910393 $label: Ross 128 +id: 1 $hlight: 0 $mirror: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 33 $team: Friendly $class: GTF Ulysses $pos: 0.311335, -0.000145, -100.108566 $label: Jump to Delta Serpentis +id: 17 $hlight: 1 $mirror: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("The 13th squadron from the GTD Iowa and the 1st squadron from the GTD Bastion will be sent through the Delta Serpentis jump node to secure it.", -1) $end_multi_text $voice: AM11_mb2.wav $camera_pos: 25.477283, 371.124329, -127.980728 $camera_orient: -0.000673, 0.000000, -1.000000, 0.999939, 0.011031, -0.000673, 0.011031, -0.999939, -0.000008 $camera_time: 500 $num_lines: 0 $num_icons: 5 $Flags: 2 $Formula: ( true ) $start_icon $type: 23 $team: Friendly $class: GTF Hercules $pos: 37.984745, -0.000185, -121.534950 $label: Alpha +id: 2 $hlight: 0 $mirror: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Ulysses $pos: 70.764198, 49.999958, -62.821709 $label: Beta +id: 3 $hlight: 0 $mirror: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Valkyrie $pos: 80.359123, -49.999962, -191.133057 $label: Gamma +id: 4 $hlight: 0 $mirror: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTB Ursa $pos: -21.216024, -49.999969, -187.923294 $label: Delta +id: 5 $hlight: 0 $mirror: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: PVF Thoth $pos: -11.231370, 0.000054, -64.834129 $label: Epsilon +id: 6 $hlight: 0 $mirror: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("The GTC London and the GTC Wolf will arrive to help dispatch any Shivan cruiser in the area.", -1) $end_multi_text $voice: AM11_mb3.wav $camera_pos: 22.530029, 638.277771, -108.180153 $camera_orient: -0.000673, 0.000000, -1.000000, 0.999939, 0.011031, -0.000673, 0.011031, -0.999939, -0.000008 $camera_time: 500 $num_lines: 0 $num_icons: 10 $Flags: 2 $Formula: ( true ) $start_icon $type: 23 $team: Friendly $class: GTF Hercules $pos: 37.984745, -0.000185, -121.534950 $label: Alpha +id: 2 $hlight: 0 $mirror: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Ulysses $pos: 70.764198, 49.999958, -62.821709 $label: Beta +id: 3 $hlight: 0 $mirror: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTF Valkyrie $pos: 80.359123, -49.999962, -191.133057 $label: Gamma +id: 4 $hlight: 0 $mirror: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: GTB Ursa $pos: -21.216024, -49.999969, -187.923294 $label: Delta +id: 5 $hlight: 0 $mirror: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: PVF Thoth $pos: -11.231370, 0.000054, -64.834129 $label: Epsilon +id: 6 $hlight: 0 $mirror: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Friendly $class: GTC Leviathan $pos: 38.637348, -25.000004, 107.512154 $label: GTC London +id: 7 $hlight: 1 $mirror: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Friendly $class: GTC Leviathan $pos: 46.061474, -0.000015, -323.882355 $label: GTC Wolf +id: 8 $hlight: 1 $mirror: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: SC Cain $pos: 149.718079, -0.000088, 2002.288086 $label: Shivan Cruiser +id: 9 $hlight: 0 $mirror: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: SF Dragon $pos: 3.285219, 0.000001, 2197.482910 $label: Shivan Fighters +id: 10 $hlight: 0 $mirror: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: SF Scorpion $pos: 1.500785, -0.000006, 1799.878662 $label: Shivan Fighters +id: 11 $hlight: 0 $mirror: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("Iota wing from the PVD Pinnacle will be available as reinforcements. However, Iota is not fully repaired from their latest encounter yet, and may be a bit damaged upon arrival.", -1) $end_multi_text $voice: AM11_mb4.wav $camera_pos: -1.677068, 40.747059, 167.197540 $camera_orient: -0.000673, 0.000000, -1.000000, 0.999939, 0.011031, -0.000673, 0.011031, -0.999939, -0.000008 $camera_time: 500 $num_lines: 0 $num_icons: 4 $Flags: 2 $Formula: ( true ) $start_icon $type: 1 $team: Hostile $class: SF Dragon $pos: 3.285219, 0.000001, 2197.482910 $label: Shivan Fighters +id: 10 $hlight: 0 $mirror: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: SF Scorpion $pos: 1.500785, -0.000006, 1799.878662 $label: Shivan Fighters +id: 11 $hlight: 0 $mirror: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Friendly $class: PVF Horus $pos: -1.227543, -0.000078, 167.197220 $label: Iota +id: 13 $hlight: 0 $mirror: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 33 $team: Friendly $class: GTF Ulysses $pos: 0.311335, -0.000145, -100.108566 $label: Jump to Delta Serpentis +id: 17 $hlight: 0 $mirror: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("According to the latest probe data, the jump node is only protected by a Shivan cruiser and a handful of fighters. However, with the Shivans, one never knows their exact strength.", -1) $end_multi_text $voice: AM11_mb5.wav $camera_pos: 67.418228, 742.490295, 1998.685913 $camera_orient: -0.000673, 0.000000, -1.000000, 0.999939, 0.011031, -0.000673, 0.011031, -0.999939, -0.000008 $camera_time: 500 $num_lines: 0 $num_icons: 4 $Flags: 2 $Formula: ( true ) $start_icon $type: 1 $team: Hostile $class: SF Dragon $pos: 3.285219, 0.000001, 2197.482910 $label: Shivan Fighters +id: 10 $hlight: 0 $mirror: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: SF Scorpion $pos: 1.500785, -0.000006, 1799.878662 $label: Shivan Fighters +id: 11 $hlight: 0 $mirror: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: SC Cain $pos: 149.718079, -0.000088, 2002.288086 $label: Shivan Cruiser +id: 12 $hlight: 0 $mirror: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 33 $team: Friendly $class: GTF Ulysses $pos: 0.311335, -0.000145, -100.108566 $label: Jump to Delta Serpentis +id: 17 $hlight: 0 $mirror: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("No Shivans must be allowed to escape! If they get back to their base with word of our forces, our plans for occupation will be ruined.", -1) $end_multi_text $voice: AM11_mb6.wav $camera_pos: 67.418228, 742.490295, 1998.685913 $camera_orient: -0.000673, 0.000000, -1.000000, 0.999939, 0.011031, -0.000673, 0.011031, -0.999939, -0.000008 $camera_time: 500 $num_lines: 0 $num_icons: 4 $Flags: 2 $Formula: ( true ) $start_icon $type: 1 $team: Hostile $class: SF Dragon $pos: 3.285219, 0.000001, 2197.482910 $label: Shivan Fighters +id: 10 $hlight: 0 $mirror: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: SF Scorpion $pos: 1.500785, -0.000006, 1799.878662 $label: Shivan Fighters +id: 11 $hlight: 0 $mirror: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 18 $team: Hostile $class: SC Cain $pos: 149.718079, -0.000088, 2002.288086 $label: Shivan Cruiser +id: 12 $hlight: 0 $mirror: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 33 $team: Friendly $class: GTF Ulysses $pos: 0.311335, -0.000145, -100.108566 $label: Jump to Delta Serpentis +id: 17 $hlight: 0 $mirror: 0 $multi_text $end_multi_text $end_icon $end_stage $start_stage $multi_text XSTR("Once the Iowa arrives, you can return to base. You can wait for the Pinnacle and Bastion as well, but there's no need to. That is all. Good luck. Dismissed.", -1) $end_multi_text $voice: AM11_mb7.wav $camera_pos: 104.307182, 3885.406494, -1566.221191 $camera_orient: -0.000673, 0.000001, -1.000000, 0.999939, 0.011031, -0.000673, 0.011031, -0.999939, -0.000008 $camera_time: 500 $num_lines: 0 $num_icons: 5 $Flags: 2 $Formula: ( true ) $start_icon $type: 1 $team: Hostile $class: SF Dragon $pos: 3.285219, 0.000001, 2197.482910 $label: Shivan Fighters +id: 10 $hlight: 0 $mirror: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 1 $team: Hostile $class: SF Scorpion $pos: 1.500785, -0.000006, 1799.878662 $label: Shivan Fighters +id: 11 $hlight: 0 $mirror: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 6 $team: Friendly $class: PVD Typhon $pos: -8.126205, 0.000083, -391.291962 $label: PVD Pinnacle +id: 14 $hlight: 0 $mirror: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 6 $team: Friendly $class: GTD Orion $pos: 308.411896, 0.000076, -1493.584839 $label: GTD Iowa +id: 15 $hlight: 0 $mirror: 0 $multi_text $end_multi_text $end_icon $start_icon $type: 6 $team: Friendly $class: GTD Orion $pos: -14.072464, 0.000111, -2741.212402 $label: GTD Bastion +id: 16 $hlight: 0 $mirror: 0 $multi_text $end_multi_text $end_icon $end_stage $end_briefing #Debriefing_info $Num stages: 5 $Formula: ( is-goal-true-delay "Wait for Iowa" 0 ) $Multi text XSTR("Excellent job on clearing the jump node. With the enemy out of the area, we are one step closer to removing the Shivan presence from the system.", -1) $end_multi_text $Voice: AM11_db1.wav $Recommendation text: XSTR("", -1) $end_multi_text $Formula: ( has-arrived-delay 0 "Savitar" ) $Multi text XSTR("Although the Shivans know we are in system, we are too far into the operation to pull out now.", -1) $end_multi_text $Voice: AM11_db2.wav $Recommendation text: XSTR("", -1) $end_multi_text $Formula: ( is-goal-true-delay "Clear Jump Node" 0 ) $Multi text XSTR("Since you were able to destroy so many enemy ships, we are awarding you the Leigon of Merit. Wear it with pride, pilot.", -1) $end_multi_text $Voice: AM11_db3.wav $Recommendation text: XSTR("", -1) $end_multi_text $Formula: ( has-arrived-delay 0 "GTD Iowa" ) $Multi text XSTR("Get showered and back into the briefing room. You have another mission in three hours.", -1) $end_multi_text $Voice: AM11_db4.wav $Recommendation text: XSTR("", -1) $end_multi_text $Formula: ( is-goal-false-delay "Wait for Iowa" 0 ) $Multi text XSTR("Without the jump node cleared, our capital ships can't get into Ross 128 and bolster our invasion fleet. You need to do better than that.", -1) $end_multi_text $Voice: AM11_db5.wav $Recommendation text: XSTR("The only thing to do to complete your mission objective is to use good wingman management. Send them out to do the work for you. Also, make sure that Durga is destroyed.", -1) $end_multi_text #Players ;! 1 total $Starting Shipname: Alpha 1 $Ship Choices: ( "GTF Ulysses" 5 "GTF Apollo" 5 "GTF Valkyrie" 5 "GTF Hercules" 5 "GTB Athena" 5 "GTB Medusa" 5 "GTB Ursa" 5 ) +Weaponry Pool: ( "Disruptor" 10 "Avenger" 19 "Flail" 10 "Prometheus" 26 "Banshee" 12 "MX-50" 175 "Fury" 450 "Interceptor" 175 "Hornet" 490 "Phoenix V" 49 "D-Missile" 50 "Synaptic" 25 "Stiletto" 75 "Tsunami" 15 "Harbinger" 10 ) #Objects ;! 69 total $Name: Alpha 1 ;! Object #0 $Class: GTF Hercules $Team: Friendly $Location: 0.000000, 0.000000, 0.000000 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus" "Banshee" ) +Secondary Banks: ( "Hornet" "Interceptor" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 12 $Name: Alpha 2 ;! Object #1 $Class: GTF Hercules $Team: Friendly $Location: 99.491005, -0.000013, -96.656975 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus" "Banshee" ) +Secondary Banks: ( "Hornet" "Interceptor" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Alpha 3 ;! Object #2 $Class: GTF Hercules $Team: Friendly $Location: -102.333473, -0.000017, -100.881401 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus" "Banshee" ) +Secondary Banks: ( "Hornet" "Interceptor" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Alpha 4 ;! Object #3 $Class: GTF Hercules $Team: Friendly $Location: -0.787283, -0.000013, -154.333511 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus" "Banshee" ) +Secondary Banks: ( "Hornet" "Interceptor" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" "no-arrival-music" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Beta 1 ;! Object #4 $Class: GTF Ulysses $Team: Friendly $Location: 0.000000, 49.999992, -11.781466 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus" "Avenger" ) +Secondary Banks: ( "Interceptor" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 12 $Name: Beta 2 ;! Object #5 $Class: GTF Ulysses $Team: Friendly $Location: -101.397858, 49.999981, -114.258385 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus" "Avenger" ) +Secondary Banks: ( "Interceptor" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "protect-ship" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 12 $Name: Beta 3 ;! Object #6 $Class: GTF Ulysses $Team: Friendly $Location: -0.770631, 50.000000, -213.646500 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus" "Avenger" ) +Secondary Banks: ( "Interceptor" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 12 $Name: Beta 4 ;! Object #7 $Class: GTF Ulysses $Team: Friendly $Location: 104.729874, 49.999996, -107.867882 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus" "Avenger" ) +Secondary Banks: ( "Interceptor" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 12 $Name: Epsilon 1 ;! Object #8 $Class: PVF Thoth $Team: Friendly $Location: 2.256794, -50.000008, -18.336443 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 14 $Name: Epsilon 2 ;! Object #9 $Class: PVF Thoth $Team: Friendly $Location: -101.231331, -50.000008, -115.712067 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 14 $Name: Epsilon 3 ;! Object #10 $Class: PVF Thoth $Team: Friendly $Location: 106.564842, -50.000008, -113.590683 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 14 $Name: Epsilon 4 ;! Object #11 $Class: PVF Thoth $Team: Friendly $Location: -0.386699, -49.999989, -215.100128 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 14 $Name: Arjuna 1 ;! Object #12 $Class: SF Dragon $Team: Hostile $Location: -9.085596, 18.922077, 2037.742920 $Orientation: -0.203151, 0.361615, -0.909925, 0.078796, 0.932327, 0.352926, 0.975972, -0.000001, -0.217897 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 25 $Name: Arjuna 2 ;! Object #13 $Class: SF Dragon $Team: Hostile $Location: -39.781860, 0.614543, 1967.796387 $Orientation: 0.041519, 0.342898, -0.938455, -0.015156, 0.939373, 0.342563, 0.999023, 0.000000, 0.044199 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 25 $Name: Arjuna 3 ;! Object #14 $Class: SF Dragon $Team: Hostile $Location: 20.500000, -18.140072, 2002.300049 $Orientation: -0.000088, -0.324043, -0.946042, -0.000029, 0.946042, -0.324043, 1.000000, -0.000001, -0.000093 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 25 $Name: SC Gauri ;! Object #15 $Class: SC Cain $Team: Hostile $Location: 149.718079, -0.000088, 2002.288086 $Orientation: 0.020795, 0.000000, -0.999784, 0.000000, 1.000000, 0.000000, 0.999784, 0.000000, 0.020795 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" "escort" ) +Flags2: ( ) +Respawn priority: 0 +Escort priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 150 $Name: Vayu 1 ;! Object #16 $Class: SF Scorpion $Team: Hostile $Location: -415.047363, 803.990784, 1480.142822 $Orientation: -0.879467, -0.159318, 0.448503, -0.141928, 0.987227, 0.072379, -0.454306, 0.000000, -0.890846 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Vayu 2 ;! Object #17 $Class: SF Scorpion $Team: Hostile $Location: -376.049103, 717.692078, 1328.341431 $Orientation: -0.879467, -0.159318, 0.448503, -0.141928, 0.987227, 0.072379, -0.454306, 0.000000, -0.890846 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 10 $Name: Savitar 1 ;! Object #18 $Class: SC Cain $Team: Hostile $Location: 1522.914917, -0.000051, 2457.998047 $Orientation: -0.850064, 0.000000, 0.526679, 0.000000, 1.000000, 0.000000, -0.526679, 0.000000, -0.850064 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" "escort" ) +Flags2: ( ) +Respawn priority: 0 +Escort priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 150 $Name: Savitar 2 ;! Object #19 $Class: SC Cain $Team: Hostile $Location: 1796.900024, 0.000000, 2296.100098 $Orientation: -0.787513, 0.000000, 0.616298, 0.000000, 1.000000, 0.000000, -0.616298, 0.000000, -0.787513 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" "escort" ) +Flags2: ( ) +Respawn priority: 0 +Escort priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 150 $Name: Rama 1 ;! Object #20 $Class: SF Basilisk $Team: Hostile $Location: 1697.803345, 0.000656, 2495.284912 $Orientation: -0.826771, 0.000000, 0.562539, 0.000000, 1.000000, 0.000000, -0.562539, 0.000000, -0.826771 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Rama 2 ;! Object #21 $Class: SF Basilisk $Team: Hostile $Location: 1796.583008, 0.000660, 2496.336182 $Orientation: -0.811654, 0.000000, 0.584138, 0.000000, 1.000000, 0.000000, -0.584138, 0.000000, -0.811654 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Rama 3 ;! Object #22 $Class: SF Basilisk $Team: Hostile $Location: 1695.827271, 0.000642, 2593.895264 $Orientation: -0.836996, 0.000000, 0.547208, 0.000000, 1.000000, 0.000000, -0.547208, 0.000000, -0.836996 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Rama 4 ;! Object #23 $Class: SF Basilisk $Team: Hostile $Location: 1794.309570, 0.000638, 2596.201904 $Orientation: -0.822646, 0.000000, 0.568554, 0.000000, 1.000000, 0.000000, -0.568554, 0.000000, -0.822646 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Krishna 1 ;! Object #24 $Class: SF Manticore $Team: Hostile $Location: 1492.703247, 0.000643, 2187.326416 $Orientation: -0.825991, 0.000000, 0.563683, 0.000000, 1.000000, 0.000000, -0.563683, 0.000000, -0.825991 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Krishna 2 ;! Object #25 $Class: SF Manticore $Team: Hostile $Location: 1592.984741, 0.000638, 2193.375000 $Orientation: -0.809121, 0.000000, 0.587641, 0.000000, 1.000000, 0.000000, -0.587641, 0.000000, -0.809121 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Krishna 3 ;! Object #26 $Class: SF Manticore $Team: Hostile $Location: 1491.800049, 0.000631, 2295.859131 $Orientation: -0.838528, 0.000000, 0.544858, 0.000000, 1.000000, 0.000000, -0.544858, 0.000000, -0.838528 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Krishna 4 ;! Object #27 $Class: SF Manticore $Team: Hostile $Location: 1499.434814, 0.000668, 2391.055176 $Orientation: -0.847197, 0.000000, 0.531279, 0.000000, 1.000000, 0.000000, -0.531279, 0.000000, -0.847197 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Krishna 5 ;! Object #28 $Class: SF Manticore $Team: Hostile $Location: 1688.905518, 0.000629, 2290.696777 $Orientation: -0.804884, 0.000000, 0.593432, 0.000000, 1.000000, 0.000000, -0.593432, 0.000000, -0.804884 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 12 $Name: Asura 1 ;! Object #29 $Class: SB Shaitan $Team: Hostile $Location: 1601.885254, 0.000669, 2700.391113 $Orientation: -0.860061, 0.000000, 0.510192, 0.000000, 1.000000, 0.000000, -0.510192, 0.000000, -0.860061 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 15 $Name: Asura 2 ;! Object #30 $Class: SB Shaitan $Team: Hostile $Location: 1497.797119, 0.000689, 2596.260986 $Orientation: -0.866192, 0.000000, 0.499711, 0.000000, 1.000000, 0.000000, -0.499711, 0.000000, -0.866192 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Unknown Bomb" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 15 $Name: Asura 3 ;! Object #31 $Class: SB Shaitan $Team: Hostile $Location: 1497.400635, 0.000668, 2695.575195 $Orientation: -0.874177, 0.000000, 0.485608, 0.000000, 1.000000, 0.000000, -0.485608, 0.000000, -0.874177 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 15 $Name: Indra 1 ;! Object #32 $Class: SB Nephilim $Team: Hostile $Location: 1894.694336, 0.000692, 2292.775635 $Orientation: -0.770852, 0.000000, 0.637014, 0.000000, 1.000000, 0.000000, -0.637014, 0.000000, -0.770852 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 18 $Name: Indra 2 ;! Object #33 $Class: SB Nephilim $Team: Hostile $Location: 1986.389160, 0.000667, 2275.281982 $Orientation: -0.753312, 0.000000, 0.657664, 0.000000, 1.000000, 0.000000, -0.657664, 0.000000, -0.753312 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Secondary Banks: ( "Unknown Bomb" "Unknown Bomb" "Unknown Megabomb" "Unknown Megabomb" ) +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 18 $Name: Indra 3 ;! Object #34 $Class: SB Nephilim $Team: Hostile $Location: 1988.253784, 0.000694, 2403.083740 $Orientation: -0.770474, 0.000000, 0.637472, 0.000000, 1.000000, 0.000000, -0.637472, 0.000000, -0.770474 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 18 $Name: GTC Wolf ;! Object #35 $Class: GTC Leviathan $Team: Friendly $Location: 394.221832, 0.001298, -1.833502 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $AI Goals: ( goals ( ai-chase "SC Gauri" 50 ) ( ai-chase-wing "Savitar" 50 ) ( ai-chase "SC Gayatri" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Primary Banks: ( "Prometheus" ) +Subsystem: turret02 +Primary Banks: ( "Prometheus" ) +Subsystem: turret03 +Primary Banks: ( "Prometheus" ) +Subsystem: turret04 +Primary Banks: ( "Prometheus" ) +Subsystem: turret05 +Primary Banks: ( "Banshee" ) +Subsystem: turret06 +Primary Banks: ( "Banshee" ) +Subsystem: turret07 +Primary Banks: ( "Banshee" ) +Subsystem: turret08 +Primary Banks: ( "Banshee" ) +Subsystem: turret09a-01-main +Sbank Ammo: ( 0 ) $Arrival Location: Hyperspace +Arrival Delay: 5 $Arrival Cue: ( is-event-true-delay "Intial Attackers Killed" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" ) +Flags2: ( ) +Respawn priority: 0 +Escort priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 100 $Texture Replace: +old: nameplate +new: GTCWolf $Name: Delta 1 ;! Object #36 $Class: GTB Ursa $Team: Friendly $Location: 299.145325, 0.000014, 197.574036 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus" "Banshee" ) +Secondary Banks: ( "Fury" "Tsunami" "Harbinger" ) +Subsystem: b05-turreta +AI Class: Colonel $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 20 $Name: Delta 2 ;! Object #37 $Class: GTB Ursa $Team: Friendly $Location: 395.486481, 0.000031, 301.217834 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus" "Banshee" ) +Secondary Banks: ( "Fury" "Tsunami" "Harbinger" ) +Subsystem: b05-turreta $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 20 $Name: Delta 3 ;! Object #38 $Class: GTB Ursa $Team: Friendly $Location: 497.103516, -0.000029, 194.830933 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Major $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus" "Banshee" ) +Secondary Banks: ( "Fury" "Tsunami" "Harbinger" ) +Subsystem: b05-turreta +AI Class: Major $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 20 $Name: GTC London ;! Object #39 $Class: GTC Leviathan $Team: Friendly $Location: -317.961151, 0.000418, -15.734633 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $AI Goals: ( goals ( ai-chase "SC Gauri" 50 ) ( ai-chase-wing "Savitar" 50 ) ( ai-chase "SC Gayatri" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +Primary Banks: ( "Prometheus" ) +Subsystem: turret02 +Primary Banks: ( "Prometheus" ) +Subsystem: turret03 +Primary Banks: ( "Prometheus" ) +Subsystem: turret04 +Primary Banks: ( "Prometheus" ) +Subsystem: turret05 +Primary Banks: ( "Banshee" ) +Subsystem: turret06 +Primary Banks: ( "Banshee" ) +Subsystem: turret07 +Primary Banks: ( "Banshee" ) +Subsystem: turret08 +Primary Banks: ( "Banshee" ) +Subsystem: turret09a-01-main $Arrival Location: Hyperspace +Arrival Delay: 5 $Arrival Cue: ( is-event-true-delay "Intial Attackers Killed" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" "escort" ) +Flags2: ( ) +Respawn priority: 0 +Escort priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Score: 100 $Texture Replace: +old: nameplate +new: GTCLondon $Name: Gamma 1 ;! Object #40 $Class: GTF Valkyrie $Team: Friendly $Location: -302.832306, 0.000087, 295.615234 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus" "Banshee" ) +Secondary Banks: ( "Phoenix V" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Gamma 2 ;! Object #41 $Class: GTF Valkyrie $Team: Friendly $Location: -403.093658, 0.000044, 187.133057 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus" "Banshee" ) +Secondary Banks: ( "Phoenix V" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Gamma 3 ;! Object #42 $Class: GTF Valkyrie $Team: Friendly $Location: -203.033722, 0.000061, 195.956848 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot +Primary Banks: ( "Prometheus" "Banshee" ) +Secondary Banks: ( "Phoenix V" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Iota 1 ;! Object #43 $Class: PVF Horus $Team: Friendly $Location: 2.118463, -0.000078, 195.968445 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 82 +Subsystem: Pilot +Primary Banks: ( "Avenger" "Avenger" ) +Secondary Banks: ( "MX-50" "Interceptor" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Iota 2 ;! Object #44 $Class: PVF Horus $Team: Friendly $Location: -100.440887, -0.000077, 142.267181 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 82 +Subsystem: Pilot +Primary Banks: ( "Avenger" "Avenger" ) +Secondary Banks: ( "MX-50" "Interceptor" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: Iota 3 ;! Object #45 $Class: PVF Horus $Team: Friendly $Location: 97.985802, -0.000079, 138.425995 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 82 +Subsystem: Pilot +Primary Banks: ( "Avenger" "Avenger" ) +Secondary Banks: ( "MX-50" "Interceptor" ) $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 10 $Name: SC Gayatri ;! Object #46 $Class: SC Lilith $Team: Hostile $Location: 525.506836, -52.766113, 1320.007813 $Orientation: 0.561077, -0.090234, -0.822831, -0.013556, 0.992906, -0.118128, 0.827653, 0.077434, 0.555874 $AI Behavior: None +AI Class: Colonel $AI Goals: ( goals ( ai-chase "GTC Wolf" 55 ) ( ai-chase "GTC London" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01 +AI Class: Lieutenant +Primary Banks: ( "Shivan Heavy Laser" ) +Subsystem: turret02 +AI Class: Lieutenant +Primary Banks: ( "Shivan Heavy Laser" ) +Subsystem: turret03 +AI Class: Lieutenant +Primary Banks: ( "Shivan Heavy Laser" ) +Subsystem: turret04 +AI Class: Lieutenant +Primary Banks: ( "Shivan Heavy Laser" ) +Subsystem: turret05 +AI Class: Colonel +Subsystem: turret06 +AI Class: Colonel +Subsystem: turret07 +AI Class: Colonel +Subsystem: turret08 +AI Class: Colonel +Sbank Ammo: ( 0 ) +Subsystem: turret09 +AI Class: Colonel +Sbank Ammo: ( 0 ) $Arrival Location: Near Ship +Arrival Distance: 1500 $Arrival Anchor: GTC Wolf +Arrival Delay: 10 $Arrival Cue: ( is-event-true-delay "Ambush Killed" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "no-shields" "escort" ) +Flags2: ( ) +Respawn priority: 0 +Escort priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 150 $Name: Vishnu 1 ;! Object #47 $Class: SF Dragon $Team: Hostile $Location: 476.365997, -25.857210, 1213.071289 $Orientation: 0.567202, -0.369459, -0.736058, 0.151888, 0.925327, -0.347418, 0.809451, 0.085258, 0.580964 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 25 $Name: Vishnu 2 ;! Object #48 $Class: SF Dragon $Team: Hostile $Location: 503.440826, -50.920544, 1181.611938 $Orientation: 0.502342, 0.463291, -0.730079, -0.345404, 0.881570, 0.321762, 0.792684, 0.090538, 0.602872 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 25 $Name: Vishnu 3 ;! Object #49 $Class: SF Dragon $Team: Hostile $Location: 481.393494, -66.140533, 1182.972412 $Orientation: 0.554180, -0.446374, -0.702593, 0.222920, 0.892815, -0.391394, 0.801992, 0.060281, 0.594285 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 25 $Name: Vishnu 4 ;! Object #50 $Class: SF Dragon $Team: Hostile $Location: 397.179016, -36.527248, 1321.891357 $Orientation: 0.646241, -0.452886, -0.614221, 0.328268, 0.891568, -0.312003, 0.688922, 0.000000, 0.724836 $AI Behavior: None +AI Class: General $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 25 $Name: GTD Iowa ;! Object #51 $Class: GTD Orion#Iowa $Team: Friendly $Location: -42.353031, 0.000000, -1913.967041 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $AI Goals: ( goals ( ai-waypoints-once "Iowa Path" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Initial Shields: 100 +Subsystem: Pilot +Subsystem: turret01a +Subsystem: turret02a +Subsystem: turret03a +Subsystem: turret04a +Subsystem: turret05a +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 $Arrival Location: Hyperspace +Arrival Delay: 10 $Arrival Cue: ( is-event-true-delay "Elite Killed" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Orders Accepted: 0 ;! note that this is a bitfield!!! +Group: 0 +Score: 1000 ;;FSO 3.6.8;;$Texture Replace: ;;FSO 3.6.8;;+old: capital01-05a ;;FSO 3.6.8;;+new: nameplate-iowa ;;FSO 3.6.9;; $Bitmap List: ;;FSO 3.6.9;; $Sun: SunRed ;;FSO 3.6.9;; +Angles: 1.483529 0.000000 0.000000 ;;FSO 3.6.9;; +Scale: 0.500000 ;;FSO 3.6.9;; $Starbitmap: nebulG1-main ;;FSO 3.6.9;; +Angles: 0.000000 0.785398 1.308996 ;;FSO 3.6.9;; +ScaleX: 6.000000 ;;FSO 3.6.9;; +ScaleY: 6.000000 ;;FSO 3.6.9;; +DivX: 1 ;;FSO 3.6.9;; +DivY: 1 ;;FSO 3.6.9;; $Starbitmap: nebulG2-main ;;FSO 3.6.9;; +Angles: 0.000000 1.570795 1.431169 ;;FSO 3.6.9;; +ScaleX: 3.000000 ;;FSO 3.6.9;; +ScaleY: 3.000000 ;;FSO 3.6.9;; +DivX: 1 ;;FSO 3.6.9;; +DivY: 1 ;;FSO 3.6.9;; $Starbitmap: nebulG7-whisp ;;FSO 3.6.9;; +Angles: 0.000000 4.450586 0.349066 ;;FSO 3.6.9;; +ScaleX: 5.000000 ;;FSO 3.6.9;; +ScaleY: 5.000000 ;;FSO 3.6.9;; +DivX: 1 ;;FSO 3.6.9;; +DivY: 1 ;;FSO 3.6.9;; $Starbitmap: nebulG8-whisp ;;FSO 3.6.9;; +Angles: 0.523598 2.181660 0.436332 ;;FSO 3.6.9;; +ScaleX: 4.000000 ;;FSO 3.6.9;; +ScaleY: 4.000000 ;;FSO 3.6.9;; +DivX: 1 ;;FSO 3.6.9;; +DivY: 1 ;;FSO 3.6.9;; $Starbitmap: nebulG2-main ;;FSO 3.6.9;; +Angles: 2.617992 0.000000 1.919861 ;;FSO 3.6.9;; +ScaleX: 3.000000 ;;FSO 3.6.9;; +ScaleY: 3.000000 ;;FSO 3.6.9;; +DivX: 1 ;;FSO 3.6.9;; +DivY: 1 ;;FSO 3.6.9;; $Starbitmap: nebulG9-whisp ;;FSO 3.6.9;; +Angles: 1.378809 0.785398 0.785398 ;;FSO 3.6.9;; +ScaleX: 3.000000 ;;FSO 3.6.9;; +ScaleY: 3.000000 ;;FSO 3.6.9;; +DivX: 1 ;;FSO 3.6.9;; +DivY: 1 ;;FSO 3.6.9;; $Starbitmap: nebulG5-whisp ;;FSO 3.6.9;; +Angles: 1.047197 0.785398 0.610865 ;;FSO 3.6.9;; +ScaleX: 4.000000 ;;FSO 3.6.9;; +ScaleY: 3.000000 ;;FSO 3.6.9;; +DivX: 1 ;;FSO 3.6.9;; +DivY: 1 ;;FSO 3.6.9;; $Starbitmap: nebulG8-whisp ;;FSO 3.6.9;; +Angles: 5.829395 2.687805 0.506145 ;;FSO 3.6.9;; +ScaleX: 3.000000 ;;FSO 3.6.9;; +ScaleY: 3.000000 ;;FSO 3.6.9;; +DivX: 1 ;;FSO 3.6.9;; +DivY: 1 ;;FSO 3.6.9;; $Starbitmap: nebulG13-whisp ;;FSO 3.6.9;; +Angles: 5.585049 5.846848 0.610865 ;;FSO 3.6.9;; +ScaleX: 4.000000 ;;FSO 3.6.9;; +ScaleY: 4.000000 ;;FSO 3.6.9;; +DivX: 1 ;;FSO 3.6.9;; +DivY: 1 ;;FSO 3.6.9;; $Starbitmap: nebulG11-whisp ;;FSO 3.6.9;; +Angles: 4.974185 1.919861 0.698131 ;;FSO 3.6.9;; +ScaleX: 3.000000 ;;FSO 3.6.9;; +ScaleY: 3.000000 ;;FSO 3.6.9;; +DivX: 1 ;;FSO 3.6.9;; +DivY: 1 ;;FSO 3.6.9;; $Starbitmap: nebulG7-whisp ;;FSO 3.6.9;; +Angles: 4.537852 4.712385 0.698131 ;;FSO 3.6.9;; +ScaleX: 5.000000 ;;FSO 3.6.9;; +ScaleY: 5.000000 ;;FSO 3.6.9;; +DivX: 1 ;;FSO 3.6.9;; +DivY: 1 ;;FSO 3.6.9;; $Starbitmap: nebulG6-whisp ;;FSO 3.6.9;; +Angles: 0.349066 0.174533 2.094393 ;;FSO 3.6.9;; +ScaleX: 1.000000 ;;FSO 3.6.9;; +ScaleY: 2.000000 ;;FSO 3.6.9;; +DivX: 1 ;;FSO 3.6.9;; +DivY: 1 ;;FSO 3.6.9;; $Starbitmap: nebulG9-whisp ;;FSO 3.6.9;; +Angles: 6.265727 0.977384 2.076940 ;;FSO 3.6.9;; +ScaleX: 1.500000 ;;FSO 3.6.9;; +ScaleY: 1.500000 ;;FSO 3.6.9;; +DivX: 1 ;;FSO 3.6.9;; +DivY: 1 ;;FSO 3.6.9;; $Starbitmap: nebulG7-whisp ;;FSO 3.6.9;; +Angles: 5.445423 0.523598 2.181660 ;;FSO 3.6.9;; +ScaleX: 4.000000 ;;FSO 3.6.9;; +ScaleY: 4.000000 ;;FSO 3.6.9;; +DivX: 1 ;;FSO 3.6.9;; +DivY: 1 ;;FSO 3.6.9;; $Starbitmap: nebulG5-whisp ;;FSO 3.6.9;; +Angles: 5.061451 2.617992 2.251473 ;;FSO 3.6.9;; +ScaleX: 2.000000 ;;FSO 3.6.9;; +ScaleY: 3.000000 ;;FSO 3.6.9;; +DivX: 1 ;;FSO 3.6.9;; +DivY: 1 ;;FSO 3.6.9;; $Starbitmap: planeta1 ;;FSO 3.6.9;; +Angles: 4.450586 0.000000 4.276053 ;;FSO 3.6.9;; +ScaleX: 0.100000 ;;FSO 3.6.9;; +ScaleY: 0.100000 ;;FSO 3.6.9;; +DivX: 1 ;;FSO 3.6.9;; +DivY: 1 ;;FSO 3.6.9;; $Starbitmap: planetf ;;FSO 3.6.9;; +Angles: 5.934115 0.000000 4.188787 ;;FSO 3.6.9;; +ScaleX: 0.700000 ;;FSO 3.6.9;; +ScaleY: 0.700000 ;;FSO 3.6.9;; +DivX: 1 ;;FSO 3.6.9;; +DivY: 1 ;;FSO 3.6.9;; $Bitmap List: ;;FSO 3.6.9;; $Substitute Event Music: FS1-9: Monolith ;;FSO 3.6.9;; $Substitute Briefing Music: FS1-BRIEF3 +old: capital01-05a +new: nameplate-iowa GTD Bastion ;! Object #52 GTD Orion#Bastion Friendly -27.200001, 0.000000, -1937.400024 0.999950, 0.000000, -0.010000, 0.000000, 1.000000, 0.000000, 0.010000, 0.000000, 0.999950 None ( goals ( ai-waypoints-once "Bastion Path" 50 ) ) XSTR("Nothing", -1) 100 100 Pilot turret01a turret02a turret03a turret04a turret05a turret06 turret07 turret08 turret09 turret10 turret11 turret12 turret13 turret14 turret15 turret16 Hyperspace 60 ( is-event-true-delay "Elite Killed" 0 ) Hyperspace ( false ) 10 ( "cargo-known" "no-shields" ) ( ) +Respawn priority: 0 0 ;! note that this is a bitfield!!! 0 1000 PVD Pinnacle ;! Object #53 PVD Typhon Friendly 65.800003, 0.000000, -1541.053345 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 None ( goals ( ai-waypoints-once "Pinnacle Path" 50 ) ) XSTR("Nothing", -1) 33 100 100 Pilot turret01 turret02 turret03 turret04 turret05 turret06 turret07 turret08 turret09 turret10 turret11 turret12 turret13 turret14 turret15 Hyperspace 120 ( is-event-true-delay "Elite Killed" 0 ) Hyperspace ( false ) 10 ( "cargo-known" "no-shields" ) ( ) +Respawn priority: 0 0 ;! note that this is a bitfield!!! 0 1000 Durga 1 ;! Object #54 SF Scorpion Hostile 1.956268, 0.000307, 2299.266113 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 None Coward XSTR("Nothing", -1) 33 100 Pilot Hyperspace ( false ) Hyperspace ( false ) 10 ( ) ( ) +Respawn priority: 0 0 ;! note that this is a bitfield!!! 0 10 Durga 2 ;! Object #55 SF Scorpion Hostile -18.471395, 0.000420, 2199.017334 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 None Coward XSTR("Nothing", -1) 33 100 Pilot Hyperspace ( false ) Hyperspace ( false ) 10 ( ) ( ) +Respawn priority: 0 0 ;! note that this is a bitfield!!! 0 10 SC Death ;! Object #56 SC Lilith Hostile 13.247897, 99.999908, 8480.995117 -1.000000, 0.000000, 0.000946, -0.000013, 0.999906, -0.013709, -0.000946, -0.013709, -0.999906 None General XSTR("Nothing", -1) 33 100 100 Pilot turret01 turret02 turret03 turret04 turret05 turret06 turret07 turret08 turret09 Hyperspace ( or ( has-departed-delay 0 "Durga 1" ) ( has-departed-delay 0 "Durga 2" ) ) Hyperspace ( false ) 10 ( "no-shields" ) ( ) +Respawn priority: 0 0 ;! note that this is a bitfield!!! 0 150 SC War ;! Object #57 SC Lilith Hostile 337.448090, -100.000145, 8067.494141 -0.999537, 0.000000, 0.030422, 0.000434, 0.999898, 0.014261, -0.030419, 0.014268, -0.999435 None General XSTR("Nothing", -1) 33 100 100 Pilot turret01 turret02 turret03 turret04 turret05 turret06 turret07 turret08 turret09 Hyperspace ( or ( has-departed-delay 0 "Durga 1" ) ( has-departed-delay 0 "Durga 2" ) ) Hyperspace ( false ) 10 ( "no-shields" ) ( ) +Respawn priority: 0 0 ;! note that this is a bitfield!!! 0 150 SC Despair ;! Object #58 SC Lilith Hostile -294.552826, -100.000153, 8061.066406 -0.999594, 0.000000, -0.028499, -0.000407, 0.999898, 0.014292, 0.028496, 0.014298, -0.999492 None General XSTR("Nothing", -1) 33 100 100 Pilot turret01 turret02 turret03 turret04 turret05 turret06 turret07 turret08 turret09 Hyperspace ( or ( has-departed-delay 0 "Durga 1" ) ( has-departed-delay 0 "Durga 2" ) ) Hyperspace ( false ) 10 ( "no-shields" ) ( ) +Respawn priority: 0 0 ;! note that this is a bitfield!!! 0 150 Agni 1 ;! Object #59 SF Basilisk Hostile 168.777451, -0.000148, 8166.067383 -0.999770, 0.000000, 0.021445, 0.000000, 1.000000, 0.000000, -0.021445, 0.000000, -0.999770 None General XSTR("Nothing", -1) 33 Pilot Hyperspace ( false ) Hyperspace ( false ) 10 ( ) ( ) +Respawn priority: 0 0 ;! note that this is a bitfield!!! 0 12 Agni 2 ;! Object #60 SF Basilisk Hostile 115.868469, -0.000146, 8262.757813 -0.999905, 0.000000, 0.013812, 0.000000, 1.000000, 0.000000, -0.013812, 0.000000, -0.999905 None General XSTR("Nothing", -1) 33 Pilot Hyperspace ( false ) Hyperspace ( false ) 10 ( ) ( ) +Respawn priority: 0 0 ;! note that this is a bitfield!!! 0 12 Agni 3 ;! Object #61 SF Basilisk Hostile 214.544266, -0.000059, 8262.868164 -0.999622, 0.000000, 0.027507, 0.000000, 1.000000, 0.000000, -0.027507, 0.000000, -0.999622 None General XSTR("Nothing", -1) 33 Pilot Hyperspace ( false ) Hyperspace ( false ) 10 ( ) ( ) +Respawn priority: 0 0 ;! note that this is a bitfield!!! 0 12 Agni 4 ;! Object #62 SF Basilisk Hostile 183.421860, -0.000070, 8200.759766 -0.999726, 0.000000, 0.023391, 0.000000, 1.000000, 0.000000, -0.023391, 0.000000, -0.999726 None General XSTR("Nothing", -1) 33 Pilot Hyperspace ( false ) Hyperspace ( false ) 10 ( ) ( ) +Respawn priority: 0 0 ;! note that this is a bitfield!!! 0 12 Agni 5 ;! Object #63 SF Basilisk Hostile 126.787048, -0.000139, 8206.199219 -0.999881, 0.000000, 0.015449, 0.000000, 1.000000, 0.000000, -0.015449, 0.000000, -0.999881 None General XSTR("Nothing", -1) 33 Pilot Hyperspace ( false ) Hyperspace ( false ) 10 ( ) ( ) +Respawn priority: 0 0 ;! note that this is a bitfield!!! 0 12 Parvati 1 ;! Object #64 SF Dragon Hostile -123.423019, -0.000172, 8161.955078 -0.999806, 0.000000, -0.019692, 0.000000, 1.000000, 0.000000, 0.019692, 0.000000, -0.999806 None General XSTR("Nothing", -1) 33 Pilot Hyperspace ( false ) Hyperspace ( false ) 10 ( ) ( ) +Respawn priority: 0 0 ;! note that this is a bitfield!!! 0 25 Parvati 2 ;! Object #65 SF Dragon Hostile -78.392044, -0.000198, 8263.805664 -0.999913, 0.000000, -0.013163, 0.000000, 1.000000, 0.000000, 0.013163, 0.000000, -0.999913 None General XSTR("Nothing", -1) 33 Pilot Hyperspace ( false ) Hyperspace ( false ) 10 ( ) ( ) +Respawn priority: 0 0 ;! note that this is a bitfield!!! 0 25 Parvati 3 ;! Object #66 SF Dragon Hostile -180.113510, -0.000176, 8266.101563 -0.999628, 0.000000, -0.027271, 0.000000, 1.000000, 0.000000, 0.027271, 0.000000, -0.999628 None General XSTR("Nothing", -1) 33 Pilot Hyperspace ( false ) Hyperspace ( false ) 10 ( ) ( ) +Respawn priority: 0 0 ;! note that this is a bitfield!!! 0 25 Parvati 4 ;! Object #67 SF Dragon Hostile -151.776169, -0.000210, 8209.300781 -0.999723, 0.000000, -0.023526, 0.000000, 1.000000, 0.000000, 0.023526, 0.000000, -0.999723 None General XSTR("Nothing", -1) 33 Pilot Hyperspace ( false ) Hyperspace ( false ) 10 ( ) ( ) +Respawn priority: 0 0 ;! note that this is a bitfield!!! 0 25 Parvati 5 ;! Object #68 SF Dragon Hostile -104.470474, -0.000199, 8197.478516 -0.999857, 0.000000, -0.016939, 0.000000, 1.000000, 0.000000, 0.016939, 0.000000, -0.999857 None General XSTR("Nothing", -1) 33 Pilot Hyperspace ( false ) Hyperspace ( false ) 10 ( ) ( ) +Respawn priority: 0 0 ;! note that this is a bitfield!!! 0 25 ;! 17 total Alpha 1 0 0 ;! Alpha 1 Hyperspace ( true ) Hyperspace ( false ) ( ;! 4 total "Alpha 1" "Alpha 2" "Alpha 3" "Alpha 4" ) ( goals ( ai-chase-any 50 ) ) 0( ) Beta 1 0 0 ;! Beta 1 Hyperspace 10 ( true ) Hyperspace ( false ) ( ;! 4 total "Beta 1" "Beta 2" "Beta 3" "Beta 4" ) ( goals ( ai-chase-any 50 ) ) 1( ) Epsilon 1 0 0 ;! Epsilon 1 Hyperspace 20 ( true ) Hyperspace ( false ) ( ;! 4 total "Epsilon 1" "Epsilon 2" "Epsilon 3" "Epsilon 4" ) ( goals ( ai-chase-any 50 ) ) 2( ) Arjuna 1 0 0 ;! Arjuna 1 Hyperspace ( true ) Hyperspace ( false ) ( ;! 3 total "Arjuna 1" "Arjuna 2" "Arjuna 3" )( ) Vayu 1 0 0 ;! Vayu 1 Hyperspace ( true ) Hyperspace ( false ) ( ;! 2 total "Vayu 1" "Vayu 2" )( ) Savitar 1 0 0 ;! Savitar 1 Hyperspace ( are-waypoints-done-delay "Alpha 4" "Waypoint path 1" 0 ) Hyperspace ( false ) ( ;! 2 total "Savitar 1" "Savitar 2" ) ( goals ( ai-chase "GTC Wolf" 50 ) ( ai-chase "GTC London" 50 ) )( "no-arrival-message" ) 3 5 Rama 3 0 0 ;! Rama 1 Hyperspace ( are-waypoints-done-delay "Alpha 4" "Waypoint path 1" 0 ) Hyperspace ( false ) ( ;! 4 total "Rama 1" "Rama 2" "Rama 3" "Rama 4" ) ( goals ( ai-chase-any 50 ) )( ) 7 10 Krishna 3 0 0 ;! Krishna 1 Hyperspace ( are-waypoints-done-delay "Alpha 4" "Waypoint path 1" 0 ) Hyperspace ( false ) ( ;! 5 total "Krishna 1" "Krishna 2" "Krishna 3" "Krishna 4" "Krishna 5" ) ( goals ( ai-chase-any 50 ) )( ) 7 10 Asura 3 0 0 ;! Asura 1 Hyperspace ( are-waypoints-done-delay "Alpha 4" "Waypoint path 1" 0 ) Hyperspace ( false ) ( ;! 3 total "Asura 1" "Asura 2" "Asura 3" ) ( goals ( ai-chase "GTC Wolf" 50 ) )( ) 7 10 Indra 2 0 0 ;! Indra 1 Hyperspace ( are-waypoints-done-delay "Alpha 4" "Waypoint path 1" 0 ) Hyperspace ( false ) ( ;! 3 total "Indra 1" "Indra 2" "Indra 3" ) ( goals ( ai-chase "GTC London" 50 ) )( ) 7 10 Delta 1 0 2 ;! Delta 3 Hyperspace 30 ( true ) Hyperspace ( false ) ( ;! 3 total "Delta 1" "Delta 2" "Delta 3" ) ( goals ( ai-chase "SC Gauri" 60 ) ( ai-chase-wing "Savitar" 55 ) ( ai-chase "SC Gayatri" 50 ) ( ai-chase-any 45 ) )( ) Gamma 1 0 0 ;! Gamma 1 Hyperspace 40 ( true ) Hyperspace ( false ) ( ;! 3 total "Gamma 1" "Gamma 2" "Gamma 3" ) ( goals ( ai-guard "GTC Wolf" 50 ) ( ai-guard "GTC London" 50 ) )( ) Iota 1 0 2 ;! Iota 3 Hyperspace ( true ) Hyperspace ( false ) ( ;! 3 total "Iota 1" "Iota 2" "Iota 3" ) ( goals ( ai-chase-any 50 ) )( "reinforcement" ) Vishnu 2 0 0 ;! Vishnu 1 Near Ship 210 SC Gayatri ( has-arrived-delay 0 "SC Gayatri" ) Hyperspace ( false ) ( ;! 4 total "Vishnu 1" "Vishnu 2" "Vishnu 3" "Vishnu 4" ) ( goals ( ai-guard "SC Gayatri" 50 ) )( ) 7 10 Durga 1 0 0 ;! Durga 1 Hyperspace ( true ) Hyperspace 10 ( are-waypoints-done-delay "Durga" "Durga Escape Path" 0 ) ( ;! 2 total "Durga 1" "Durga 2" ) ( goals ( ai-waypoints-once "Durga Escape Path" 50 ) )( "no-dynamic" ) Agni 10 0 0 ;! Agni 1 Hyperspace 5 ( or ( has-departed-delay 0 "Durga 1" ) ( has-departed-delay 0 "Durga 2" ) ) Hyperspace ( false ) ( ;! 5 total "Agni 1" "Agni 2" "Agni 3" "Agni 4" "Agni 5" ) ( goals ( ai-chase-any 50 ) )( ) 5 7 Parvati 10 0 0 ;! Parvati 1 Hyperspace ( or ( has-departed-delay 0 "Durga 1" ) ( has-departed-delay 0 "Durga 2" ) ) Hyperspace ( false ) ( ;! 5 total "Parvati 1" "Parvati 2" "Parvati 3" "Parvati 4" "Parvati 5" ) ( goals ( ai-chase-any 50 ) )( ) 5 7 ;! 34 total ( when ( is-destroyed-delay 0 "Arjuna" "Vayu" "SC Gauri" "Durga" ) ( send-message "Beta 2" "High" "Arrive London and Wolf" ) ) Intial Attackers Killed 1 1 ( when ( is-event-true-delay "Intial Attackers Killed" 0 ) ( unprotect-ship "Beta 2" ) ) Unprotect Beta 2 1 1 ( when ( has-arrived-delay 5 "GTC Wolf" ) ( send-message "Alpha 4" "High" "Strange Readings" ) ) Alpha 4 Strange Readings 1 1 ( when ( is-event-true-delay "Alpha 4 Strange Readings" 3 ) ( send-message "GTC Wolf" "High" "GTC Wolf Approval" ) ) GTC Wolf Approval 1 1 ( when ( true ) ( add-goal "Alpha 4" ( ai-waypoints-once "Waypoint path 1" 89 ) ) ) Alpha Waypoints 50 5 0 ( when ( are-waypoints-done-delay "Alpha 4" "Waypoint path 1" 0 ) ( self-destruct "Alpha 4" ) ) Alpha 4 Death Sequence 1 1 ( when ( is-destroyed-delay 0 "Alpha 4" ) ( send-message "Alpha 4" "High" "Alpha 4 Death Scream" ) ) Alpha 4 Death Sequence 1 1 ( when ( and ( is-destroyed-delay 0 "Savitar" "Rama" "Krishna" "Asura" "Indra" ) ( > ( hits-left "GTC Wolf" ) 0 ) ) ( send-message "GTC Wolf" "High" "Is that all?" ) ) Ambush Killed 1 1 ( when ( has-arrived-delay 0 "Beta" ) ( add-goal "Vayu" ( ai-chase-any 89 ) ) ) Scramble Vayu 1 1 ( when ( is-destroyed-delay 0 "Vishnu" "SC Gayatri" ) ( send-message "#Alpha 1" "High" "Come on in" ) ) Elite Killed 1 1 ( when ( is-goal-true-delay "Clear Jump Node" 0 ) ( grant-medal "Legion of Merit" ) ) Grant Medal 1 1 ( when ( is-destroyed-delay 0 "Arjuna" ) ( do-nothing ) ) Arjuna 1 1 XSTR("Destroy Arjuna", -1) ( when ( is-destroyed-delay 0 "Vayu" ) ( do-nothing ) ) Vayu 1 1 XSTR("Destroy Vayu", -1) ( when ( is-destroyed-delay 0 "SC Gauri" ) ( do-nothing ) ) Gauri 1 1 XSTR("Destroy SC Gauri", -1) ( when ( is-destroyed-delay 0 "Durga" ) ( do-nothing ) ) Durga 1 1 XSTR("Destroy Durga", -1) ( when ( is-destroyed-delay 0 "Rama" ) ( do-nothing ) ) Rama 1 1 XSTR("Destroy Rama", -1) ( when ( is-destroyed-delay 0 "Krishna" ) ( do-nothing ) ) Krishna 1 1 XSTR("Destroy Krishna", -1) ( when ( is-destroyed-delay 0 "Asura" ) ( do-nothing ) ) Asura 1 1 XSTR("Destroy Asura", -1) ( when ( is-destroyed-delay 0 "Indra" ) ( do-nothing ) ) Indra 1 1 XSTR("Destroy Indra", -1) ( when ( is-destroyed-delay 0 "Savitar" ) ( do-nothing ) ) Savitar 1 1 XSTR("Destroy Savitar", -1) ( when ( is-destroyed-delay 0 "SC Gayatri" ) ( do-nothing ) ) SC Gayatri 1 1 XSTR("Destroy Gayatri", -1) ( when ( is-destroyed-delay 0 "Vishnu" ) ( do-nothing ) ) Vishnu 1 1 XSTR("Destroy Vishnu", -1) ( when ( has-arrived-delay 0 "GTD Iowa" ) ( send-message "#Command" "High" "Mission Complete" ) ) Return to Base 1 1 ( when ( has-departed-delay 0 "Alpha 1" ) ( do-nothing ) ) Return to Base 5 20 0 XSTR("Return to Base", -1) XSTR("Press Alt-J", -1) ( when ( = ( mission-time ) 15 ) ( send-message "Alpha 2" "High" "Get Durga" ) ) Get Durga 1 1 ( when ( has-arrived-delay 3 "Savitar" ) ( send-message "GTC Wolf" "High" "Scramble" ) ) It's a Trap! 1 1 ( when ( or ( has-departed-delay 0 "Durga 1" ) ( has-departed-delay 0 "Durga 2" ) ) ( send-message "#Command" "High" "Mission Failed" ) ) Durga Gets Away 1 1 ( when ( is-destroyed-delay 0 "SC War" ) ( do-nothing ) ) War 1 1 XSTR("Destroy SC War", -1) ( when ( is-destroyed-delay 0 "SC Despair" ) ( do-nothing ) ) Despair 1 1 XSTR("Destroy SC Despair", -1) ( when ( is-destroyed-delay 0 "SC Death" ) ( do-nothing ) ) Death 1 1 XSTR("Destroy SC Death", -1) ( when ( is-destroyed-delay 0 "Agni" ) ( do-nothing ) ) Agni 1 1 XSTR("Destroy Agni", -1) ( when ( is-destroyed-delay 0 "Parvati" ) ( do-nothing ) ) Parvati 1 1 XSTR("Destroy Parvati", -1) ( when ( and ( is-goal-true-delay "Clear Jump Node" 0 ) ( not ( is-destroyed-delay 0 "GTC London" ) ) ) ( do-nothing ) ) London Check 1 1 ( when ( and ( is-goal-true-delay "Clear Jump Node" 0 ) ( not ( is-destroyed-delay 0 "GTC Wolf" ) ) ) ( do-nothing ) ) Wolf Check 1 1 ;! 3 total Primary Wait for Iowa XSTR("Await Arrival of GTD Iowa", -1) ( has-arrived-delay 0 "GTD Iowa" ) Primary Clear Jump Node XSTR("Clear Jump Node of all Hostiles", -1) ( and ( and ( is-event-true-delay "Intial Attackers Killed" 0 ) ( is-event-true-delay "Ambush Killed" 0 ) ) ( is-event-true-delay "Elite Killed" 0 ) ) Secondary Protect Cruisers XSTR("Protect the Cruisers", -1) ( and ( and ( is-destroyed-delay 5 "SC Gayatri" ) ( and ( > ( hits-left "GTC Wolf" ) 0 ) ( > ( hits-left "GTC London" ) 0 ) ) ) ( is-destroyed-delay 0 "Vishnu" ) ) ;! 5 lists total 0.311335, -0.000145, -100.108566 Jump to Delta Serpentis Waypoint path 1 ( ;! 1 points in list ( 1601.750244, 0.001906, 2301.578613 ) ) Iowa Path ( ;! 1 points in list ( 1809.935669, 500.003204, 4988.900391 ) ) Bastion Path ( ;! 1 points in list ( -2043.400024, 500.000000, 4948.600098 ) ) Pinnacle Path ( ;! 1 points in list ( -1.200000, -500.000000, 7268.200195 ) ) Durga Escape Path ( ;! 1 points in list ( 36.373634, -0.001147, 8029.222656 ) ) ;! 174 total Arrive London and Wolf -1 XSTR("GTCs London and Wolf, you are cleared to arrive.", -1) Wingman 1 Head-TP1 AM11_im1.wav Strange Readings -1 XSTR("I'm getting some strange readings near the jump node.", -1) Wingman 2 Head-TP2 AM11_im2.wav GTC Wolf Approval -1 XSTR("Go ahead and check them out, Alpha 4.", -1) Large Ship Head-CM1 AM11_im3.wav Alpha 4 Death Scream -1 XSTR("I've found the so--*", -1) Large Ship Head-TP1 AM11_im4.wav Is that all? -1 XSTR("We're not done yet. All remaining fighters, stay on alert.", -1) Large Ship Head-CM1 AM11_im5.wav Come on in -1 XSTR("Normandy Battlegroup, you are cleared to arrive.", -1) Wingman 1 Head-TP1 AM11_im6.wav Get Durga -1 XSTR("Durga's making a run for the border! Get them!", -1) Wingman 3 Head-TP3 AM11_im7.wav Scramble -1 XSTR("It's a trap! All fighters, scramble! Gamma, provide cover for the GTC Wolf and the GTC London. And Delta, get to work on those cruisers!", -1) Large Ship Head-CM1 AM11_im8.wav Mission Failed -1 XSTR("Primary objective has failed.", -1) Terran Command Head-CM1 TC_Fail1.wav Mission Complete -1 XSTR("Area is secure. 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