FreeSpace version: 3.6.11 Passed cmdline options: -spec_exp 15 -ogl_spec 20 -spec_static 1.5 -spec_point 1.2 -spec_tube 1.5 -ambient_factor 30 -env -mipmap -missile_lighting -glow -nomotiondebris -spec -3dshockwave -rearm_timer -3dwarp -ship_choice_3d -mod mediavps -disable_fbo -debug_window -output_sexps -output_scripting Building file index... Found root pack 'C:\Games\FreeSpace2\mediavps\3610_Patch.vp' with a checksum of 0x07e72699 Found root pack 'C:\Games\FreeSpace2\mediavps\MV_Advanced.vp' with a checksum of 0xd06bf123 Found root pack 'C:\Games\FreeSpace2\mediavps\MV_Assets.vp' with a checksum of 0xc9e372bb Found root pack 'C:\Games\FreeSpace2\mediavps\MV_Core.vp' with a checksum of 0x0dc7bb8f Found root pack 'C:\Games\FreeSpace2\mediavps\MV_Effects.vp' with a checksum of 0xa3141c30 Found root pack 'C:\Games\FreeSpace2\mediavps\MV_Music.vp' with a checksum of 0x4dbbbe96 Found root pack 'C:\Games\FreeSpace2\FS2OGGcutscenepack.vp' with a checksum of 0x84396e99 Found root pack 'C:\Games\FreeSpace2\multi-mission-pack.vp' with a checksum of 0x377695e0 Found root pack 'C:\Games\FreeSpace2\multi-voice-pack.vp' with a checksum of 0xd50e7442 Found root pack 'C:\Games\FreeSpace2\root_fs2.vp' with a checksum of 0xce10d76c Found root pack 'C:\Games\FreeSpace2\smarty_fs2.vp' with a checksum of 0xddeb3b1e Found root pack 'C:\Games\FreeSpace2\sparky_fs2.vp' with a checksum of 0x164fe65a Found root pack 'C:\Games\FreeSpace2\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1 Found root pack 'C:\Games\FreeSpace2\stu_fs2.vp' with a checksum of 0xd77da83a Found root pack 'C:\Games\FreeSpace2\tango1_fs2.vp' with a checksum of 0x4c25221e Found root pack 'C:\Games\FreeSpace2\tango2_fs2.vp' with a checksum of 0x86920b82 Found root pack 'C:\Games\FreeSpace2\tango3_fs2.vp' with a checksum of 0x705e8d71 Found root pack 'C:\Games\FreeSpace2\warble_fs2.vp' with a checksum of 0xd85c305d Searching root 'C:\Games\FreeSpace2\mediavps\' ... 23 files Searching root pack 'C:\Games\FreeSpace2\mediavps\3610_Patch.vp' ... 180 files Searching root pack 'C:\Games\FreeSpace2\mediavps\MV_Advanced.vp' ... 2868 files Searching root pack 'C:\Games\FreeSpace2\mediavps\MV_Assets.vp' ... 1810 files Searching root pack 'C:\Games\FreeSpace2\mediavps\MV_Core.vp' ... 146 files Searching root pack 'C:\Games\FreeSpace2\mediavps\MV_Effects.vp' ... 1046 files Searching root pack 'C:\Games\FreeSpace2\mediavps\MV_Music.vp' ... 32 files Searching root 'C:\Games\FreeSpace2\' ... 72 files Searching root pack 'C:\Games\FreeSpace2\FS2OGGcutscenepack.vp' ... 10 files Searching root pack 'C:\Games\FreeSpace2\multi-mission-pack.vp' ... 110 files Searching root pack 'C:\Games\FreeSpace2\multi-voice-pack.vp' ... 307 files Searching root pack 'C:\Games\FreeSpace2\root_fs2.vp' ... 157 files Searching root pack 'C:\Games\FreeSpace2\smarty_fs2.vp' ... 10 files Searching root pack 'C:\Games\FreeSpace2\sparky_fs2.vp' ... 3027 files Searching root pack 'C:\Games\FreeSpace2\sparky_hi_fs2.vp' ... 1337 files Searching root pack 'C:\Games\FreeSpace2\stu_fs2.vp' ... 2355 files Searching root pack 'C:\Games\FreeSpace2\tango1_fs2.vp' ... 32 files Searching root pack 'C:\Games\FreeSpace2\tango2_fs2.vp' ... 15 files Searching root pack 'C:\Games\FreeSpace2\tango3_fs2.vp' ... 10 files Searching root pack 'C:\Games\FreeSpace2\warble_fs2.vp' ... 52 files Found 20 roots and 13599 files. Setting language to English TBM => Starting parse of 'mv_strings-lcl.tbm' ... Initializing OpenAL... Using 'Generic Software' as OpenAL sound device... OpenAL Vendor : Creative Labs Inc. OpenAL Renderer : Software OpenAL Version : 1.1 ... OpenAL successfully initialized! Failed to init speech Initializing OpenGL graphics device at 1280x800 with 32-bit color... Initializing WGL... Requested WGL Video values = R: 8, G: 8, B: 8, depth: 32, double-buffer: 1 Actual WGL Video values = R: 8, G: 8, B: 8, depth: 32, double-buffer: 1 OpenGL Vendor : Intel OpenGL Renderer : Intel 945GM OpenGL Version : 1.4.0 - Build 7.14.10.4926 Using extension "GL_EXT_fog_coord". Using extension "GL_ARB_multitexture". Using extension "GL_ARB_texture_env_add". Using extension "GL_ARB_texture_compression". Using extension "GL_EXT_texture_compression_s3tc". Using extension "GL_EXT_texture_filter_anisotropic". Using extension "GL_ARB_texture_env_combine". Using extension "GL_EXT_compiled_vertex_array". Using extension "GL_EXT_draw_range_elements". Unable to find extension "GL_ARB_texture_mirrored_repeat". Unable to find extension "GL_ARB_texture_non_power_of_two". Using extension "GL_ARB_vertex_buffer_object". Unable to find extension "GL_EXT_pixel_buffer_object". Using extension "GL_SGIS_generate_mipmap". Unable to find extension "GL_EXT_framebuffer_object". Unable to find extension "GL_NV_texture_rectangle". Using extension "GL_EXT_bgra". Using extension "GL_ARB_texture_cube_map". Using extension "GL_EXT_texture_lod_bias". Unable to find extension "NV_point_sprite". Unable to find extension "GL_ARB_shading_language_100". Unable to find extension "GL_ARB_shader_objects". Unable to find extension "GL_ARB_vertex_shader". Unable to find extension "GL_ARB_fragment_shader". Unable to find extension "GL_ATI_shader_texture_lod". Found special extension function "wglSwapIntervalEXT". OpenGL Error: invalid enumerant !!DEBUG!! OpenGL Errors this frame: 1 Max texture units: 8 (8) Max elements vertices: 1024 Max elements indices: 1024 Max texture size: 2048x2048 Can use compressed textures: YES Texture compression available: YES Using trilinear texture filter. ... OpenGL init is complete! Size of bitmap info = 705 KB Size of bitmap extra info = 40 bytes ANI cursorweb with size 24x24 (25.0% wasted) GRAPHICS: Initializing default colors... SCRIPTING: Beginning initialization sequence... SCRIPTING: Beginning Lua initialization... LUA: Opening LUA state... LUA: Initializing base Lua libraries... LUA: Beginning ADE initialization ADE: Initializing enumeration constants... ADE: Assigning Lua session... SCRIPTING: Outputting scripting metadata... SCRIPTING: Beginning main hook parse sequence.... Wokka! Error opening file (scripting.tbl)! TABLES: Unable to parse 'scripting.tbl'! Error code = 5. TBM => Starting parse of 'flak-sct.tbm' ... TBM => Starting parse of 'velindc-sct.tbm' ... Oh noes!! File is empty! (velindc-sct.tbm)! TABLES: Unable to parse 'velindc-sct.tbm'! Error code = 5. SCRIPTING: Inititialization complete. SCRIPTING: Splash screen overrides checked Loading 2_PreLoad.dds (1024x768x24) Loading 2_PreLoadLogo.dds (560x257x32) SCRIPTING: Splash hook has been run SCRIPTING: Splash screen conditional hook has been run Using high memory settings... Wokka! Error opening file (interface.tbl)! WMCGUI: Unable to parse 'interface.tbl'! Error code = 5. TBM => Starting parse of 'mv_effects-sdf.tbm' ... TBM => Starting parse of 'mv_adveffects-sdf.tbm' ... ANI 2_radar1 with size 209x170 (33.6% wasted) Windows reported 16 joysticks, we found 0 Current soundtrack set to -1 in event_music_reset_choices TBM => Starting parse of 'mv_music-mus.tbm' ... TBM => Starting parse of 'mv_advmuzzle-mfl.tbm' ... Wokka! Error opening file (armor.tbl)! TABLES: Unable to parse 'armor.tbl'! Error code = 5. TBM => Starting parse of 'mv_effects-wxp.tbm' ... TBM => Starting parse of 'mv_adveffects-wxp.tbm' ... BMPMAN: Found EFF (exp20.eff) with 64 frames at 30 fps. BMPMAN: Found EFF (ExpMissileHit1.eff) with 44 frames at 30 fps. BMPMAN: Found EFF (exp05.eff) with 47 frames at 20 fps. BMPMAN: Found EFF (exp06.eff) with 48 frames at 20 fps. BMPMAN: Found EFF (exp04.eff) with 60 frames at 20 fps. BMPMAN: Found EFF (Maxim_Impact.eff) with 23 frames at 30 fps. ANI Lamprey_Impact with size 80x80 (37.5% wasted) BMPMAN: Found EFF (Gmuzzle.eff) with 5 frames at 30 fps. BMPMAN: Found EFF (PWmuzzle.eff) with 4 frames at 30 fps. BMPMAN: Found EFF (Rmuzzle.eff) with 4 frames at 30 fps. BMPMAN: Found EFF (Bmuzzle.eff) with 5 frames at 30 fps. TBM => Starting parse of 'mv_effects-wep.tbm' ... TBM => Starting parse of 'mv_tech-wep.tbm' ... TBM => Starting parse of 'mv_models-wep.tbm' ... TBM => Starting parse of 'mv_adveffects-wep.tbm' ... TBM => Starting parse of 'mv_trails-shp.tbm' ... TBM => Starting parse of 'mv_dragon-shp.tbm' ... TBM => Starting parse of 'mv_density-shp.tbm' ... TBM => Starting parse of 'mv_models-shp.tbm' ... TBM => Starting parse of 'mv_adveffects-shp.tbm' ... TBM => Starting parse of 'mv_tech-shp.tbm' ... TBM => Starting parse of 'mv_escort-hdg.tbm' ... TBM => Starting parse of 'mv_effects-str.tbm' ... loading animated cursor "cursor" ANI cursor with size 24x24 (25.0% wasted) Ships.tbl is : VALID Weapons.tbl is : VALID cfile_init() took 439 Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0) Loaded main_amb.wav Loading 2_ChoosePilot-m.pcx (1024x768x8) Loading 2_ChoosePilot.pcx (1024x768x16) Loading 2_CPB_060002.pcx (71x37x16) Loading cursor.ani (24x24x16) ANI cursor.ani with size 24x24 (25.0% wasted) Loading 2_CPB_050002.pcx (77x58x16) Loaded commit.wav Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_INITIAL_PLAYER_SELECT (37) Someone passed an extension to bm_load for file 'lion1.pcx' Loading lion1.dds (128x128x32) Bumping dynamic sexp node limit from 0 to 250... Bumping dynamic sexp node limit from 250 to 500... Bumping dynamic sexp node limit from 500 to 750... Loading 2_MainHall1-m.pcx (1024x768x8) ANI 2_mainwalk.ani with size 209x477 (6.8% wasted) ANI 2_mainflyby.ani with size 509x189 (26.2% wasted) ANI 2_maincrane.ani with size 192x116 (9.4% wasted) ANI 2_mainexit.ani with size 319x174 (32.0% wasted) ANI 2_mainbarracks.ani with size 273x158 (38.3% wasted) ANI 2_mainreadyroom.ani with size 231x145 (43.4% wasted) ANI 2_maintechroom.ani with size 69x119 (7.0% wasted) ANI 2_mainoptions.ani with size 337x206 (19.5% wasted) ANI 2_maincampaign.ani with size 308x190 (25.8% wasted) AUDIOSTR => Successfully opened: Aquitaine.ogg Loading 2_MainHall1.pcx (1024x768x16) Loading cursor.ani (24x24x16) ANI cursor.ani with size 24x24 (25.0% wasted) Loaded user_c.wav Got event GS_EVENT_LAB (64) in state GS_STATE_MAIN_MENU (1) Loading model 'capital2V-01.pof' IBX: Found a good IBX to read for 'capital2V-01.pof'. IBX-DEBUG => POF checksum: 0x82d216bd, IBX checksum: 0x1b3ba558 -- "capital2V-01.pof" For "capital2V-01.pof" I couldn't find vctile1-glow.ani For "capital2V-01.pof" I couldn't find capvtile2-glow.ani For "capital2V-01.pof" I couldn't find capvtile4-glow.ani For "capital2V-01.pof" I couldn't find vctile1-glow.ani For "capital2V-01.pof" I couldn't find capvtile2-glow.ani For "capital2V-01.pof" I couldn't find capvtile4-glow.ani For "capital2V-01.pof" I couldn't find capvtile1-glow.ani For "capital2V-01.pof" I couldn't find capvtile2-glow.ani For "capital2V-01.pof" I couldn't find capvtile4-glow.ani Potential problem found: Unrecognized subsystem type 'reactor', believed to be in ship capital2V-01.pof Potential problem found: Unrecognized subsystem type 'bridge', believed to be in ship capital2V-01.pof Potential problem found: Unrecognized subsystem type 'fighterbay01', believed to be in ship capital2V-01.pof Potential problem found: Unrecognized subsystem type 'fighterbay02', believed to be in ship capital2V-01.pof Frame 0 too long!!: frametime = 0.556 (0.556) Loading capvtile5.dds (512x512x24) Loading capvtile5-glow.dds (512x512x24) Loading capvtile5-shine.dds (512x512x32) Loading cubemap.dds (512x512x24) ASSERTION: "!resize" at gropengltexture.cpp:622 Int3(): From c:\temp\fs2_open\code\globalincs\windebug.cpp at line 897