#Mission Info $Version: 0.10 $Name: XSTR("aa_ets_tst_m", -1) $Author: David $Created: 10/17/13 at 22:08:15 $Modified: 10/19/13 at 22:08:58 $Notes: This is a FRED2_OPEN created mission. $End Notes: $Mission Desc: XSTR("Put mission description here ", -1) $end_multi_text +Game Type Flags: 10 +Flags: 0 +Num Players: 2 +Num Respawns: 3 +Red Alert: 0 +Scramble: 0 +Disallow Support: 0 +Viewer pos: 0.000000, 150.000000, -200.000000 +Viewer orient: 1.000000, 0.000000, -0.000000, 0.000000, 0.866025, 0.500000, 0.000000, -0.500000, 0.866025 $AI Profile: FS2 RETAIL #Sexp_variables $Variables: ( 0 "ets1e" "0" "number" 1 "ets1s" "0" "number" 2 "ets1w" "0" "number" 3 "ets2e" "0" "number" 4 "ets2s" "0" "number" 5 "ets2w" "0" "number" 6 "ets3e" "0" "number" 7 "ets3s" "0" "number" 8 "ets3w" "0" "number" ) #Command Briefing #Briefing $start_briefing $num_stages: 0 $end_briefing #Debriefing_info $Num stages: 0 #Players ;! 1 total $Starting Shipname: Alpha 1 $Ship Choices: ( "GTF Hercules Mark II" 5 "GTF Ares" 5 "GTF Erinyes" 5 "GTF Pegasus" 5 "GTF Perseus" 5 "GTF Myrmidon" 5 "GTB Artemis" 5 "GTB Artemis D.H." 5 "GTB Boanerges" 5 "GVF Ptah" 5 ) +Weaponry Pool: ( "Subach HL-7" 17 "Mekhu HL-7" 16 "Akheton SDG" 16 "Morning Star" 16 "Prometheus R" 17 "Prometheus S" 16 "Maxim" 16 "UD-8 Kayser" 16 "Circe" 16 "Lamprey" 16 "Rockeye" 500 "Tempest" 500 "Hornet" 540 "Tornado" 500 "Harpoon" 516 "Trebuchet" 500 "Piranha" 500 "Stiletto II" 500 "Infyrno" 500 "Cyclops" 500 "Helios" 500 "EMP Adv." 500 ) #Objects ;! 1 total $Name: Alpha 1 ;! Object #0 $Class: GTF Perseus $Team: Friendly $Location: 0.000000, 0.000000, 0.000000 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Velocity: 33 +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 8 $Name: Alpha 2 ;! Object #0 $Class: GTF Perseus $Team: Friendly $Location: -100.000000, 0.000000, 0.000000 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 8 $Name: Alpha 3 ;! Object #0 $Class: GTF Perseus $Team: Friendly $Location: 100.000000, 0.000000, 0.000000 $Orientation: 1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( is-event-true-delay "Spawn" 0 ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "no-shields" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Use Table Score: +Score: 8 #Wings ;! 1 total $Name: Alpha $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Alpha 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 3 total "Alpha 1" "Alpha 2" ) +Hotkey: 0 +Flags: ( ) #Events ;! 0 total $Formula: ( when ( has-time-elapsed 1 ) ( modify-variable @ets1e[0] ( get-ets-value "engine" "Alpha 1" ) ) ( modify-variable @ets1s[0] ( get-ets-value "shIeLd" "Alpha 1" ) ) ( modify-variable @ets1w[0] ( get-ets-value "weapoN" "Alpha 1" ) ) ( modify-variable @ets2e[0] ( get-ets-value "ENGINE" "Alpha 2" ) ) ( modify-variable @ets2s[0] ( get-ets-value "shield" "Alpha 2" ) ) ( modify-variable @ets2w[0] ( get-ets-value "WEAPON" "Alpha 2" ) ) ( modify-variable @ets3e[0] ( get-ets-value "engine" "Alpha 3" ) ) ( modify-variable @ets3s[0] ( get-ets-value "shield" "Alpha 3" ) ) ( modify-variable @ets3w[0] ( get-ets-value "weapon" "Alpha 3" ) ) ( training-msg "ets_vals" ) ) +Name: getem +Repeat Count: 999 +Interval: 1 $Formula: ( every-time ( key-pressed "1" ) ( set-ets-values 7 3 2 "Alpha 1" ) ( key-reset-multiple "1" ) ) +Name: preset1 +Repeat Count: 1 +Interval: 1 $Formula: ( every-time ( key-pressed "2" ) ( set-ets-values 2 8 0 "Alpha 1" ) ( key-reset "2" ) ) +Name: preset2 +Repeat Count: 1 +Interval: 1 $Formula: ( every-time ( key-pressed "3" ) ( set-ets-values 3 3 8 "Alpha 1" ) ( key-reset "3" ) ) +Name: preset3 +Repeat Count: 1 +Interval: 1 $Formula: ( every-time ( key-pressed "4" ) ( set-ets-values @ets1e[0] @ets1s[0] @ets1w[0] "Alpha 1" "Alpha 2" "Alpha 3" ) ( key-reset "4" ) ) +Name: set1and2 +Repeat Count: 1 +Interval: 1 $Formula: ( when ( key-pressed "a" ) ( key-reset-multiple "a" ) ( shields-off "Alpha 1" "Alpha 2" "Alpha 3" ) ) +Name: Disable Shields +Repeat Count: -1 +Trigger Count: 999999 +Interval: 1 $Formula: ( when ( key-pressed "z" ) ( key-reset-multiple "z" ) ( shields-on "Alpha 1" "Alpha 2" "Alpha 3" ) ) +Name: Enable Shields +Repeat Count: -1 +Trigger Count: 999999 +Interval: 1 $Formula: ( when ( key-pressed "q" ) ( do-nothing ) ) +Name: Spawn +Repeat Count: 1 +Interval: 1 #Goals ;! 0 total #Waypoints ;! 0 lists total #Messages ;! 0 total $Name: ets_vals $Team: -1 $MessageNew: XSTR("Alpha Engine: $ets1e $ets2e $ets3e Alpha Shield: $ets1s $ets2s $ets3s Alpha Weapn: $ets1w $ets2w $ets3w", -1) $end_multi_text #Reinforcements ;! 0 total #Background bitmaps ;! 0 total $Num stars: 500 $Ambient light level: 7895160 +Nebula: Nebula01 +Color: Blue +Pitch: 163 +Bank: 61 +Heading: 76 #Asteroid Fields #Music $Event Music: None $Briefing Music: None #End