========================================================================== DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning categories can be shown and no debug_filter.cfg info will be saved. ========================================================================== Opened /Users/danielbrauer/Library/FS2_Open/data/fs2_open.log OK Passed cmdline options: Building file index... Searching root '/Users/danielbrauer/Library/FS2_Open/' Searching root '/Applications/Freespace 2/' Searching root pack '/Applications/Freespace 2/awakenings-voice.vp' Searching root pack '/Applications/Freespace 2/awakenings.vp' Searching root pack '/Applications/Freespace 2/DerelictSCP.vp' Searching root pack '/Applications/Freespace 2/DerelictSCP1.vp' Searching root pack '/Applications/Freespace 2/DerelictSCP2.vp' Searching root pack '/Applications/Freespace 2/DerelictSCP3.vp' Searching root pack '/Applications/Freespace 2/DerelictSCP4.vp' Searching root pack '/Applications/Freespace 2/FS1_SCP.vp' Searching root pack '/Applications/Freespace 2/fsport2_3.vp' Searching root pack '/Applications/Freespace 2/fsport_glow.vp' Searching root pack '/Applications/Freespace 2/fsport_hi-res.vp' Searching root pack '/Applications/Freespace 2/fsport_music.vp' Searching root pack '/Applications/Freespace 2/fsport_shine.vp' Searching root pack '/Applications/Freespace 2/mv_core.vp' Searching root pack '/Applications/Freespace 2/mv_effects.vp' Searching root pack '/Applications/Freespace 2/mv_models.vp' Searching root pack '/Applications/Freespace 2/mv_music.vp' Searching root pack '/Applications/Freespace 2/mv_textures.vp' Searching root pack '/Applications/Freespace 2/Root_fs2.vp' Searching root pack '/Applications/Freespace 2/smarty_fs2.vp' Searching root pack '/Applications/Freespace 2/sparky_fs2.vp' Searching root pack '/Applications/Freespace 2/sparky_hi_fs1.vp' Searching root pack '/Applications/Freespace 2/sparky_hi_fs2.vp' Searching root pack '/Applications/Freespace 2/stu_fs1.vp' Searching root pack '/Applications/Freespace 2/stu_fs2.vp' Searching root pack '/Applications/Freespace 2/tango1_fs2.vp' Searching root pack '/Applications/Freespace 2/tango2_fs2.vp' Searching root pack '/Applications/Freespace 2/tango3_fs2.vp' Searching root pack '/Applications/Freespace 2/tango_fs1.vp' Searching root pack '/Applications/Freespace 2/tangoA_fs2.vp' Searching root pack '/Applications/Freespace 2/tangoB_fs2.vp' Searching root pack '/Applications/Freespace 2/warble_fs1.vp' Searching root pack '/Applications/Freespace 2/warble_fs2.vp' Found 35 roots and 14082 files. AutoLang: Language auto-detection successful... Setting language to English soundcard = Initializing OpenAL... OpenAL Vendor : Any OpenAL Renderer : Software OpenAL Version : OpenAL 1.2 OpenAL Extensions : ... OpenAL successfully initialized! Failed to init speech GR_CPU: Family 0, MMX=No Initializing OpenGL graphics device at 1024x768 with 16-bit color... Initializing SDL... Requested SDL Video values = R: 5, G: 6, B: 5, depth: 16, double-buffer: 1 Actual SDL Video values = R: 8, G: 8, B: 8, depth: 16, double-buffer: 1 OpenGL Vendor : NVIDIA Corporation OpenGL Renderer : NVIDIA NV34MAP OpenGL Engine OpenGL Version : 1.5 NVIDIA-1.4.18 Found extension "GL_EXT_fog_coord", and function "glFogCoordfEXT()". Found extension "GL_EXT_fog_coord", and function "glFogCoordPointerEXT()". Found extension "GL_ARB_multitexture", and function "glMultiTexCoord2fARB()". Found extension "GL_ARB_multitexture", and function "glActiveTextureARB()". Found extension "GL_ARB_texture_env_add". Found extension "GL_ARB_texture_compression", and function "glCompressedTexImage2D()". Found extension "GL_ARB_texture_compression", and function "glCompressedTexSubImage2D()". Found extension "GL_EXT_texture_compression_s3tc". Found extension "GL_EXT_texture_filter_anisotropic". Found extension "GL_NV_fog_distance". Found extension "GL_EXT_secondary_color", and function "glSecondaryColor3fvEXT()". Found extension "GL_EXT_secondary_color", and function "glSecondaryColor3ubvEXT()". Found extension "GL_ARB_texture_env_combine". Unable to find extension "GL_EXT_texture_env_combine". Found extension "GL_EXT_compiled_vertex_array", and function "glLockArraysEXT()". Found extension "GL_EXT_compiled_vertex_array", and function "glUnlockArraysEXT()". Found extension "GL_ARB_transpose_matrix", and function "glLoadTransposeMatrixfARB()". Found extension "GL_ARB_transpose_matrix", and function "glMultTransposeMatrixfARB()". Found extension "GL_ARB_multitexture", and function "glClientActiveTextureARB()". Found extension "GL_EXT_draw_range_elements", and function "glDrawRangeElements()". Found extension "GL_ARB_texture_mirrored_repeat". Unable to find extension "GL_ARB_texture_non_power_of_two". Found extension "GL_ARB_vertex_buffer_object", and function "glBindBufferARB()". Found extension "GL_ARB_vertex_buffer_object", and function "glDeleteBuffersARB()". Found extension "GL_ARB_vertex_buffer_object", and function "glGenBuffersARB()". Found extension "GL_ARB_vertex_buffer_object", and function "glBufferDataARB()". Found extension "GL_ARB_texture_compression", and function "glGetCompressedTexImageARB()". Found extension "GL_APPLE_client_storage". Max texture units: 4 Max elements vertices: 2048 Max elements indices: 150000 Max texture size: 4096x4096 Can use compressed textures: YES Texture compression available: YES Using trilinear texture filter. ... OpenGL init is complete! Size of bitmap info = 705 KB Size of bitmap extra info = 40 bytes ANI cursorweb with size 24x24 (25.0% wasted) GRAPHICS: Initializing default colors... SCRIPTING: Beginning initialization sequence... SCRIPTING: Beginning Lua initialization... LUA: Opening LUA state... LUA: Initializing base Lua libraries... LUA: Performing global function/(library/object) name repeat check... LUA: Performing library/object name repeat check... LUA: Performing object/object name repeat check... LUA: Performing library/library name repeat check... LUA: Initializing library functions... LUA: Initializing object functions... SCRIPTING: Beginning main hook parse sequence.... Wokka! Error opening file (scripting.tbl)! Unable to parse scripting.tbl! Code = 5. SCRIPTING: Inititialization complete. Using high memory settings... Wokka! Error opening file (interface.tbl)! Unable to parse interface.tbl! ANI 2_radar1 with size 170x170 (33.6% wasted) No joysticks found Current soundtrack set to -1 in event_music_reset_choices TBM => Starting parse of 'mv_music-mus.tbm' ... Wokka! Error opening file (armor.tbl)! Unable to parse armor.tbl! TBM => Starting parse of 'mv_effects-wxp.tbm' ... BMPMAN: Found EFF (exp20.eff) with 64 frames at 35 fps. ANI Lamprey_Impact with size 80x80 (37.5% wasted) TBM => Starting parse of 'mv_models-wep.tbm' ... TBM => Starting parse of 'mv_flak-wep.tbm' ... tga: Couldn't open 'Yellow_glow.tga' couldn't find particle pcx for Standard Flak couldn't find ani for Standard Flak tga: Couldn't open 'Yellow_glow.tga' couldn't find particle pcx for Heavy Flak couldn't find ani for Heavy Flak tga: Couldn't open 'Yellow_glow.tga' couldn't find particle pcx for Long Range Flak couldn't find ani for Long Range Flak TBM => Starting parse of 'mv_effects-wep.tbm' ... couldn't find pcx for Subach HL-7 BMPMAN: Found EFF (Subach_AniBitmap.eff) with 6 frames at 5 fps. found ani Subach_AniBitmap for Subach HL-7, with 6 frames and 5 fps couldn't find particle pcx for Akheton SDG found ani Akheton_Particle for Akheton SDG, with 11 frames and 25 fps couldn't find particle pcx for Morning Star found ani Morningstar_Particle for Morning Star, with 21 frames and 10 fps couldn't find pcx for Prometheus R BMPMAN: Found EFF (PrometheusR_AniBitmap.eff) with 12 frames at 5 fps. found ani PrometheusR_AniBitmap for Prometheus R, with 12 frames and 5 fps couldn't find pcx for Prometheus S BMPMAN: Found EFF (Prometheus_AniBitmap.eff) with 12 frames at 5 fps. found ani Prometheus_AniBitmap for Prometheus S, with 12 frames and 5 fps couldn't find particle pcx for Maxim found ani Maxim_Particle for Maxim, with 21 frames and 10 fps couldn't find pcx for UD-8 Kayser BMPMAN: Found EFF (Kayser_AniBitmap.eff) with 4 frames at 5 fps. found ani Kayser_AniBitmap for UD-8 Kayser, with 4 frames and 5 fps couldn't find particle pcx for UD-8 Kayser ANI Kayser_Particle with size 80x80 (37.5% wasted) found ani Kayser_Particle for UD-8 Kayser, with 7 frames and 30 fps couldn't find pcx for Circe found ani Circe_Bitmap for Circe, with 20 frames and 15 fps couldn't find particle pcx for Lamprey ANI Lamprey_Particle with size 86x86 (32.8% wasted) found ani Lamprey_Particle for Lamprey, with 9 frames and 20 fps couldn't find pcx for Shivan Light Laser BMPMAN: Found EFF (Alouqua_AniBitmap.eff) with 6 frames at 20 fps. found ani Alouqua_AniBitmap for Shivan Light Laser, with 6 frames and 20 fps couldn't find particle pcx for Shivan Heavy Laser found ani Shivan_Laser_Stream for Shivan Heavy Laser, with 11 frames and 35 fps couldn't find particle pcx for Shivan Mega Laser found ani Shivan_Laser_Stream for Shivan Mega Laser, with 11 frames and 35 fps couldn't find particle pcx for Hornet found ani hornet_trail for Hornet, with 14 frames and 30 fps TBM => Starting parse of 'mv_shockwave-wep.tbm' ... TBM => Starting parse of 'mv_tech-wep.tbm' ... TBM => Starting parse of 'derelict-shp.tbm' ... TBM => Starting parse of 'FS1_defaults-shp.tbm' ... TBM => Starting parse of 'FS1_turretangle-shp.tbm' ... TBM => Starting parse of 'mv_shockwave-shp.tbm' ... TBM => Starting parse of 'mv_turretangle-shp.tbm' ... TBM => Starting parse of 'mv_tech-shp.tbm' ... TBM => Starting parse of 'mv_trails-shp.tbm' ... TBM => Starting parse of 'mv_models-shp.tbm' ... TBM => Starting parse of 'mv_textures-shp.tbm' ... loading animated cursor "cursor" ANI cursor with size 24x24 (25.0% wasted) Ships.tbl is : VALID Weapons.tbl is : VALID cfile_init() took 1550 Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0) ANI cursor.ani with size 24x24 (25.0% wasted) Frame 0 too long!!: frametime = 0.450 (0.450) Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_INITIAL_PLAYER_SELECT (37) Someone passed an extension to bm_load for file 'lion1.pcx' ANI 2_mainwalk.ani with size 477x477 (6.8% wasted) ANI 2_mainflyby.ani with size 189x189 (26.2% wasted) ANI 2_maincrane.ani with size 116x116 (9.4% wasted) ANI 2_mainexit.ani with size 174x174 (32.0% wasted) ANI 2_mainbarracks.ani with size 158x158 (38.3% wasted) ANI 2_mainreadyroom.ani with size 145x145 (43.4% wasted) ANI 2_maintechroom.ani with size 119x119 (7.0% wasted) ANI 2_mainoptions.ani with size 206x206 (19.5% wasted) ANI 2_maincampaign.ani with size 190x190 (25.8% wasted) Frame 0 too long!!: frametime = 2.365 (2.365) Frame 0 too long!!: frametime = 0.414 (0.414) Got event GS_EVENT_TECH_MENU (11) in state GS_STATE_MAIN_MENU (1) Techroom successfully initialized, now changing tab... Loading model 'fighter01.pof' IBX: Found a good IBX to read for 'fighter01.pof'. IBX-DEBUG => POF checksum: 3815331129, IBX checksum: 765835012 -- "fighter01.pof" tga: Couldn't open 'red_glow_small.tga' tga: Couldn't open 'cyan_glow_small.tga' tga: Couldn't open 'yellow_glow_small.tga' tga: Couldn't open 'green_glow2_small.tga' tga: Couldn't open 'red_glow_small.tga' Frame 0 too long!!: frametime = 0.961 (0.961) Frame 0 too long!!: frametime = 0.410 (0.410) Loading model 'fighter06.pof' IBX: Found a good IBX to read for 'fighter06.pof'. IBX-DEBUG => POF checksum: 1238331005, IBX checksum: 2284947812 -- "fighter06.pof" pcx: Couldn't open 'fighter06-02b.pcx' tga: Couldn't open 'red_herc_glow.tga' tga: Couldn't open 'blue_herc_glow.tga' Frame 0 too long!!: frametime = 1.420 (1.420) Loading model 'fighter2t-03.pof' IBX: Found a good IBX to read for 'fighter2t-03.pof'. IBX-DEBUG => POF checksum: 59332783, IBX checksum: 1994962331 -- "fighter2t-03.pof" tga: Couldn't open 'green_glow2_small.tga' tga: Couldn't open 'red_glow_small.tga' tga: Couldn't open 'red_glow_small.tga' tga: Couldn't open 'blue_glow4_small.tga' Frame 0 too long!!: frametime = 1.237 (1.237) Loading model 'fighter2t-02hp.pof' IBX: Starting a new IBX for 'fighter2t-02hp.pof'. tga: Couldn't open 'red_glow_small.tga' tga: Couldn't open 'red_glow_small.tga' tga: Couldn't open 'yellow_glow2_small.tga' Frame 0 too long!!: frametime = 2.160 (2.160) Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_TECH_MENU (7) Freeing all existing models... ANI 2_mainwalk.ani with size 477x477 (6.8% wasted) ANI 2_mainflyby.ani with size 189x189 (26.2% wasted) ANI 2_maincrane.ani with size 116x116 (9.4% wasted) ANI 2_mainexit.ani with size 174x174 (32.0% wasted) ANI 2_mainbarracks.ani with size 158x158 (38.3% wasted) ANI 2_mainreadyroom.ani with size 145x145 (43.4% wasted) ANI 2_maintechroom.ani with size 119x119 (7.0% wasted) ANI 2_mainoptions.ani with size 206x206 (19.5% wasted) ANI 2_maincampaign.ani with size 190x190 (25.8% wasted) No music file exists to play music at the main menu! Frame 0 too long!!: frametime = 0.325 (0.325) Frame 0 too long!!: frametime = 0.372 (0.372) Got event GS_EVENT_QUIT_GAME (5) in state GS_STATE_MAIN_MENU (1) STUB: dscap_close in /Users/taylor/src/cvs/fs2_open.pre/projects/Xcode/../../code/sound/ds.cpp at line 4098, thread 4586 Freeing all existing models...