========================================================================== DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning categories can be shown and no debug_filter.cfg info will be saved. ========================================================================== FreeSpace 2 Open version: 3.6.13.9148 Passed cmdline options: -fps -window Building file index... Found root pack 'C:\Games\FreespaceOpen\multi-voice-pack.vp' with a checksum of 0xd50e7442 Found root pack 'C:\Games\FreespaceOpen\Root_fs2.vp' with a checksum of 0xce10d76c Found root pack 'C:\Games\FreespaceOpen\smarty_fs2.vp' with a checksum of 0xddeb3b1e Found root pack 'C:\Games\FreespaceOpen\sparky_fs2.vp' with a checksum of 0x164fe65a Found root pack 'C:\Games\FreespaceOpen\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1 Found root pack 'C:\Games\FreespaceOpen\stu_fs2.vp' with a checksum of 0xd77da83a Found root pack 'C:\Games\FreespaceOpen\tango1_fs2.vp' with a checksum of 0x4c25221e Found root pack 'C:\Games\FreespaceOpen\tango2_fs2.vp' with a checksum of 0x86920b82 Found root pack 'C:\Games\FreespaceOpen\tango3_fs2.vp' with a checksum of 0x705e8d71 Found root pack 'C:\Games\FreespaceOpen\warble_fs2.vp' with a checksum of 0xd85c305d Searching root 'C:\Games\FreespaceOpen\' ... 203 files Searching root pack 'C:\Games\FreespaceOpen\multi-voice-pack.vp' ... 307 files Searching root pack 'C:\Games\FreespaceOpen\Root_fs2.vp' ... 157 files Searching root pack 'C:\Games\FreespaceOpen\smarty_fs2.vp' ... 10 files Searching root pack 'C:\Games\FreespaceOpen\sparky_fs2.vp' ... 3027 files Searching root pack 'C:\Games\FreespaceOpen\sparky_hi_fs2.vp' ... 1337 files Searching root pack 'C:\Games\FreespaceOpen\stu_fs2.vp' ... 2355 files Searching root pack 'C:\Games\FreespaceOpen\tango1_fs2.vp' ... 32 files Searching root pack 'C:\Games\FreespaceOpen\tango2_fs2.vp' ... 15 files Searching root pack 'C:\Games\FreespaceOpen\tango3_fs2.vp' ... 10 files Searching root pack 'C:\Games\FreespaceOpen\warble_fs2.vp' ... 52 files Found 11 roots and 7505 files. Setting language to English Initializing OpenAL... OpenAL Vendor : Creative Labs Inc. OpenAL Renderer : Software OpenAL Version : 1.1 Found extension "ALC_EXT_EFX". Sample rate: 44100 (44100) EFX enabled: NO Playback device: Generic Software on Realtek HD Audio output Capture device: Realtek HD Audio Input ... OpenAL successfully initialized! Initializing OpenGL graphics device at 640x480 with 32-bit color... Initializing WGL... Requested WGL Video values = R: 8, G: 8, B: 8, depth: 32, double-buffer: 1 Actual WGL Video values = R: 8, G: 8, B: 8, depth: 32, double-buffer: 1 OpenGL Vendor : Intel OpenGL Renderer : Intel 945GM OpenGL Version : 1.4.0 - Build 4.14.10.4543 Using extension "GL_EXT_fog_coord". Using extension "GL_ARB_multitexture". Using extension "GL_ARB_texture_env_add". Using extension "GL_ARB_texture_compression". Using extension "GL_EXT_texture_compression_s3tc". Using extension "GL_EXT_texture_filter_anisotropic". Using extension "GL_ARB_texture_env_combine". Using extension "GL_EXT_compiled_vertex_array". Using extension "GL_EXT_draw_range_elements". Unable to find extension "GL_ARB_texture_mirrored_repeat". Unable to find extension "GL_ARB_texture_non_power_of_two". Using extension "GL_ARB_vertex_buffer_object". Unable to find extension "GL_EXT_pixel_buffer_object". Using extension "GL_SGIS_generate_mipmap". Unable to find extension "GL_EXT_framebuffer_object". Unable to find extension "GL_NV_texture_rectangle". Using extension "GL_EXT_bgra". Using extension "GL_ARB_texture_cube_map". Unable to find extension "GL_EXT_texture_lod_bias". Unable to find extension "NV_point_sprite". Unable to find extension "GL_ARB_shading_language_100". Unable to find extension "GL_ARB_shader_objects". Unable to find extension "GL_ARB_vertex_shader". Unable to find extension "GL_ARB_fragment_shader". Unable to find extension "GL_ATI_shader_texture_lod". Found special extension function "wglSwapIntervalEXT". Max texture units: 8 (2) Max elements vertices: 1024 Max elements indices: 1024 Max texture size: 2048x2048 Can use compressed textures: YES Texture compression available: YES Post-processing enabled: NO Using bilinear texture filter. ... OpenGL init is complete! Size of bitmap info = 742 KB Size of bitmap extra info = 48 bytes ANI cursorweb with size 24x24 (25.0% wasted) GRAPHICS: Initializing default colors... SCRIPTING: Beginning initialization sequence... SCRIPTING: Beginning Lua initialization... LUA: Opening LUA state... LUA: Initializing base Lua libraries... LUA: Beginning ADE initialization ADE: Initializing enumeration constants... ADE: Assigning Lua session... SCRIPTING: Beginning main hook parse sequence.... Wokka! Error opening file (scripting.tbl)! TABLES: Unable to parse 'scripting.tbl'! Error code = 5. SCRIPTING: Inititialization complete. SCRIPTING: Splash screen overrides checked SCRIPTING: Splash hook has been run SCRIPTING: Splash screen conditional hook has been run Using high memory settings... Wokka! Error opening file (interface.tbl)! WMCGUI: Unable to parse 'interface.tbl'! Error code = 5. Windows reported 16 joysticks, we found 0 Current soundtrack set to -1 in event_music_reset_choices Wokka! Error opening file (armor.tbl)! TABLES: Unable to parse 'armor.tbl'! Error code = 5. Weapon 'Hornet#Weak' requires the "player allowed" flag, but it's not listed! Adding it by default. Weapon 'Harpoon#Weak' requires the "player allowed" flag, but it's not listed! Adding it by default. ANI support1 with size 108x24 (25.0% wasted) ANI damage1 with size 148x25 (21.9% wasted) ANI wingman1 with size 71x53 (17.2% wasted) ANI wingman2 with size 35x53 (17.2% wasted) ANI wingman3 with size 14x53 (17.2% wasted) ANI toggle1 with size 57x20 (37.5% wasted) ANI head1 with size 164x132 (48.4% wasted) ANI weapons1 with size 126x20 (37.5% wasted) ANI objective1 with size 149x21 (34.4% wasted) ANI netlag1 with size 29x30 (6.3% wasted) ANI targhit1 with size 31x21 (34.4% wasted) ANI time1 with size 47x23 (28.1% wasted) ANI targetview1 with size 137x156 (39.1% wasted) ANI targetview2 with size 4x96 (25.0% wasted) ANI targetview3 with size 7x20 (37.5% wasted) ANI energy2 with size 54x60 (6.3% wasted) ANI leftarc with size 64x157 (38.7% wasted) ANI rightarc1 with size 64x156 (39.1% wasted) ANI toparc3 with size 25x18 (43.8% wasted) ANI lock1 with size 35x33 (48.4% wasted) ANI lockspin with size 63x63 (1.6% wasted) ANI energy1 with size 12x41 (35.9% wasted) ANI radar1 with size 130x106 (17.2% wasted) loading animated cursor "cursor" ANI cursor with size 24x24 (25.0% wasted) TABLES => Unable to find 'colors.tbl'. Initialising colors with default values. Ships.tbl is : VALID Weapons.tbl is : VALID cfile_init() took 328 MVE: Buffer underun (First is normal) Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0) ANI cursor.ani with size 24x24 (25.0% wasted) Frame 0 too long!!: frametime = 0.485 (0.485) Setting detail level to 3 because of new pilot Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_INITIAL_PLAYER_SELECT (37) ANI mainwalk.ani with size 127x297 (42.0% wasted) ANI mainflyby.ani with size 315x116 (9.4% wasted) ANI maincrane.ani with size 117x73 (43.0% wasted) ANI mainexit.ani with size 203x110 (14.1% wasted) ANI mainbarracks.ani with size 163x105 (18.0% wasted) ANI mainreadyroom.ani with size 139x86 (32.8% wasted) ANI mainoptions.ani with size 207x131 (48.8% wasted) ANI maincampaign.ani with size 200x124 (3.1% wasted) Frame 0 too long!!: frametime = 0.453 (0.453) Frame 0 too long!!: frametime = 0.554 (0.554)