> fs2_open_3_6_11d.exe!get_mission_info(char * filename=0x0012ee9d, mission * mission_p=0x00ef31a8, bool basic=true) Line 5430 + 0xf bytes C++ fs2_open_3_6_11d.exe!mission_parse_get_multi_mission_info(char * filename=0x0012ee9d) Line 5850 + 0x10 bytes C++ fs2_open_3_6_11d.exe!multi_options_process_packet(unsigned char * data=0x01bb33cc, header * hinfo=0x0012f2f4) Line 653 + 0xc bytes C++ fs2_open_3_6_11d.exe!process_packet_normal(unsigned char * data=0x01bb33cc, header * header_info=0x0012f2f4) Line 810 + 0xd bytes C++ fs2_open_3_6_11d.exe!multi_process_bigdata(unsigned char * data=0x01bb3388, int len=178, net_addr * from_addr=0x01bc035c, int reliable=1) Line 989 + 0xd bytes C++ fs2_open_3_6_11d.exe!multi_process_incoming() Line 1098 + 0x1e bytes C++ fs2_open_3_6_11d.exe!multi_do_frame() Line 1165 C++ fs2_open_3_6_11d.exe!game_do_networking() Line 1187 C++ fs2_open_3_6_11d.exe!game_do_state_common(int state=30, int no_networking=0) Line 6819 C++ fs2_open_3_6_11d.exe!game_do_state(int state=30) Line 6832 + 0xb bytes C++ fs2_open_3_6_11d.exe!gameseq_process_events() Line 405 + 0x14 bytes C++ fs2_open_3_6_11d.exe!game_main(char * cmdline=0x00151f0b) Line 7453 + 0x5 bytes C++ fs2_open_3_6_11d.exe!WinMain(HINSTANCE__ * hInst=0x00400000, HINSTANCE__ * hPrev=0x00000000, char * szCmdLine=0x00151f0b, int nCmdShow=1) Line 7527 + 0x9 bytes C++ fs2_open_3_6_11d.exe!__tmainCRTStartup() Line 263 + 0x2c bytes C fs2_open_3_6_11d.exe!WinMainCRTStartup() Line 182 C kernel32.dll!7c817067() [Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll]