IFF test results (all similar sexps were changed the same way). All ships started as freindly. Test with event set to 5 second delay or just true results the same. Ship Arrival time: Change type: 45 seconds Change 65 seconds At Respawn ------------------------------------------------------------------------------------------ A1 Start Each ship Friendly A2 Friendly Friendly A2 Hostile to Neutral Friendly A3 Hostile Neutral Hostile Friendly B1 10 seconds Wing then Friendly Wing Neutral Neutral B2 first ship Hostile to Neutral Neutral B3 changed back Hostile Neutral Neutral Neutral C1 Start Wing then Friendly Wing Neutral Neutral C2 frist ship Hostile to Neutral Neutral C3 changed back Hostile Neutral Neutral Neutral D1 30 seconds Each ship Friendly D3 Friendly Freindly D2 Hostile to Hostile Hostile D3 Hostile Neutral Neutral Hostile So changes to wing change all waves if the wing has arrived or not. Changes to ships depend on if the ship is in mission or not. If in mission only the current ships are changed not the ship in the following waves If wing hasn't arrived yet all wave are set. Now before the bug fix the only thing that should be different are are wings that has not arrived yet. In this test that would have resulted in B wing being all Friendly at 45 seconds. Rest of the items would have been processed the same way. Other sexps using OSWPT_TYPE_WING: should not be effected as the wings that have not arrived yet are processed based on new OSWPT_TYPE_FUTURE_WING: Sexps effected: change-iff change-iff-color ship-kamikazie ship-change-ship-alt-name