#Mission Info $Version: 0.10 $Name: XSTR("Karuna range test", -1) $Author: qwadtep $Created: 06/02/12 at 14:26:30 $Modified: 06/05/12 at 14:46:38 $Notes: This is a FRED2_OPEN created mission. $End Notes: $Mission Desc: XSTR("Put mission description here ", -1) $end_multi_text +Game Type Flags: 1 +Flags: 0 +Fog Near Mult: 1.000000 +Fog Far Mult: 1.000000 +Disallow Support: 0 +Hull Repair Ceiling: 0.000000 +Subsystem Repair Ceiling: 100.000000 +Viewer pos: 788.392334, 2277.432617, -1685.872803 +Viewer orient: 0.743865, 0.000001, -0.668330, 0.466376, 0.716270, 0.519086, 0.478705, -0.697823, 0.532808 $AI Profile: BP2 #Command Briefing #Briefing $start_briefing $num_stages: 0 $end_briefing #Debriefing_info $Num stages: 0 #Players ;! 1 total $Starting Shipname: Alpha 1 $Ship Choices: ( "GTF Ulysses" 5 "GTF Hercules" 5 "GTF Hercules Mark II" 5 "GTF Ares" 5 "GTF Erinyes" 5 "GTF Loki" 5 "GTF Pegasus" 5 "GTF Perseus" 5 "GTF Myrmidon" 5 "SF Mara (terrans)" 5 "GTB Artemis" 5 "GTB Artemis D.H." 5 "GTB Medusa" 5 "GTB Ursa" 5 "GTB Zeus" 5 "GTB Boanerges" 5 "GVF Ptah" 5 "GTF Aurora" 5 "GTF Kulas" 5 "Spacesuit" 5 "GTF Atalanta" 5 "GTF Nyx" 5 "GTF Draco" 5 "GTB Rhea" 5 "UEF Uhlan" 5 "UEF Kentauroi" 5 "UEF Uriel" 5 "UEF Izra'il" 5 "UEF Lao Tze" 5 "UEF Ainsarii" 5 "UEB Durga" 5 "UEB Vajradhara" 5 "UEB Lapith" 5 "Scimitar" 5 ) +Weaponry Pool: ( "Subach HL-7" 16 "Subach HL-D" 16 "Mekhu HL-7" 16 "Mekhu HL-7D" 16 "Akheton SDG" 16 "Morning Star" 16 "MorningStar D" 16 "Prometheus R" 16 "Prometheus S" 16 "Prometheus D" 16 "Maxim" 16 "Maxim D" 16 "UD-8 Kayser" 16 "UD-D Kayser" 16 "Circe" 16 "Lamprey" 16 "Balor" 16 "Vishnan Primary" 16 "Vulcan" 16 "Maul" 17 "Rapier" 17 "Gattler" 16 "Scalpel" 16 "Sidhe" 16 "UX Accelerator" 16 "Cavalier" 16 "Archer" 16 "Redeemer" 16 "Vajra" 16 "Ammo Pack" 16 "ERA Kit" 16 "Repair System" 16 "Arquebus" 16 "Rockeye" 500 "Rockeye D" 500 "Tempest" 500 "Tempest D" 500 "Hornet" 500 "Hornet D" 500 "Hornet#Weak" 500 "Tornado" 500 "Tornado D" 500 "Harpoon" 500 "Harpoon D" 500 "Harpoon#Weak" 500 "Trebuchet" 500 "TAG-A" 500 "TAG-B" 500 "TAG-C" 500 "Piranha" 500 "Stiletto II" 500 "Infyrno" 500 "Infyrno D" 500 "Cyclops" 500 "Cyclops#short" 500 "Helios" 500 "EMP Adv." 500 "Hornet#Weak#Shivan" 500 "Harpoon#Weak#Shivan" 500 "Vishnan Missile" 500 "Vishnan Megabomb" 500 "Vishnan Ultrabomb" 500 "Javelin" 516 "Dart" 500 "Dirk" 540 "Slammer" 500 "Paveway" 500 "Hellfire" 660 "Shrike" 500 "Grimler" 500 "Warhammer" 500 "Sledgehammer" 500 "Jackhammer" 500 ) #Objects ;! 7 total $Name: Alpha 1 ;! Object #0 $Class: UEF Kentauroi $Team: Friendly $Location: -42.817337, -85.198715, -2668.068604 $Orientation: 1.000000, 0.000000, -0.000000, 0.000000, 0.868534, 0.495630, 0.000000, -0.495630, 0.868534 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot $Arrival Location: Hyperspace $Arrival Cue: ( false ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "player-start" "invulnerable" ) +Flags2: ( ) +Respawn priority: 0 +Group: 0 +Score: 8 $Name: Karuna 900m ;! Object #1 $Class: UEFg Karuna $Team: Friendly $Location: 0.000000, -450.000000, 0.000000 $Orientation: 0.000000, 0.000000, -1.000000, -0.000000, 1.000000, 0.000000, 1.000000, 0.000000, 0.000000 $AI Behavior: None +AI Class: BP2-Colonel $AI Goals: ( goals ( ai-chase "Deimos 900m" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Subsystem: engine01a $Damage: 100 +Subsystem: engine02a $Damage: 100 +Subsystem: engine03a $Damage: 100 +Subsystem: engine04a $Damage: 100 +Subsystem: turret01 +Primary Banks: ( "" ) +Subsystem: turret02 +Primary Banks: ( "" ) +Subsystem: turret03 +Primary Banks: ( "" ) +Subsystem: turret04 +Primary Banks: ( "" ) +Subsystem: turret05 +Primary Banks: ( "" ) +Subsystem: turret28 +Primary Banks: ( "" ) +Subsystem: turret29 +Primary Banks: ( "" ) +Subsystem: turret30 +Primary Banks: ( "" ) +Subsystem: turret31 +Primary Banks: ( "" ) +Subsystem: turret32 +Sbank Ammo: ( 0 0 ) +Subsystem: turret35 +Primary Banks: ( "" ) +Subsystem: turret36 +Sbank Ammo: ( 0 0 ) +Subsystem: turret37 +Sbank Ammo: ( 0 0 ) +Subsystem: turret38 +Primary Banks: ( "" ) +Subsystem: turret39 +Primary Banks: ( "" ) +Subsystem: turret40 +Primary Banks: ( "" ) +Subsystem: turret41 +Primary Banks: ( "" ) +Subsystem: turret42 +Primary Banks: ( "" ) +Subsystem: turret43 +Primary Banks: ( "" ) +Subsystem: turret44 +Primary Banks: ( "" ) +Subsystem: turret45 +Primary Banks: ( "" ) +Subsystem: turret46 +Primary Banks: ( "" ) +Subsystem: turret47 +Primary Banks: ( "" ) +Subsystem: turret48 +Primary Banks: ( "" ) +Subsystem: turret49 +Primary Banks: ( "" ) +Subsystem: turret50 +Primary Banks: ( "" ) +Subsystem: turret51 +Primary Banks: ( "" ) +Subsystem: Turret52 +Primary Banks: ( "" ) +Subsystem: Turret53 +Primary Banks: ( "" ) $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "escort" ) +Flags2: ( ) +Respawn priority: 0 +Escort priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 300 $Name: Deimos 900m ;! Object #2 $Class: GTCv Deimos $Team: Hostile $Location: 0.000000, 450.000000, 0.000000 $Orientation: 0.000000, 0.000000, 1.000000, 0.000000, 1.000000, -0.000000, -1.000000, 0.000000, 0.000000 $AI Behavior: None +AI Class: BP2-Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: turret17 +Subsystem: turret18 +Subsystem: turret19 +Subsystem: turret20 +Subsystem: turret21 +Subsystem: turret22 +Subsystem: turret23 +Subsystem: turret24 +Subsystem: turret25 +Subsystem: turret26 +Subsystem: engine01 $Damage: 100 +Subsystem: engine02 $Damage: 100 +Subsystem: engine03 $Damage: 100 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( "lock-all-turrets" ) +Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 800 $Name: Karuna 400m ;! Object #3 $Class: UEFg Karuna $Team: Friendly $Location: -3000.000000, -200.000000, 0.000000 $Orientation: 0.000000, 0.000000, -1.000000, -0.000000, 1.000000, 0.000000, 1.000000, 0.000000, 0.000000 $AI Behavior: None +AI Class: BP2-Colonel $AI Goals: ( goals ( ai-chase "Deimos 400m" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Subsystem: engine01a $Damage: 100 +Subsystem: engine02a $Damage: 100 +Subsystem: engine03a $Damage: 100 +Subsystem: engine04a $Damage: 100 +Subsystem: turret01 +Primary Banks: ( "" ) +Subsystem: turret02 +Primary Banks: ( "" ) +Subsystem: turret03 +Primary Banks: ( "" ) +Subsystem: turret04 +Primary Banks: ( "" ) +Subsystem: turret05 +Primary Banks: ( "" ) +Subsystem: turret28 +Primary Banks: ( "" ) +Subsystem: turret29 +Primary Banks: ( "" ) +Subsystem: turret30 +Primary Banks: ( "" ) +Subsystem: turret31 +Primary Banks: ( "" ) +Subsystem: turret32 +Sbank Ammo: ( 0 0 ) +Subsystem: turret35 +Primary Banks: ( "" ) +Subsystem: turret36 +Sbank Ammo: ( 0 0 ) +Subsystem: turret37 +Sbank Ammo: ( 0 0 ) +Subsystem: turret38 +Primary Banks: ( "" ) +Subsystem: turret39 +Primary Banks: ( "" ) +Subsystem: turret40 +Primary Banks: ( "" ) +Subsystem: turret41 +Primary Banks: ( "" ) +Subsystem: turret42 +Primary Banks: ( "" ) +Subsystem: turret43 +Primary Banks: ( "" ) +Subsystem: turret44 +Primary Banks: ( "" ) +Subsystem: turret45 +Primary Banks: ( "" ) +Subsystem: turret46 +Primary Banks: ( "" ) +Subsystem: turret47 +Primary Banks: ( "" ) +Subsystem: turret48 +Primary Banks: ( "" ) +Subsystem: turret49 +Primary Banks: ( "" ) +Subsystem: turret50 +Primary Banks: ( "" ) +Subsystem: turret51 +Primary Banks: ( "" ) +Subsystem: Turret52 +Primary Banks: ( "" ) +Subsystem: Turret53 +Primary Banks: ( "" ) $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "escort" ) +Flags2: ( ) +Respawn priority: 0 +Escort priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 300 $Name: Karuna 1250m ;! Object #4 $Class: UEFg Karuna $Team: Friendly $Location: 3000.000000, -625.000000, 0.000000 $Orientation: 0.000000, 0.000000, -1.000000, -0.000000, 1.000000, 0.000000, 1.000000, 0.000000, 0.000000 $AI Behavior: None +AI Class: BP2-Colonel $AI Goals: ( goals ( ai-chase "Deimos 1250m" 50 ) ) $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Subsystem: engine01a $Damage: 100 +Subsystem: engine02a $Damage: 100 +Subsystem: engine03a $Damage: 100 +Subsystem: engine04a $Damage: 100 +Subsystem: turret01 +Primary Banks: ( "" ) +Subsystem: turret02 +Primary Banks: ( "" ) +Subsystem: turret03 +Primary Banks: ( "" ) +Subsystem: turret04 +Primary Banks: ( "" ) +Subsystem: turret05 +Primary Banks: ( "" ) +Subsystem: turret28 +Primary Banks: ( "" ) +Subsystem: turret29 +Primary Banks: ( "" ) +Subsystem: turret30 +Primary Banks: ( "" ) +Subsystem: turret31 +Primary Banks: ( "" ) +Subsystem: turret32 +Sbank Ammo: ( 0 0 ) +Subsystem: turret35 +Primary Banks: ( "" ) +Subsystem: turret36 +Sbank Ammo: ( 0 0 ) +Subsystem: turret37 +Sbank Ammo: ( 0 0 ) +Subsystem: turret38 +Primary Banks: ( "" ) +Subsystem: turret39 +Primary Banks: ( "" ) +Subsystem: turret40 +Primary Banks: ( "" ) +Subsystem: turret41 +Subsystem: turret42 +Primary Banks: ( "" ) +Subsystem: turret43 +Primary Banks: ( "" ) +Subsystem: turret44 +Primary Banks: ( "" ) +Subsystem: turret45 +Primary Banks: ( "" ) +Subsystem: turret46 +Primary Banks: ( "" ) +Subsystem: turret47 +Primary Banks: ( "" ) +Subsystem: turret48 +Subsystem: turret49 +Primary Banks: ( "" ) +Subsystem: turret50 +Primary Banks: ( "" ) +Subsystem: turret51 +Primary Banks: ( "" ) +Subsystem: Turret52 +Primary Banks: ( "" ) +Subsystem: Turret53 +Primary Banks: ( "" ) $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" "escort" ) +Flags2: ( ) +Respawn priority: 0 +Escort priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 300 $Name: Deimos 400m ;! Object #5 $Class: GTCv Deimos $Team: Hostile $Location: -3000.000000, 200.000000, 0.000000 $Orientation: 0.000000, 0.000000, 1.000000, 0.000000, 1.000000, -0.000000, -1.000000, 0.000000, 0.000000 $AI Behavior: None +AI Class: BP2-Colonel $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: turret17 +Subsystem: turret18 +Subsystem: turret19 +Subsystem: turret20 +Subsystem: turret21 +Subsystem: turret22 +Subsystem: turret23 +Subsystem: turret24 +Subsystem: turret25 +Subsystem: turret26 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( "lock-all-turrets" ) +Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 800 $Name: Deimos 1250m ;! Object #6 $Class: GTCv Deimos $Team: Hostile $Location: 3000.000000, 625.000000, 0.000000 $Orientation: 0.000000, 0.000000, 1.000000, 0.000000, 1.000000, -0.000000, -1.000000, 0.000000, 0.000000 $AI Behavior: None $Cargo 1: XSTR("Nothing", -1) +Initial Hull: 100 +Subsystem: Pilot +Subsystem: turret01 +Subsystem: turret02 +Subsystem: turret03 +Subsystem: turret04 +Subsystem: turret05 +Subsystem: turret06 +Subsystem: turret07 +Subsystem: turret08 +Subsystem: turret09 +Subsystem: turret10 +Subsystem: turret11 +Subsystem: turret12 +Subsystem: turret13 +Subsystem: turret14 +Subsystem: turret15 +Subsystem: turret16 +Subsystem: turret17 +Subsystem: turret18 +Subsystem: turret19 +Subsystem: turret20 +Subsystem: turret21 +Subsystem: turret22 +Subsystem: turret23 +Subsystem: turret24 +Subsystem: turret25 +Subsystem: turret26 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Determination: 10 +Flags: ( "cargo-known" ) +Flags2: ( "lock-all-turrets" ) +Respawn priority: 0 +Orders Accepted: 1 ;! note that this is a bitfield!!! +Group: 0 +Use Table Score: +Score: 800 #Wings ;! 1 total $Name: Alpha $Waves: 1 $Wave Threshold: 0 $Special Ship: 0 ;! Alpha 1 $Arrival Location: Hyperspace $Arrival Cue: ( true ) $Departure Location: Hyperspace $Departure Cue: ( false ) $Ships: ( ;! 1 total "Alpha 1" ) +Hotkey: 0 +Flags: ( ) #Events ;! 3 total $Formula: ( when ( is-destroyed-delay 0 "Deimos 900m" ) ( turret-lock-all "Karuna 900m" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 $Formula: ( when ( is-destroyed-delay 0 "Deimos 400m" ) ( turret-lock-all "Karuna 400m" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 $Formula: ( when ( is-destroyed-delay 0 "Deimos 1250m" ) ( turret-lock-all "Karuna 1250m" ) ) +Name: Event name +Repeat Count: 1 +Interval: 1 #Goals ;! 0 total #Waypoints ;! 0 lists total #Messages ;! 0 total #Reinforcements ;! 0 total #Background bitmaps ;! 0 total $Num stars: 500 $Ambient light level: 7895160 +Nebula: Nebula01 +Color: Blue +Pitch: 240 +Bank: 225 +Heading: 137 #Asteroid Fields #Music $Event Music: None $Briefing Music: None #End