#Mission Info $Version: 0.10 $Name: XSTR("ETSbug", -1) $Author: FelixJim $Created: 11/01/13 at 17:53:10 $Modified: 11/01/13 at 18:23:01 $Notes: This is a FRED2_OPEN created mission. $End Notes: $Mission Desc: XSTR("Put mission description here ", -1) $end_multi_text +Game Type Flags: 1 +Flags: 3072 +Fog Near Mult: 1.000000 +Fog Far Mult: 1.000000 +Disallow Support: 0 +Hull Repair Ceiling: 0.000000 +Subsystem Repair Ceiling: 100.000000 +Viewer pos: 0.000000, 150.000000, -200.000000 +Viewer orient: 1.000000, 0.000000, -0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 $AI Profile: FS2 RETAIL #Sexp_variables $Variables: ( 0 "ETSstring" "0" "string" 1 "sgdg" "sdgdsg" "string" ) #Command Briefing #Briefing $start_briefing $num_stages: 0 $end_briefing #Debriefing_info $Num stages: 0 #Players ;! 1 total $Starting Shipname: Alpha 1 $Ship Choices: ( ) +Weaponry Pool: ( "Maxim D" 16 "Tempest D" 500 "Subach HL-7" 1 "Prometheus R" 1 "Hornet" 60 "Harpoon" 24 ) #Objects ;! 1 total $Name: Alpha 1 ;! Object #0 $Class: GTF Hercules $Team: Friendly $Location: 0.000000, 0.000000, 0.000000 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 8 #Wings ;! 1 total $Name: Alpha $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Alpha 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 1 total "Alpha 1" ) +Hotkey: 0 +Flags: ( ) #Events ;! 6 total $Formula: ( when ( true ) ( int-to-string ( get-ets-value "Weapon" "Alpha 1" ) "@ETSstring[0]" ) ( string-concatenate "Weapon: " "@ETSstring[0]" "@ETSstring[0]" ) ( show-subtitle-text "ETSstring" 80 10 ( false ) ( false ) 1000 ) ) +Name: Display Guns +Repeat Count: -1 +Trigger Count: 999999 +Interval: 1 $Formula: ( when ( true ) ( int-to-string ( get-ets-value "Shield" "Alpha 1" ) "@ETSstring[0]" ) ( string-concatenate "Shield: " "@ETSstring[0]" "@ETSstring[0]" ) ( show-subtitle-text "ETSstring" 80 15 ( false ) ( false ) 1000 ) ) +Name: Display Shields +Repeat Count: -1 +Trigger Count: 999999 +Interval: 1 $Formula: ( when ( true ) ( int-to-string ( get-ets-value "Engine" "Alpha 1" ) "@ETSstring[0]" ) ( string-concatenate "Engine: " "@ETSstring[0]" "@ETSstring[0]" ) ( show-subtitle-text "ETSstring" 80 20 ( false ) ( false ) 1000 ) ) +Name: Display Engines +Repeat Count: -1 +Trigger Count: 999999 +Interval: 1 $Formula: ( when ( key-pressed "1" ) ( key-reset-multiple "1" ) ( shields-off "Alpha 1" ) ) +Name: Disable Shields +Repeat Count: -1 +Trigger Count: 999999 +Interval: 1 $Formula: ( when ( key-pressed "2" ) ( key-reset-multiple "2" ) ( shields-on "Alpha 1" ) ) +Name: Enable Shields +Repeat Count: -1 +Trigger Count: 999999 +Interval: 1 $Formula: ( when ( key-pressed "3" ) ( key-reset-multiple "3" ) ( alter-ship-flag "no-shields" (true) (false) "Alpha 1" ) ) +Name: Enable Shields asf +Repeat Count: -1 +Trigger Count: 999999 +Interval: 1 $Formula: ( when ( key-pressed "4" ) ( key-reset-multiple "4" ) ( alter-ship-flag "no-shields" (false) (false) "Alpha 1" ) ) +Name: Disable Shields asf +Repeat Count: -1 +Trigger Count: 999999 +Interval: 1 $Formula: ( when ( true ) ( show-subtitle-text "Press 1 to disable shields so" 10 10 ( false ) ( false ) 999999 ) ( show-subtitle-text "Press 2 to enable shields so" 10 15 ( false ) ( false ) 999999 ) ( show-subtitle-text "Press 3 to enable shields asf" 10 20 ( false ) ( false ) 999999 ) ( show-subtitle-text "Press 4 to enable shields asf" 10 25 ( false ) ( false ) 999999 ) ) +Name: Instructions +Repeat Count: 1 +Interval: 1 #Goals ;! 0 total #Waypoints ;! 0 lists total #Messages ;! 1 total $Name: ETSstring $Team: -1 $MessageNew: XSTR("$ETSstring", -1) $end_multi_text #Reinforcements ;! 0 total #Background bitmaps ;! 0 total $Num stars: 500 $Ambient light level: 7895160 +Nebula: Nebula01 +Color: Blue +Pitch: 191 +Bank: 244 +Heading: 83 #Asteroid Fields #Music $Event Music: None $Briefing Music: None #End